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<el-form-item prop="verification" class="verify">
<!-- **验证码 -->
<el-input
placeholder="请输入验证码"
v-model="form.verification"
@keyup.enter.native="onSubmit"
clearable>
<img slot="prefix" class="el-input__icon" src="../../assets/images/verification.png" style="height:13px;width:13px;margin-left:5px;padding-top:160%;">
</el-input>
<template >
<!-- **随机码 -->
<div class="s-canvas" @click="createdCode">
<canvas id="s-canvas" :width="contentWidth" :height="contentHeight"></canvas>
</div>
</template>
</el-form-item>
form: {
verification:"",
},
rules: {
verification:[{ required: true,message:'请区分大小写',trigger:'blur',validator: validateVerifycode }],
},
mounted () {
// 随机码
this.createdCode()
},
methods: {
// 生成4个随机数
createdCode () {
const len = 4
const codeList = []
const chars = 'ABCDEFGHJKMNPQRSTWXYZabcdefhijkmnprstwxyz0123456789'
const charsLen = chars.length
for (let i = 0; i < len; i++) {
codeList.push(chars.charAt(Math.floor(Math.random() * charsLen)))
}
// identifyCode识别码
this.identifyCode = codeList.join('')
this.$emit('getIdentifyCode', this.identifyCode.toLowerCase())
this.drawPic()
},
// 生成一个随机数
randomNum (min, max) {
return Math.floor(Math.random() * (max - min) + min)
},
// 生成一个随机的颜色
randomColor (min, max) {
const r = this.randomNum(min, max)
const g = this.randomNum(min, max)
const b = this.randomNum(min, max)
return 'rgb(' + r + ',' + g + ',' + b + ')'
},
drawPic () {
const canvas = document.getElementById('s-canvas')
const ctx = canvas.getContext('2d')
ctx.textBaseline = 'bottom'
// 绘制背景
ctx.fillStyle = this.randomColor(this.backgroundColorMin, this.backgroundColorMax)
ctx.fillRect(0, 0, this.contentWidth, this.contentHeight)
// // 绘制文字
for (let i = 0; i < this.identifyCode.length; i++) {
this.drawText(ctx, this.identifyCode[i], i)
}
this.drawLine(ctx)
this.drawDot(ctx)
},
drawText (ctx, txt, i) {
ctx.fillStyle = this.randomColor(this.colorMin, this.colorMax)
ctx.font = this.randomNum(this.fontSizeMin, this.fontSizeMax) + 'px SimHei'
const x = (i + 1) * (this.contentWidth / (this.identifyCode.length + 1))
const y = this.randomNum(this.fontSizeMax, this.contentHeight - 5)
var deg = this.randomNum(-45, 45)
// 修改坐标原点和旋转角度
ctx.translate(x, y)
ctx.rotate(deg * Math.PI / 180)
ctx.fillText(txt, 0, 0)
// // 恢复坐标原点和旋转角度
ctx.rotate(-deg * Math.PI / 180)
ctx.translate(-x, -y)
},
drawLine (ctx) {
for (let i = 0; i < 5; i++) {
ctx.strokeStyle = this.randomColor(this.lineColorMin, this.lineColorMax)
ctx.beginPath()
ctx.moveTo(this.randomNum(0, this.contentWidth), this.randomNum(0, this.contentHeight))
ctx.lineTo(this.randomNum(0, this.contentWidth), this.randomNum(0, this.contentHeight))
ctx.stroke()
}
},
drawDot (ctx) {
for (let i = 0; i < 80; i++) {
ctx.fillStyle = this.randomColor(0, 255)
ctx.beginPath()
ctx.arc(this.randomNum(0, this.contentWidth), this.randomNum(0, this.contentHeight), 1, 0, 2 * Math.PI)
ctx.fill()
}
},