数据结构之顺序表,实现浪漫星空

//star.h

#pragma once
//开发工具:vs2019
//图形库:EasyX_2019
//qq:1020785391
//作者:王杰

#include <stdio.h>
#include <stdlib.h>
#include <graphics.h>

#define MAX_STAR 100		//最大星星数
#define SCREEN_WIDTH 720	//屏幕宽度
#define SCREEN_HIGHT 480	//屏幕高度
#define MAX_STEP 5			//星星移动步数
#define MAX_RADIUS 3		//星星半径
#define MAX_RGB 255			//星星颜色

//星星状态
typedef enum STATUS
{
	STOP,
	UP,
	DOWN,
	LEFT,
	RIGHT,
	RANDOM,
	ALL_STATUS
}STATUS;

//星星
typedef struct STAR
{
	int x;				//星星x坐标
	int y;				//星星y坐标
	STATUS status;		//星星状态
	unsigned radius;	//星星半径
	int step;			//星星移动步数
	int color;			//星星颜色
}STAR;

//顺序表结构体
typedef struct SqList
{
	STAR* elems;		//存储数据
	int length;		//长度
	int size;		//大小
}SqList;
//星星函数
void initStar(SqList& L,int i);
void moveStar(SqList& L, int i);
//顺序表函数
bool initList(SqList& L);
bool listAppend(SqList& L, STAR e);
void listPrint(SqList& L);
bool listInsert(SqList& L, int i, STAR e);
bool listDelete(SqList& L, int i);
void listDestory(SqList& L);

//starSqList.h

#include <iostream>
#include "Star.h"

using namespace std;
//初始化
bool initList(SqList& L)
{
	L.elems = new STAR[MAX_STAR];
	if (!L.elems) return false;
	L.length = 0;
	L.size = MAX_STAR;
	return true;
}

//添加元素
bool listAppend(SqList& L, STAR e)
{
	if (L.length == MAX_STAR) return false;
	L.elems[L.length] = e;
	L.length++;
	return true;
}

//输出
void listPrint(SqList& L)
{
	cout << "顺序表存储空间size:" << L.size
		<< ",已保存元素个数length:" << L.length << endl;
	for (int i = 0; i < L.length; i++)
	{
		cout << L.elems[i].x<<L.elems[i].y << "\t";
	}
	cout << endl;
}

//插入元素
bool listInsert(SqList& L, int i, STAR e)
{
	if (i<0 || i>L.length) return false;
	if (L.length == MAX_STAR) return false;
	for (int j = L.length - 1; j > i - 1; j--)
	{
		L.elems[j + 1] = L.elems[j];
	}
	L.elems[i] = e;
	L.length++;
	return true;
}

//删除元素
bool listDelete(SqList& L, int i)
{
	if (i < 0 || i >= L.length) return false;
	if (i == L.length - 1)
	{
		L.length--;
		return true;
	}
	for (int j = i; j < L.length - 1; j++)
	{
		L.elems[j] = L.elems[j + 1];
	}
	L.length--;
	return true;
}

//销毁顺序表
void listDestory(SqList& L)
{
	if (L.elems)
	{
		delete L.elems;
		L.elems = NULL;
	}
	L.length = 0;
	L.size = 0;
}

//star.cpp

#include "Star.h"

//初始化星星
void initStar(SqList &L,int i)
{
	L.elems[i].x = rand() % SCREEN_WIDTH;
	L.elems[i].y = rand() % SCREEN_HIGHT;
	L.elems[i].step = rand() % MAX_STEP + 1;
	L.elems[i].radius = rand() % MAX_RADIUS + 1;
	L.elems[i].status = (STATUS)(rand() % ALL_STATUS);
	int rgb = rand() % MAX_RGB + 1;
	L.elems[i].color = RGB(rgb, rgb, rgb);
	listAppend(L,L.elems[i]);
}

//移动星星
void moveStar(SqList &L,int i)
{
	setfillcolor(BLACK);
	solidcircle(L.elems[i].x, L.elems[i].y, L.elems[i].radius);
	switch (L.elems[i].status)
	{
	case STOP:
		break;
	case UP:
		L.elems[i].y = L.elems[i].y - L.elems[i].step;
		if(L.elems[i].y<0) listDelete(L, i);
		break;
	case DOWN:
		L.elems[i].y = L.elems[i].y + L.elems[i].step;
		if (L.elems[i].y > SCREEN_HIGHT) listDelete(L, i);
		break;
	case LEFT:
		L.elems[i].x = L.elems[i].x - L.elems[i].step;
		if (L.elems[i].x < 0) listDelete(L, i);
		break;
	case RIGHT:
		L.elems[i].x = L.elems[i].x + L.elems[i].step;
		if (L.elems[i].x > SCREEN_WIDTH) listDelete(L, i);
		break;
	case RANDOM:
		L.elems[i].status = (STATUS)(rand() % RANDOM);
		switch (L.elems[i].status)
		{
		case STOP:
			break;
		case UP:
			L.elems[i].y = L.elems[i].y - L.elems[i].step;
			if (L.elems[i].y < 0) listDelete(L, i);
			break;
		case DOWN:
			L.elems[i].y = L.elems[i].y + L.elems[i].step;
			if (L.elems[i].y > SCREEN_HIGHT) listDelete(L, i);
			break;
		case LEFT:
			L.elems[i].x = L.elems[i].x - L.elems[i].step;
			if (L.elems[i].x < 0) listDelete(L, i);
			break;
		case RIGHT:
			L.elems[i].x = L.elems[i].x + L.elems[i].step;
			if (L.elems[i].x > SCREEN_WIDTH) listDelete(L, i);
			break;
		default:
			break;
		}
		break;
	default:
		break;
	}
	setfillcolor(L.elems[i].color);
	solidcircle(L.elems[i].x, L.elems[i].y, L.elems[i].radius);
}

int main()
{
	initgraph(SCREEN_WIDTH, SCREEN_HIGHT);
	SqList L;
	initList(L);
	//初始化星星
	for (int i = 0; i < MAX_STAR; i++)
	{
		initStar(L,i);
	}
	//画星星
	for (int i = 0; i < L.length; i++)
	{
		setfillcolor(L.elems[i].color);
		solidcircle(L.elems[i].x, L.elems[i].y, L.elems[i].radius);
	}
	//实现漫天星空移动版
	while (true)
	{
		for (int i = 0; i < L.length; i++)
		{
			moveStar(L,i);
		}
		Sleep(100);
	}
	system("pause");
	closegraph();
	return 0;
}

在这里插入图片描述

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