sncak

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <conio.h>
#include <stdbool.h>
#include <windows.h>

#define up 'w'
#define down 's'
#define left 'a'
#define right 'd'

typedef struct node
{
    int x;
    int y;
    struct node* next;
}snake;
snake *head,*tail,*p;

struct Food
{
    int x;
    int y;
}*food;
char click='d';
void buildWall();// 创建游戏窗口
void buildSnack();//创建小蛇;
void buildFood();//创建食物;
void playGame();//开始游戏
void movingSnack();//进行移动
void change(int x,int y);//改变位置;
void Eating();
void gotoxy(int x,int y)
{
    COORD pos;
    pos.X=x;
    pos.Y=y;
    HANDLE hOutput = GetStdHandle(STD_OUTPUT_HANDLE);//获取坐标
    SetConsoleCursorPosition(hOutput, pos);//修改坐标
}
void buildWall()
{
    int n=45,m=26;
    for(int i=0; i<n; ++i)
    {
        if(i==0||i==n-1)
        {
            for(int j=0; j<m; ++j)
            {
                gotoxy(2*i,j);
                printf("■");
            }
        }
        else
        {
            gotoxy(2*i,0);
            printf("■");
            gotoxy(2*i,m-1);
            printf("■");
        }
    }
}
void buildSnack()
{
    head=(snake*)malloc(sizeof(snake));
    head->x=25;
    head->y=15;
    head->next=NULL;
    tail=head;
    p=(snake*)malloc(sizeof(snake));
    p->next=NULL;
    p->x=23;
    p->y=15;
    tail->next=p;
    tail=p;
    p=(snake*)malloc(sizeof(snake));
    p->next=NULL;
    p->x=21;
    p->y=15;
    tail->next=p;
    tail=p;
    p=head;
    while(p)
    {
        gotoxy(p->x,p->y);
        printf("■");
        p=p->next;
    }
    gotoxy(1,1);
}
void deleted(int x,int y)
{
    gotoxy(x,y);
    printf("  ");
}
void buildFood()
{
    food=(struct Food*)malloc(sizeof(struct Food));
    srand(time(0));
    food->x=rand()%40+3;
    food->y=rand()%20+2;
    gotoxy(food->x,food->y);
    printf("■");
}
void playGame()
{
    while(true)
    {
        if(_kbhit())
        {
            click=_getch();
        }
        movingSnack();
        Eating();
    }
}
void movingSnack()
{
    int a=head->x,b=head->y;
    p=head;
    while(p)
    {
        deleted(p->x,p->y);
        p=p->next;
    }
    switch(click)
    {
    case up:
        head->y-=1;
        change(a,b);
        break;
    case down:
        head->y+=1;
        change(a,b);
        break;
    case left:
        head->x-=2;
        change(a,b);
        break;
    case right:
        head->x+=2;
        change(a,b);
        break;
    }
    p=head;
    while(p)
    {
        gotoxy(p->x,p->y);
        printf("■");
        p=p->next;
    }
    Sleep(150);

}
void change(int x,int y)
{
    p=head->next;
    while(p)
    {
        int t=p->x;
        p->x=x;
        x=t;
        t=p->y;
        p->y=y;
        y=t;
        p=p->next;
    }
}
void Eating()
{
    if((head->x==food->x)&&(head->y==food->y))//bug可能的来源
    {
        snake *newHead=(snake*)malloc(sizeof(newHead));
        buildFood();//出现bug,食物被吃后无法出现新的食物;
    }
}
int main()
{
    system("color 09");
    buildWall();
    buildSnack();
    buildFood();
    playGame();
    system("pause");
    return 0;
}

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值