#include<iostream>
#include<assert.h>
using namespace std;
template <class T>
T Add(const T& left, const T& right)
{
return left + right;
}
//typename是用来定义模板参数的关键字,也可以使用class(不能使用struct代替class)
template<typename T>
void Swap(T& left, T& right)
{
T temp = left;
left = right;
right = temp;
}
//动态顺序表
template <class T>
class Vector
{
public:
Vector(size_t capacity = 10)
: _pData(new T[capacity])
, _size(0)
, _capacity(capacity)
{}
//使用析构函数演示:在类中声明,在类外定义。
~Vector();
void PushBack(const T& data)
{
_pData[_size++] = data;
}
void PopBack()
{
--_size;
}
size_t Size()
{
return _size;
}
T& operator[](size_t pos)
{
assert(pos < _size);
return _pData[pos];
}
private:
T* _pData;
size_t _size;
size_t _capacity;
};
//注意:类模板中函数放在类外进行定义时,需要加模板参数列表
template <class T>
Vector<T>::~Vector()
{
if (_pData)
{
delete[] _pData;
}
}
int main()
{
Vector<int> s1;
s1.PushBack(1);
s1.PushBack(2);
s1.PushBack(3);
s1.PushBack(4);
Vector<double> s2;
s2.PushBack(1.0);
s2.PushBack(2.0);
s2.PushBack(3.0);
s2.PushBack(4.0);
for (size_t i = 0; i < s1.Size(); ++i)
{
cout << s1[i] << " ";
}
cout << endl;
for (size_t i = 0; i < s2.Size(); ++i)
{
cout << s2[i] << " ";
}
cout << endl;
int a1 = 1;
int a2 = 2;
char a3 = '1';
char a4 = '2';
double a5 = 1.0;
double a6 = 2.0;
Add(a1, a2);
Add(a3, a4);
Add(a5, a6);
Swap(a1, a2);
Swap(a3, a4);
Swap(a5, a6);
cout << Add(a1, a2) << endl;
cout << Add(a3, a4) << endl;
cout << Add(a5, a6) << endl;
cout << a1 << endl;
cout << a2 << endl;
cout << a3 << endl;
cout << a4 << endl;
cout << a5 << endl;
cout << a6 << endl;
return 0;
}