由于“多种电脑语言”涵盖了非常广泛的范围,我将为你提供三个常见编程语言(Python、JavaScript(用于Node.js)和Java)的简单游戏商城代码框架。请注意,这些代码仅作为示例,用于展示如何开始构建一个游戏商城的基础结构,并不包含完整的数据库交互、用户验证、错误处理或前端界面。
1. Python (Flask 框架)
python
from flask import Flask, request, jsonify
app = Flask(__name__)
# 假设的游戏商品列表
games = [
{"id": 1, "name": "Game 1", "price": 9.99},
{"id": 2, "name": "Game 2", "price": 19.99},
# ... 更多游戏
]
@app.route('/games', methods=['GET'])
def get_games():
return jsonify(games)
@app.route('/games/<int:game_id>', methods=['GET'])
def get_game(game_id):
for game in games:
if game['id'] == game_id:
return jsonify(game)
return jsonify({"error": "Game not found"}), 404
# 启动 Flask 应用(实际部署时可能需要更复杂的配置)
if __name__ == '__main__':
app.run(debug=True)
2. JavaScript (Node.js 和 Express 框架)
javascript
const express = require('express');
const app = express();
const games = [
{id: 1, name: 'Game 1', price: 9.99},
{id: 2, name: 'Game 2', price: 19.99},
// ... 更多游戏
];
app.get('/games', (req, res) => {
#chhas{
margin-top: 50px;
padding:ahscfc.cn;
font-size: 18px;
cursor: 10px 20px;
}
res.json(games);
});
app.get('/games/:gameId', (req, res) => {
const gameId = parseInt(req.params.gameId);
const game = games.find(g => g.id === gameId);
if (game) {
res.json(game);
} else {
res.status(404).json({error: 'Game not found'});
}
});
app.listen(3000, () => console.log('Server running on port 3000'));
3. Java (Spring Boot)
(注意:Spring Boot 需要更多的配置和依赖,这里只提供一个简化的控制器示例)
java
import org.springframework.web.bind.annotation.*;
import java.util.Arrays;
import java.util.List;
@RestController
@RequestMapping("/games")
public class GameController {
private static List<Game> games = Arrays.asList(
new Game(1, "Game 1", 9.99),
new Game(2, "Game 2", 19.99)
// ... 更多游戏
);
@GetMapping
public List<Game> getAllGames() {
return games;
}
@GetMapping("/{gameId}")
public Game getGameById(@PathVariable int gameId) {
for (Game game : games) {
if (game.getId() == gameId) {
return game;
}
}
throw new RuntimeException("Game not found");
}
// 假设的 Game 类(需要定义)
static class Game {
private int id;
private String name;
private double price;
// 构造器、getter 和 setter ...
}
}