事件总线是对发布-订阅模式的一种实现。它是一种集中式事件处理机制,允许不同的组件之间进行彼此通信而又不需要相互依赖,达到一种解耦的目的。
话不多说,直接开始写代码,
首先定义一个事件总线扩展类EventBusExtensions
/// <summary>
/// 轻量级事件总线服务拓展
/// </summary>
public static class EventBusExtensions
{
public static IServiceCollection AddSimpleEventBus(this IServiceCollection services)
{
// 查找所有贴了 [SubscribeMessage] 特性的方法,并且含有两个参数,第一个参数为 string messageId,第二个参数为 object payload
var typeMethods = AppExtension.EffectiveTypes
// 查询符合条件的订阅类
.Where(m => m.IsClass && !m.IsAbstract && !m.IsInterface && typeof(ISubscribeHandler).IsAssignableFrom(m))
// 查询符合条件的订阅方法
.SelectMany(n => n.GetMethods(BindingFlags.Public | BindingFlags.Instance)
.Where(x => x.IsDefined(typeof(SubscribeMessageAttribute), false)
&& x.GetParameters().Length == 2
&& x.GetParameters()[0].ParameterType == typeof(string)
&& x.GetParameters()[1].ParameterType == typeof(object))
//根据类分组
.GroupBy(m => m.DeclaringType));
if (!typeMethods.Any()) return services;
// 遍历所有订阅类型
foreach (var item in typeMethods)
{
if (!item.Any()) continue;
//创建订阅类对象
var typeInstance = Activator.CreateInstance(item.Key);
foreach (var method in item)
{
// 判断是否是异步方法
var isAsyncMethod = method.IsAsync();
//创建委托类型,(将实例化类,类中的方法,定义方法参数弄成委托)
var action = Delegate.CreateDelegate(isAsyncMethod ? typeof(Func<string, object, Task>) : typeof(Action<string, object>), typeInstance, method.Name);
// 获取单个方法的所有消息特性
var subscribeMessageAttributes = method.GetCustomAttributes<SubscribeMessageAttribute>();
//注册订阅
foreach (var attr in subscribeMessageAttributes)
{
if (string.IsNullOrWhiteSpace(attr.MessageId)) continue;
if (isAsyncMethod)
{
InternalMessageCenter.Instance.Subscribe(item.Key, attr.MessageId, (Func<string, object, Task>)action);
}
else
{
InternalMessageCenter.Instance.Subscribe(item.Key, attr.MessageId, (Action<string, object>)action);
}
}
}
}
return services;
}
}
里面的详细代码就不在详解,每一行基本上都会有注释
然后在写一个定义发布接口与订阅接口的中间类 InternalMessageCenter
/// <summary>
/// 轻量级消息中心(进程内)
/// </summary>
internal sealed class InternalMessageCenter
{
/// <summary>
/// 消息注册队列
/// </summary>
private readonly ConcurrentDictionary<string, Func<string, object, Task>[]> MessageHandlerQueues = new ConcurrentDictionary<string, Func<string, object, Task>[]>();
/// <summary>
/// 类型消息 Id 注册表
/// </summary>
private readonly ConcurrentBag<string> TypeMessageIdsRegisterTable = new ConcurrentBag<string>();
/// <summary>
/// 私有构造函数
/// </summary>
private InternalMessageCenter()
{
}
private static readonly Lazy<InternalMessageCenter> lazy = new Lazy<InternalMessageCenter>(() => new InternalMessageCenter());
/// <summary>
/// 采用延迟加载设计模式处理单例 (为了避免每次运行都创建该对象,在第一次使用该对象时再对其进行初始化)
/// </summary>
private static readonly Lazy<InternalMessageCenter> InstanceLock = lazy;
/// <summary>
/// 获取消息中心对象
/// </summary>
internal static InternalMessageCenter Instance => InstanceLock.Value;
/// <summary>
/// 订阅消息
/// </summary>
/// <param name="messageId"></param>
/// <param name="messageHandlers"></param>
internal void Subscribe<T>(string messageId, params Action<string, object>[] messageHandlers)
{
Subscribe(typeof(T), messageId, messageHandlers);
}
/// <summary>
/// 订阅消息
/// </summary>
/// <param name="messageId"></param>
/// <param name="messageHandlers"></param>
internal void Subscribe<T>(string messageId, params Func<string, object, Task>[] messageHandlers)
{
Subscribe(typeof(T), messageId, messageHandlers);
}
