Open Libraries Orge

 
Libraries

This section if for libraries that could be used to add features to OGE such as Physics, Collision, Artificial Intelligence, GUI, Scripting, Audio, etc.
See this page for others libraries: http://www.ogre3d.org/wiki/index.php/Libraries

Note: This page does only reflect our personal impressions and affinities on the libraries at one moment. By no means must it be considered a judgment on the quality of the libraries. Very probably an other programmer will find our comments wrong and have totally different impressions. Hence make your own research ;)

Contents

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[edit] Introduction

By default (exceptions are noted) all libraries are:

  • Cross-platform
  • Open-sourced
  • Free for commercial use
  • Actively developed
  • Features rich


[edit] General libraries

    Image:Dialog-apply.jpg Could become the next standard, lots of hype

    Image:Dialog-cancel.jpg Lots of hype, massive, thread lacking in features (no read-write mutex), inconsistent API and documentation.

    Image:Dialog-apply.jpg Consistent API

    Image:Dialog-cancel.jpg Smaller development team

    Image:Dialog-apply.jpg Ease of use

    Image:Dialog-cancel.jpg Good to parallelise single thread application but not thread based applications.

    Image:Dialog-apply.jpg Developed by Intel, very interesting features

    Image:Dialog-cancel.jpg -

[edit] Physics

    Image:Dialog-apply.jpg Ease of use, beautiful API, stable, ODE based

    Image:Dialog-cancel.jpg Nearly dead even if some bugs corrections was made recently

    Image:Dialog-apply.jpg Collada support, fast evolution - Vehicles - The founder worked for both Ageia and Havok companies - soft bodies recently added :D - Multithreaded

    Image:Dialog-cancel.jpg Young ?


[edit] Gui

  • MyGUI

    Image:Dialog-apply.jpg Simple, clean API, fast, small, Unicode

    Image:Dialog-cancel.jpg Young

    Image:Dialog-apply.jpg Fast, Flash-based (hence easy editing), Action-Script hook

    Image:Dialog-cancel.jpg Very Young, license difficulties with Flash when distributing an application

  • CEGUI

    Image:Dialog-apply.jpg Stable, Unicode

    Image:Dialog-cancel.jpg Big.

  • OpenGui
  • NaviLibrary
  • QuickGUI


[edit] Artificial Intelligence

TODO Even if no open source libraries really made me dream. The only one are all commercial such as:

    Image:Dialog-apply.jpg -

    Image:Dialog-cancel.jpg Dead? "Last modified: October 25, 2004"

  • DirectAI Excellent but commercial


[edit] Scripting

    Image:Dialog-apply.jpg Lots of tutorial available, well know among content creators!

    Image:Dialog-cancel.jpg Can be difficult to use, slower than squirrel

    Image:Dialog-apply.jpg Faster than luabind

    Image:Dialog-cancel.jpg Nearly stalled, small development team.

    Image:Dialog-apply.jpg Generates wrapper code for a lot of scripting languages

    Image:Dialog-cancel.jpg

[edit] Audio

    Image:Dialog-apply.jpg 3D audio, used in many games

    Image:Dialog-cancel.jpg Development future uncertain, atrocious api

    Image:Dialog-apply.jpg Refactoring

    Image:Dialog-cancel.jpg Young

    Image:Dialog-apply.jpg Physical audio

    Image:Dialog-cancel.jpg Young?

    Image:Dialog-apply.jpg Good review...

    Image:Dialog-cancel.jpg Expensive IMO for commercial use - Non-free software

    Image:Dialog-apply.jpg Multithread, static link (Pro edition)

    Image:Dialog-cancel.jpg Not free


[edit] Input

  • OIS

    Image:Dialog-apply.jpg Bury the competition...

    Image:Dialog-cancel.jpg Small missing features but I (lazalong) must check if they were implemented since I last checked.

  • SDL
  • OpenInput


[edit] Other libraries

    Image:Dialog-apply.jpg Much faster than libnoise, 2D noise (which libnoise doesn't have)

    Image:Dialog-cancel.jpg Young? Uses boost::Thread if MT enabled.

    Image:Dialog-apply.jpg Can permit to create procedurally textures hence save TONS of memory space. Tool is wxWidgets based ;)

    Image:Dialog-cancel.jpg Complex?

  • tinyxml

    Image:Dialog-apply.jpg Impressive planet rendering example

    Image:Dialog-cancel.jpg

  • Cal3D
    • An animation engine TO STUDY

    Image:Dialog-apply.jpg Documentation - Looks powerful - Independent from the graphics engine

    Image:Dialog-cancel.jpg

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