多线程基础知识
一、线程的生命周期
当线程被创建并启动以后,它既不是一启动就进入了执行状态,也不是一直处于执行状态。
在线程的生命周期中,它要经过新建(New)、就绪或可运行(Runnable)、运行(Running)、阻塞(Blocked)和死亡(Dead) 5 种状态。尤其是当线程启动以后,它不可能一直"霸占"着 CPU 独自运行,所以 CPU 需要在多条线程之间切换,于是线程状态也会多次在运行、阻塞之间切换。
我们可以通过输入 Thread.State,鼠标点击进入查看5种状态
public enum State {
/**
* Thread state for a thread which has not yet started.
*/
NEW,
/**
* Thread state for a runnable thread. A thread in the runnable
* state is executing in the Java virtual machine but it may
* be waiting for other resources from the operating system
* such as processor.
*/
RUNNABLE,
/**
* Thread state for a thread blocked waiting for a monitor lock.
* A thread in the blocked state is waiting for a monitor lock
* to enter a synchronized block/method or
* reenter a synchronized block/method after calling
* {@link Object#wait() Object.wait}.
*/
BLOCKED,
/**
* Thread state for a waiting thread.
* A thread is in the waiting state due to calling one of the
* following methods:
* <ul>
* <li>{@link Object#wait() Object.wait} with no timeout</li>
* <li>{@link #join() Thread.join} with no timeout</li>
* <li>{@link LockSupport#park() LockSupport.park}</li>
* </ul>
*
* <p>A thread in the waiting state is waiting for another thread to
* perform a particular action.
*
* For example, a thread that has called <tt>Object.wait()</tt>
* on an object is waiting for another thread to call
* <tt>Object.notify()</tt> or <tt>Object.notifyAll()</tt> on
* that object. A thread that has called <tt>Thread.join()</tt>
* is waiting for a specified thread to terminate.
*/
WAITING,
/**
* Thread state for a waiting thread with a specified waiting time.
* A thread is in the timed waiting state due to calling one of
* the following methods with a specified positive waiting time:
* <ul>
* <li>{@link #sleep Thread.sleep}</li>
* <li>{@link Object#wait(long) Object.wait} with timeout</li>
* <li>{@link #join(long) Thread.join} with timeout</li>
* <li>{@link LockSupport#parkNanos LockSupport.parkNanos}</li>
* <li>{@link LockSupport#parkUntil LockSupport.parkUntil}</li>
* </ul>
*/
TIMED_WAITING,
/**
* Thread state for a terminated thread.
* The thread has completed execution.
*/
TERMINATED;
}
二、线程的三种创建方式
线程的创建有三种方式,分别为继承Thread类、实现Runnable接口、实现Callable接口
第一种是继承Thread类
public class Demo1 {
public static void main(String[] args) {
MyThread myThread = new MyThread ("thread_name");
myThread.start ();
}
}
class MyThread extends Thread {
// 给线程起个名字
public MyThread(String name) {
super (name);
}
@Override
public void run() {
System.out.println ("继承Thread,线程名字是=>" + Thread.currentThread ().getName ());
System.out.println ("继承Thread,线程名字是=>" + this.getName ());
}
}
在main函数里面创建了一个MyThread实例,然后通过start方法启动线程,这里的start方法调用后线程并没有马上执行,而是进入了就绪状态,会等待获取到CPU的资源后才会真正的处于运行状态。
第二种是实现Runnable接口,重写run方法
public class Demo2 {
public static void main(String[] args) {
// 创建资源类
RunnableTask task = new RunnableTask ();
// 启动两个线程
new Thread (task, "a").start ();
new Thread (task, "b").start ();
}
}
class RunnableTask implements Runnable {
@Override
public void run() {
System.out.println ("实现了Runnable接口的线程类,线程名字=>" + Thread.currentThread ().getName ());
}
}
两个线程共用一个task资源类,通过给两个线程传入名字参数,进行区分
第三种是实现Callable接口
public class Demo3 {
public static void main(String[] args) {
// 创建一个异步任务
FutureTask<Integer> task = new FutureTask<> (new CallableTask ());
// 启动线程
new Thread (task).start ();
try {
// 使用get方法会阻塞,直到任务执行结束返回结果
Integer integer = task.get ();
System.out.println (integer);
} catch (InterruptedException e) {
e.printStackTrace ();
} catch (ExecutionException e) {
e.printStackTrace ();
}
}
}
class CallableTask implements Callable<Integer> {
@Override
public Integer call() throws Exception {
return 123;
}
}
我们首先创建了一个FutureTask对象,传入一个CallableTask实例对象,然后使用创建的FutureTask对象作为任务去启动一个线程,最后通过get方法去获取返回结果
总结
1、使用继承的方式可以直接使用this,this代表的就是当前对象,但是java不支持多继承,所以继承了Thread类就不能继承其他的,而且任务和运行机制没有解耦
2、实现Runnable接口没有返回值,不能抛出异常,只能在内部捕获
3、实现Callable接口有返回值,可以抛出异常