引言:
在学习完老版黑马的多进程和多线程后步入了网络编程的学习,因此通过视频等教学简单编写封装了再Linux环境下的SOCKET的函数,用于直接使用而不用进行错误的判断(全封装在head.h和head.c的文件了),直接调用里面的函数。十分方便!
head.h
#ifndef __WRAP_H_
#define __WRAP_H_
void perr_exit(const char *s);
int Accept(int fd, struct sockaddr *sa, socklen_t *salenptr);
int Bind(int fd, const struct sockaddr *sa, socklen_t salen);
int Connect(int fd, const struct sockaddr *sa, socklen_t salen);
int Listen(int fd, int backlog);
int Socket(int family, int type, int protocol);
ssize_t Read(int fd, void *ptr, size_t nbytes);
ssize_t Write(int fd, const void *ptr, size_t nbytes);
int Close(int fd);
ssize_t Readn(int fd, void *vptr, size_t n);
ssize_t Writen(int fd, const void *vptr, size_t n);
ssize_t my_read(int fd, char *ptr);
ssize_t Readline(int fd, void *vptr, size_t maxlen);
#endif
head.c
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <errno.h>
#include <sys/socket.h>
void perr_exit(const char *s)
{
perror(s);
exit(-1);
}
int Accept(int fd, struct sockaddr *sa, socklen_t *salenptr)
{
int n;
again:
if ((n = accept(fd, sa, salenptr)) < 0) {
if ((errno == ECONNABORTED) || (errno == EINTR))
goto again;
else
perr_exit("accept error");
}
return n;
}
int Bind(int fd, const struct sockaddr *sa, socklen_t salen)
{
int n;
if ((n = bind(fd, sa, salen)) < 0)
perr_exit("bind error");
return n;
}
int Connect(int fd, const struct sockaddr *sa, socklen_t salen)
{
int n;
n = connect(fd, sa, salen);
if (n < 0) {
perr_exit("connect error");
}
return n;
}
int Listen(int fd, int backlog)
{
int n;
if ((n = listen(fd, backlog)) < 0)
perr_exit("listen error");
return n;
}
int Socket(int family, int type, int protocol)
{
int n;
if ((n = socket(family, type, protocol)) < 0)
perr_exit("socket error");
return n;
}
ssize_t Read(int fd, void *ptr, size_t nbytes)
{
ssize_t n;
again:
if ( (n = read(fd, ptr, nbytes)) == -1) {
if (errno == EINTR)
goto again;
else
return -1;
}
return n;
}
ssize_t Write(int fd, const void *ptr, size_t nbytes)
{
ssize_t n;
again:
if ((n = write(fd, ptr, nbytes)) == -1) {
if (errno == EINTR)
goto again;
else
return -1;
}
return n;
}
int Close(int fd)
{
int n;
if ((n = close(fd)) == -1)
perr_exit("close error");
return n;
}
/*参三: 应该读取的字节数*/
ssize_t Readn(int fd, void *vptr, size_t n)
{
size_t nleft; //usigned int 剩余未读取的字节数
ssize_t nread; //int 实际读到的字节数
char *ptr;
ptr = vptr;
nleft = n; //n 未读取字节数
while (nleft > 0) {
if ((nread = read(fd, ptr, nleft)) < 0) {
if (errno == EINTR)
nread = 0;
else
return -1;
} else if (nread == 0)
break;
nleft -= nread; //nleft = nleft - nread
ptr += nread;
}
return n - nleft;
}
ssize_t Writen(int fd, const void *vptr, size_t n)
{
size_t nleft;
ssize_t nwritten;
const char *ptr;
ptr = vptr;
nleft = n;
while (nleft > 0) {
if ( (nwritten = write(fd, ptr, nleft)) <= 0) {
if (nwritten < 0 && errno == EINTR)
nwritten = 0;
else
return -1;
}
nleft -= nwritten;
ptr += nwritten;
}
return n;
}
static ssize_t my_read(int fd, char *ptr)
{
static int read_cnt;
static char *read_ptr;
static char read_buf[100];
if (read_cnt <= 0) {
again:
if ( (read_cnt = read(fd, read_buf, sizeof(read_buf))) < 0) {
if (errno == EINTR)
goto again;
return -1;
} else if (read_cnt == 0)
return 0;
read_ptr = read_buf;
}
read_cnt--;
*ptr = *read_ptr++;
return 1;
}
//传出参数 vptr
ssize_t Readline(int fd, void *vptr, size_t maxlen)
{
ssize_t n, rc;
char c, *ptr;
ptr = vptr;
for (n = 1; n < maxlen; n++) {
if ((rc = my_read(fd, &c)) == 1) {
*ptr++ = c;
if (c == '\n')
break;
} else if (rc == 0) {
*ptr = 0;
return n-1;
} else
return -1;
}
*ptr = 0;
return n;
}
