A square is a 4-sided polygon whose sides have equal length and adjacent sides form 90-degree angles. It is also a polygon such that rotating about its centre by 90 degrees gives the same polygon. It is not the only polygon with the latter property, however, as a regular octagon also has this property.
So we all know what a square looks like, but can we find all possible squares that can be formed from a set of stars in a night sky? To make the problem easier, we will assume that the night sky is a 2-dimensional plane, and each star is specified by its x and y coordinates.
So we all know what a square looks like, but can we find all possible squares that can be formed from a set of stars in a night sky? To make the problem easier, we will assume that the night sky is a 2-dimensional plane, and each star is specified by its x and y coordinates.
The input consists of a number of test cases. Each test case starts with the integer n (1 <= n <= 1000) indicating the number of points to follow. Each of the next n lines specify the x and y coordinates (two integers) of each point. You may assume that the points are distinct and the magnitudes of the coordinates are less than 20000. The input is terminated when n = 0.
For each test case, print on a line the number of squares one can form from the given stars.
4 1 0 0 1 1 1 0 0 9 0 0 1 0 2 0 0 2 1 2 2 2 0 1 1 1 2 1 4 -2 5 3 7 0 0 5 2 0
1 6 1
题意:
有一堆平面散点集,任取四个点,求能组成正方形的不同组合方式有多少。
相同的四个点,不同顺序构成的正方形视为同一正方形。
思路:
暴力枚举四个点肯定超时, pass
先枚举两个点, 然后再(乱搞)计算出另外两个点的坐标, 在哈希表中查找是否存在这两个坐标(存在就代表可以画出一个正方形)。因为每条边都计算了一次, 所以最后结果除以4。
大家可以先推推两外两个点的坐标, 下面给出结果:
已知: (x1,y1) (x2,y2)
则:
x3 = x1 + (y1-y2) y3 = y1 - (x1-x2) x4 = x2 + (y1-y2) y4 = y2 -(x1-x2)
或
x3 = x1 - (y1-y2) y3 = y1 + (x1-x2) x4 = x2 - (y1-y2) y4 = y2 + (x1-x2)
其实还可以 已知一条对角线上两个点的坐标, 计算出另外两个点的坐标。 结果就不写了, 大家可以去推推
哈希表用数组模拟链表。 具体看代码
AC code: 1125ms
#include <iostream>
#include <cstring>
#include <algorithm>
using namespace std;
struct Node{
int x, y, next;
}Hash[1200];
int cur, ans, hashTable[10011];
void init() {
cur = ans = 0;
memset(hashTable, -1, sizeof(hashTable));
}
void insert(int x, int y) {
int number = (x*x + y*y) % 10011;
Hash[cur].x = x;
Hash[cur].y = y;
Hash[cur].next = hashTable[number];
hashTable[number] = cur;
cur++;
}
bool search(int x, int y) {
int number = (x*x + y*y) % 10011;
int next = hashTable[number];
while (next != -1) {
if (Hash[next].x == x && Hash[next].y == y) return true;
next = Hash[next].next;
}
return false;
}
int main(void) {
int n;
while (cin >> n , n) {
init();
int x[1200], y[1200];
for (int i = 0; i < n; i++) {
cin >> x[i] >> y[i];
insert(x[i], y[i]);
}
for (int i = 0; i < n; i++) {
for (int j = i+1; j < n; j++) {
int x1 = x[i] - y[i] + y[j], y1 = y[i] + x[i] - x[j];
int x2 = x[j] - y[i] + y[j], y2 = y[j] + x[i] - x[j];
if (search(x1, y1) && search(x2, y2)) ans++;
int x3 = x[i] + y[i] - y[j], y3 = y[i] - x[i] + x[j];
int x4 = x[j] + y[i] - y[j], y4 = y[j] - x[i] + x[j];
if (search(x3, y3) && search(x4, y4)) ans++;
}
}
cout << ans/4 << endl;
}
return 0;
}