内存池的原理与实现

用户空间 堆 栈 mmap
内存池用来管理 堆上空间
平凡申请内存,造成内存碎片化,分配大空间时 可能分配失败,但是显示内存够用,这个很恐怖。,有可能用到很久才会出现分配失败。不好调试,几个月出现的问题,离不开内存问题
malloc(length);
free();

内存池最好不要自己造(大部分工程师没这个能力)懂原理就行
开源内存池 jemalloc tcmalloc(推荐)

直接用链表,超找速度慢
解决方案
A malloc use/unuse
B 对应,bash,btree
小块内存回收很麻烦




#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <unistd.h>

#include <fcntl.h>



#define MP_ALIGNMENT       		32	// 对齐方式
#define MP_PAGE_SIZE			4096	//块的大小
#define MP_MAX_ALLOC_FROM_POOL	(MP_PAGE_SIZE-1)

#define mp_align(n, alignment) (((n)+(alignment-1)) & ~(alignment-1))
#define mp_align_ptr(p, alignment) (void *)((((size_t)p)+(alignment-1)) & ~(alignment-1))

struct mp_large_s {
	struct mp_large_s *next;
	void *alloc;
};

struct mp_node_s {

	unsigned char *last;// 定义节点开始到存储节点信息的尾指针
	unsigned char *end; // 后面可用节点
	
	struct mp_node_s *next; // 存储下一个chunk节点
	size_t failed;
};

struct mp_pool_s {

	size_t max;

	struct mp_node_s *current;// 存储小块
	struct mp_large_s *large;// 存储大块

	struct mp_node_s head[0];

};

struct mp_pool_s *mp_create_pool(size_t size);
void mp_destory_pool(struct mp_pool_s *pool);
void *mp_alloc(struct mp_pool_s *pool, size_t size);
void *mp_nalloc(struct mp_pool_s *pool, size_t size);
void *mp_calloc(struct mp_pool_s *pool, size_t size);
void mp_free(struct mp_pool_s *pool, void *p);


struct mp_pool_s *mp_create_pool(size_t size) {

	struct mp_pool_s *p;
	 // 这个函数分配空间不怎么会失败
	int ret = posix_memalign((void **)&p, MP_ALIGNMENT, size + sizeof(struct mp_pool_s) + sizeof(struct mp_node_s));
	if (ret) {
		return NULL;
	}
	
	p->max = (size < MP_MAX_ALLOC_FROM_POOL) ? size : MP_MAX_ALLOC_FROM_POOL;
	p->current = p->head;
	p->large = NULL;

	p->head->last = (unsigned char *)p + sizeof(struct mp_pool_s) + sizeof(struct mp_node_s);
	p->head->end = p->head->last + size;

	p->head->failed = 0;

	return p;

}

void mp_destory_pool(struct mp_pool_s *pool) {

	struct mp_node_s *h, *n;
	struct mp_large_s *l;

	for (l = pool->large; l; l = l->next) {
		if (l->alloc) {
			free(l->alloc);
		}
	}

	h = pool->head->next;

	while (h) {
		n = h->next;
		free(h);
		h = n;
	}

	free(pool);

}

void mp_reset_pool(struct mp_pool_s *pool) {

	struct mp_node_s *h;
	struct mp_large_s *l;

	for (l = pool->large; l; l = l->next) {
		if (l->alloc) {
			free(l->alloc);
		}
	}

	pool->large = NULL;

	for (h = pool->head; h; h = h->next) {
		h->last = (unsigned char *)h + sizeof(struct mp_node_s);
	}

}

static void *mp_alloc_block(struct mp_pool_s *pool, size_t size) {

	unsigned char *m;
	struct mp_node_s *h = pool->head;
	size_t psize = (size_t)(h->end - (unsigned char *)h);
	
	int ret = posix_memalign((void **)&m, MP_ALIGNMENT, psize);
	if (ret) return NULL;

	struct mp_node_s *p, *new_node, *current;
	new_node = (struct mp_node_s*)m;

	new_node->end = m + psize;
	new_node->next = NULL;
	new_node->failed = 0;

	m += sizeof(struct mp_node_s);
	m = mp_align_ptr(m, MP_ALIGNMENT);
	new_node->last = m + size;

	current = pool->current;

	for (p = current; p->next; p = p->next) {
		if (p->failed++ > 4) { //
			current = p->next;
		}
	}
	p->next = new_node;

	pool->current = current ? current : new_node;

	return m;

