#include<iostream>
using namespace std;
//抽象类(由纯虚函数组成的类 abstract class) 不允许创建抽象类的对象 但可以用抽象类的指针或者引用指向或者引用子类对象
//一般对类来说对修改关闭 对扩展开放
class Animal{
public:
Animal(){}
virtual ~Animal(){}
void play(){
eat();
shout();
sleep();
}
//纯虚函数 即接口 pure virtual function 其他语言的接口 interface
virtual void eat() = 0;
virtual void shout() = 0;
virtual void sleep() = 0;
};
class Horse:public Animal{
public:
Horse(){cout<<"马"<<endl;}
~Horse(){cout<<"死马"<<endl;}
virtual void eat(){cout<<"马吃草"<<endl;}
virtual void shout(){cout<<"马叫唤"<<endl;}
virtual void sleep(){cout<<"马睡觉"<<endl;}
};
class Tiger:public Animal{
public:
Tiger(){cout<<"老虎"<<endl;}
~Tiger(){cout<<"死老虎"<<endl;}
virtual void eat(){cout<<"老虎吃肉"<<endl;}
virtual void shout(){cout<<"老虎吼叫"<<endl;}
virtual void sleep(){cout<<"老虎扒着睡"<<endl;}
};
int main()
{
Animal* p = NULL;
char choice;
cout<<"h---马,t---老虎,请选择:";
cin>>choice;
if('h' == choice)
{
p = new Horse;
}
else if('t' == choice)
{
p = new Tiger;
}
p->play();
delete p;
//Animal a;
//p = new Animal;//都不允许
return 0;
}
using namespace std;
//抽象类(由纯虚函数组成的类 abstract class) 不允许创建抽象类的对象 但可以用抽象类的指针或者引用指向或者引用子类对象
//一般对类来说对修改关闭 对扩展开放
class Animal{
public:
Animal(){}
virtual ~Animal(){}
void play(){
eat();
shout();
sleep();
}
//纯虚函数 即接口 pure virtual function 其他语言的接口 interface
virtual void eat() = 0;
virtual void shout() = 0;
virtual void sleep() = 0;
};
class Horse:public Animal{
public:
Horse(){cout<<"马"<<endl;}
~Horse(){cout<<"死马"<<endl;}
virtual void eat(){cout<<"马吃草"<<endl;}
virtual void shout(){cout<<"马叫唤"<<endl;}
virtual void sleep(){cout<<"马睡觉"<<endl;}
};
class Tiger:public Animal{
public:
Tiger(){cout<<"老虎"<<endl;}
~Tiger(){cout<<"死老虎"<<endl;}
virtual void eat(){cout<<"老虎吃肉"<<endl;}
virtual void shout(){cout<<"老虎吼叫"<<endl;}
virtual void sleep(){cout<<"老虎扒着睡"<<endl;}
};
int main()
{
Animal* p = NULL;
char choice;
cout<<"h---马,t---老虎,请选择:";
cin>>choice;
if('h' == choice)
{
p = new Horse;
}
else if('t' == choice)
{
p = new Tiger;
}
p->play();
delete p;
//Animal a;
//p = new Animal;//都不允许
return 0;
}