随后用多线程和多进程的学过的知识,在未使用多并发模型的情况下 写了服务器server.c的编写
多进程版
#include <strings.h>
#include <unistd.h>
#include <stdio.h>
#include <stdlib.h>
#include <ctype.h>
#include <arpa/inet.h>
#include <string.h>
#include <sys/wait.h>
#include "wrap.h"
#define SERV_PORT 8888
void wait_child(int signo)
{
while (waitpid(0, NULL, WNOHANG) > 0);
return ;
}
int main(void)
{
pid_t pid;
int lfd,cfd;
struct sockaddr_in serv_addr, clie_addr;
socklen_t clie_addr_len;
char buf[BUFSIZ],clie_IP[BUFSIZ];
int n, i;
lfd = Socket(AF_INET, SOCK_STREAM, 0);
bzero(&serv_addr, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons(SERV_PORT);
serv_addr.sin_addr.s_addr = htonl(INADDR_ANY);
Bind(lfd, (struct sockaddr*)&serv_addr, sizeof(serv_addr));
Listen(lfd, 128);
while (1)
{
clie_addr_len = sizeof(clie_addr);
cfd = Accept(lfd, (struct sockaddr*)&clie_addr, &clie_addr_len);
printf("clien IP:%s, client port:%d\n", inet_ntop(AF_INET, &clie_addr.sin_addr.s_addr,
clie_IP, sizeof(clie_IP)), ntohs(clie_addr.sin_port));
pid = fork();
if (pid < 0) {
perror("fork error");
exit(1);
}
else if (pid == 0)
{
close(lfd);
break;
}
else {
close(cfd);
signal(SIGCHLD,wait_child);
}
}
if (pid == 0)
{
while (1)
{
n = Read(cfd, buf, sizeof(buf));
if (n == 0)
{
close(cfd);
return 0;
}
else if (n == -1)
{
perror("read error");
}
else {
for (i = 0;i < n;i++)
{
buf[i] = toupper(buf[i]);
}
write(cfd, buf, n);
write(STDOUT_FILENO,buf,n);
}
}
}
return 0;
}
多线程版
#include <stdio.h>
#include <string.h>
#include <arpa/inet.h>
#include <pthread.h>
#include <ctype.h>
#include <unistd.h>
#include <fcntl.h>
#include "wrap.h"
#define MAXLINE 8192
#define SERV_PORT 8000
struct s_info { //定义一个结构体, 将地址结构跟cfd捆绑
struct sockaddr_in cliaddr;
int connfd;
};
void *do_work(void *arg)
{
int n,i;
struct s_info *ts = (struct s_info*)arg;
char buf[MAXLINE];
char str[INET_ADDRSTRLEN]; //#define INET_ADDRSTRLEN 16 可用"[+d"查看
while (1) {
n = Read(ts->connfd, buf, MAXLINE); //读客户端
if (n == 0) {
printf("the client %d closed...\n", ts->connfd);
break; //跳出循环,关闭cfd
}
printf("received from %s at PORT %d\n",
inet_ntop(AF_INET, &(*ts).cliaddr.sin_addr, str, sizeof(str)),
ntohs((*ts).cliaddr.sin_port)); //打印客户端信息(IP/PORT)
for (i = 0; i < n; i++)
buf[i] = toupper(buf[i]); //小写-->大写
Write(STDOUT_FILENO, buf, n); //写出至屏幕
Write(ts->connfd, buf, n); //回写给客户端
}
Close(ts->connfd);
return (void *)0;
}
int main(void)
{
struct sockaddr_in servaddr, cliaddr;
socklen_t cliaddr_len;
int listenfd, connfd;
pthread_t tid;
struct s_info ts[256]; //根据最大线程数创建结构体数组.
int i = 0;
listenfd = Socket(AF_INET, SOCK_STREAM, 0); //创建一个socket, 得到lfd
bzero(&servaddr, sizeof(servaddr)); //地址结构清零
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr = htonl(INADDR_ANY); //指定本地任意IP
servaddr.sin_port = htons(SERV_PORT); //指定端口号 8000
Bind(listenfd, (struct sockaddr *)&servaddr, sizeof(servaddr)); //绑定
Listen(listenfd, 128); //设置同一时刻链接服务器上限数
printf("Accepting client connect ...\n");
while (1) {
cliaddr_len = sizeof(cliaddr);
connfd = Accept(listenfd, (struct sockaddr *)&cliaddr, &cliaddr_len); //阻塞监听客户端链接请求
ts[i].cliaddr = cliaddr;
ts[i].connfd = connfd;
/* 达到线程最大数时,pthread_create出错处理, 增加服务器稳定性 */
pthread_create(&tid, NULL, do_work, (void*)&ts[i]);
pthread_detach(tid); //子线程分离,防止僵线程产生.
i++;
}
return 0;
}
最后附上makefile的编写
src = $(wildcard *.c)
obj = $(patsubstr %.c,%.o,$(src))
all: server client
server: server.o head.o
gcc server.o head.o -o server -Wall
clent: client.o head.o
gcc client.o head.o -o client -Wall
%.o:%.c
gcc -c $< -Wall
.PHONY: clean all
clean:
-rm -rf server client $(obj)