}

static void *mp_alloc_large(struct mp_pool_s *pool, size_t size) {

	void *p = malloc(size);
	if (p == NULL) return NULL;

	size_t n = 0;
	struct mp_large_s *large;
	for (large = pool->large; large; large = large->next) {
		if (large->alloc == NULL) {
			large->alloc = p;
			return p;
		}
		if (n ++ > 3) break;
	}

	large = mp_alloc(pool, sizeof(struct mp_large_s));
	if (large == NULL) {
		free(p);
		return NULL;
	}

	large->alloc = p;
	large->next = pool->large;
	pool->large = large;

	return p;
}

void *mp_memalign(struct mp_pool_s *pool, size_t size, size_t alignment) {

	void *p;
	
	int ret = posix_memalign(&p, alignment, size);
	if (ret) {
		return NULL;
	}

	struct mp_large_s *large = mp_alloc(pool, sizeof(struct mp_large_s));
	if (large == NULL) {
		free(p);
		return NULL;
	}

	large->alloc = p;
	large->next = pool->large;
	pool->large = large;

	return p;
}




void *mp_alloc(struct mp_pool_s *pool, size_t size) {

	unsigned char *m;
	struct mp_node_s *p;

	if (size <= pool->max) {

		p = pool->current;

		do {
			
			m = mp_align_ptr(p->last, MP_ALIGNMENT);
			if ((size_t)(p->end - m) >= size) {
				p->last = m + size;
				return m;
			}
			p = p->next;
		} while (p);

		return mp_alloc_block(pool, size);
	}

	return mp_alloc_large(pool, size);
	
}


void *mp_nalloc(struct mp_pool_s *pool, size_t size) {

	unsigned char *m;
	struct mp_node_s *p;

	if (size <= pool->max) {
		p = pool->current;

		do {
			m = p->last;
			if ((size_t)(p->end - m) >= size) {
				p->last = m+size;
				return m;
			}
			p = p->next;
		} while (p);

		return mp_alloc_block(pool, size);
	}

	return mp_alloc_large(pool, size);
	
}

void *mp_calloc(struct mp_pool_s *pool, size_t size) {

	void *p = mp_alloc(pool, size);
	if (p) {
		memset(p, 0, size);
	}

	return p;
	
}

void mp_free(struct mp_pool_s *pool, void *p) {

	struct mp_large_s *l;
	for (l = pool->large; l; l = l->next) {
		if (p == l->alloc) {
			free(l->alloc);
			l->alloc = NULL;

			return ;
		}
	}
	
}

//测试
int main(int argc, char *argv[]) {

	int size = 1 << 12;

	struct mp_pool_s *p = mp_create_pool(size);

	int i = 0;
	for (i = 0;i < 10;i ++) {

		void *mp = mp_alloc(p, 512);
//		mp_free(mp);
	}

	//printf("mp_create_pool: %ld\n", p->max);
	printf("mp_align(123, 32): %d, mp_align(17, 32): %d\n", mp_align(24, 32), mp_align(17, 32));
	//printf("mp_align_ptr(p->current, 32): %lx, p->current: %lx, mp_align(p->large, 32): %lx, p->large: %lx\n", mp_align_ptr(p->current, 32), p->current, mp_align_ptr(p->large, 32), p->large);

	int j = 0;
	for (i = 0;i < 5;i ++) {

		char *pp = mp_calloc(p, 32);
		for (j = 0;j < 32;j ++) {
			if (pp[j]) {
				printf("calloc wrong\n");
			}
			printf("calloc success\n");
		}
	}

	//printf("mp_reset_pool\n");

	for (i = 0;i < 5;i ++) {
		void *l = mp_alloc(p, 8192);
		mp_free(p, l);
	}

	mp_reset_pool(p);

	//printf("mp_destory_pool\n");
	for (i = 0;i < 58;i ++) {
		mp_alloc(p, 256);
	}

	mp_destory_pool(p);

	return 0;

}




  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 打赏
    打赏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包

打赏作者

老了希望

你的鼓励将是我创作的最大动力

¥1 ¥2 ¥4 ¥6 ¥10 ¥20
扫码支付:¥1
获取中
扫码支付

您的余额不足,请更换扫码支付或充值

打赏作者

实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值