1. 安装fcitx中文输入法或sougou拼音输入法
(1) 安装fcitx中文输入法
sudo apt-get install fcitx-pinyin
(2) 安装sougou拼音输入法
sudo add-apt-repository ppa:fcitx-team/nightly
sudo apt-get update # 添加软件源,在使用之前要先更新
sudo apt-get install fcitx-sougoupinyin`
# 下载皮肤安装:*fcitx-sougou-skin*,在fcitx配置->外观中选择sougou即可。
2. 安装sublime text3
sudo add-get-repository ppa:webupd8team/sublime-text-3 # 添加sublime text3软件源
sudo apt-get update # 添加软件源,在使用之前要先更新
sudo apt-get install sublime-text
3. 中文输入法配置
安装工具sudo apt-get install build-essential libgtk2.0-dev
将以下内容复制,粘贴保存为sublime_imfix.c,放到/opt/sublime_text/文件夹下(其他目录也可以).
/*
sublime-imfix.c
Use LD_PRELOAD to interpose some function to fix sublime input method support for linux.
By Cjacker Huang <jianzhong.huang at i-soft.com.cn>
gcc -shared -o libsublime-imfix.so sublime_imfix.c `pkg-config --libs --cflags gtk+-2.0` -fPIC
LD_PRELOAD=./libsublime-imfix.so sublime_text
*/
#include <gtk/gtk.h>
#include <gdk/gdkx.h>
typedef GdkSegment GdkRegionBox;
struct _GdkRegion
{
long size;
long numRects;
GdkRegionBox *rects;
GdkRegionBox extents;
};
GtkIMContext *local_context;
void
gdk_region_get_clipbox (const GdkRegion *region,
GdkRectangle *rectangle)
{
g_return_if_fail (region != NULL);
g_return_if_fail (rectangle != NULL);
rectangle->x = region->extents.x1;
rectangle->y = region->extents.y1;
rectangle->width = region->extents.x2 - region->extents.x1;
rectangle->height = region->extents.y2 - region->extents.y1;
GdkRectangle rect;
rect.x = rectangle->x;
rect.y = rectangle->y;
rect.width = 0;
rect.height = rectangle->height;
//The caret width is 2;
//Maybe sometimes we will make a mistake, but for most of the time, it should be the caret.
if(rectangle->width == 2 && GTK_IS_IM_CONTEXT(local_context)) {
gtk_im_context_set_cursor_location(local_context, rectangle);
}
}
//this is needed, for example, if you input something in file dialog and return back the edit area
//context will lost, so here we set it again.
static GdkFilterReturn event_filter (GdkXEvent *xevent, GdkEvent *event, gpointer im_context)
{
XEvent *xev = (XEvent *)xevent;
if(xev->type == KeyRelease && GTK_IS_IM_CONTEXT(im_context)) {
GdkWindow * win = g_object_get_data(G_OBJECT(im_context),"window");
if(GDK_IS_WINDOW(win))
gtk_im_context_set_client_window(im_context, win);
}
return GDK_FILTER_CONTINUE;
}
void gtk_im_context_set_client_window (GtkIMContext *context,
GdkWindow *window)
{
GtkIMContextClass *klass;
g_return_if_fail (GTK_IS_IM_CONTEXT (context));
klass = GTK_IM_CONTEXT_GET_CLASS (context);
if (klass->set_client_window)
klass->set_client_window (context, window);
if(!GDK_IS_WINDOW (window))
return;
g_object_set_data(G_OBJECT(context),"window",window);
int width = gdk_window_get_width(window);
int height = gdk_window_get_height(window);
if(width != 0 && height !=0) {
gtk_im_context_focus_in(context);
local_context = context;
}
gdk_window_add_filter (window, event_filter, context);
}
1、在sublime_imfix.c文件所在目录运行
sudo gcc -shared -o libsublime-imfix.so sublime_imfix.c `pkg-config --libs --cflags gtk+-2.0` -fPIC
生成动态库文件
libsublime-imfix.so
2、 将文件libsublime-imfix.so文件拷贝到/opt/sublime_text/目录下
sudo cp sublime_imfix.so /opt/sublime_text/
3、测试运行
LD_PRELOAD=./libsublime-imfix.so sublime_text
4、修改/usr/bin/subl
在第一行加入:
export LD_PRELOAD=/opt/sublime_text/libsublime-imfix.so
5、修改sublime_text.desktop
将以下内容替换/usr/share/applications/sublime-text.desktop
[Desktop Entry]
Version=1.0
Type=Application
Name=Sublime Text
GenericName=Text Editor
Comment=Sophisticated text editor for code, markup and prose
Exec=bash -c 'LD_PRELOAD=/opt/sublime_text/libsublime-imfix.so /opt/sublime_text/sublime_text' %F
Terminal=false
MimeType=text/plain;
Icon=sublime-text
Categories=TextEditor;Development;Utility;
StartupNotify=true
Actions=Window;Document;
X-Desktop-File-Install-Version=0.22
[Desktop Action Window]
Name=New Window
Exec=bash -c 'LD_PRELOAD=/opt/sublime_text/libsublime-imfix.so /opt/sublime_text/sublime_text' -n
OnlyShowIn=Unity;
[Desktop Action Document]
Name=New File
Exec=bash -c 'LD_PRELOAD=/opt/sublime_text/libsublime-imfix.so /opt/sublime_text/sublime_text' --command new_file
OnlyShowIn=Unity;
注:主要是替换掉其中的*Exec*部分的内容,如果不是按照以上操作进行,请根据实际情况操作。