UNC 目录格式检测C#代码

       /// <summary>
       /// if  path is UNC( Universal Naming Convention) path return or return false.
       /// formatter:\\servername\sharename
       /// </summary>
       /// <param name="path">path</param>
       /// <returns></returns>
       public static bool IsUNCPath(string path)
       {
           if (!path.StartsWith(@"\\"))
           {
               return false;
           }
           var serverNameRejectCharacters = @"`~!@#$%^&*()=+_[]{}\|;:.',<>/?";
           var serverNameRejectCharactersArr = serverNameRejectCharacters.ToList();
           serverNameRejectCharactersArr.Add('\"');
           var folderNameRejectCharacters = @"/:*?<>|";
           var folderNameRejectCharactersArr = folderNameRejectCharacters.ToList();
           folderNameRejectCharactersArr.Add('\"');
           if (path.Length < 5)
           {
               return false;
           }
           else
           {
               // third '\' index in path
               var third = path.Remove(0, 2).IndexOf('\\');
               var serverName = path.Substring(2, third);
               for (int i = 0; i < serverName.Length; i++)
               {
                   for (int j = 0; j < serverNameRejectCharactersArr.Count; j++)
                   {
                       if (serverName[i] == serverNameRejectCharactersArr[j])
                       {
                           return false;
                       }
                   }
 
               }
               var pathes = path.Remove(0, 2 + serverName.Length);
               if (pathes.Contains(@"\\")||pathes.Length<=1)
               {
                   return false;
               }
               else
               {
                   for (int i = 0; i < pathes.Length; i++)
                   {
                       for (int j = 0; j < folderNameRejectCharactersArr.Count; j++)
                       {
                           if (pathes[i] == folderNameRejectCharactersArr[j])
                           {
                               return false;
                           }
                       }
                   }
               }
 
           }
           return true;
       }
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