/// <summary>
/// 取消订阅
/// </summary>
/// <param name="messageId"></param>
internal void Unsubscribe(string messageId)
{
_ = MessageHandlerQueues.TryRemove(messageId, out _);
}
/// <summary>
/// 发送消息
/// </summary>
/// <param name="messageId"></param>
/// <param name="payload"></param>
/// <param name="isSync">是否同步执行</param>
internal void Send(string messageId, object payload = null, bool isSync = false)
{
if (MessageHandlerQueues.TryGetValue(messageId, out var messageHandlers))
{
foreach (var eventHandler in messageHandlers)
{
if (isSync)
{
eventHandler(messageId, payload).GetAwaiter().GetResult();
}
else
{
//后期采用后台任务定时执行
eventHandler(messageId, payload);
}
}
}
}
/// <summary>
/// 订阅消息
/// </summary>
/// <param name="t"></param>
/// <param name="messageId"></param>
/// <param name="messageHandlers"></param>
internal void Subscribe(Type t, string messageId, params Action<string, object>[] messageHandlers)
{
if (messageHandlers == null || messageHandlers.Length == 0) return;
var handlers = messageHandlers.Select(u =>
{
Func<string, object, Task> handler = async (m, o) =>
{
u(m, o);
await Task.CompletedTask;
};
return handler;
});
Subscribe(t, messageId, handlers.ToArray());
}
/// <summary>
/// 订阅消息
/// </summary>
/// <param name="t"></param>
/// <param name="messageId"></param>
/// <param name="messageHandlers"></param>
internal void Subscribe(Type t, string messageId, params Func<string, object, Task>[] messageHandlers)
{
if (messageHandlers == null || messageHandlers.Length == 0) return;
// 判断当前类型是否已经注册过
var uniqueMessageId = $"{t.FullName}_{messageId}";
if (!TypeMessageIdsRegisterTable.Contains(uniqueMessageId))
{
TypeMessageIdsRegisterTable.Add(uniqueMessageId);
}
// 如果没有包含事件Id,则添加
var isAdded = MessageHandlerQueues.TryAdd(messageId, messageHandlers);
if (!isAdded)
{
MessageHandlerQueues[messageId] = MessageHandlerQueues[messageId].Concat(messageHandlers).ToArray();
}
}
}
里面代码看起比较多,但是主要就两个方法,send发送消息与Subscribe订阅消息,大概实现原理就是用一个本地集合把订阅的消息存起来,然后用委托的方式监听到订阅的消息然后send发送出去。
最后在定义一个消息订阅特性,用于指定此方法已经订阅,上面的扩展类中拿到此特性进行处理了的
/// <summary>
/// 订阅消息特性
/// </summary>
[AttributeUsage(AttributeTargets.Method, AllowMultiple = true)]
public class SubscribeMessageAttribute : Attribute
{
/// <summary>
/// 构造函数
/// </summary>
/// <param name="messageId"></param>
public SubscribeMessageAttribute(string messageId)
{
MessageId = messageId;
}
/// <summary>
/// 消息Id
/// </summary>
public string MessageId { get; set; }
}
最后在定义一个handler接口,里面什么都不用写,用于标注此类是被订阅的类,
public interface ISubscribeHandler
{
}
以上就是所有发布订阅的代码,下面在说说怎么使用,其实看懂了这些代码就知道怎么使用了,下面我还是大概讲一下
需要在 Startup.cs
中注册服务即可,如:
public void ConfigureServices(IServiceCollection services){
services.AddSimpleEventBus()
;}
特性里面的 MesseageId
消息 Id 是来触发对应的处理程序的,所以我们需要定义 订阅处理程序类
,在需要订阅的方法上面加上上面写的特性即可,同时该类需实现 ISubscribeHandler
接口,如:
public class UserChangeSubscribeHandler : ISubscribeHandler
{
// 定义一条消息
[SubscribeMessage("create:user")]
public void CreateUser(string eventId, object payload)
{
Console.WriteLine("我是"+eventId);
}
// 多条消息共用同一个处理程序
[SubscribeMessage("delete:user")]
[SubscribeMessage("remove:user")]
public void RemoveUser(string eventId, object payload)
{
Console.WriteLine("我是"+eventId);
}
// 支持异步
[SubscribeMessage("delete:user")]
public async Task SupportAsync(string eventId, object payload)
{
await MethodAsync();
}
}
接下来就是发布消息。定义好订阅处理程序后,我们就可以在程序任何地方进行广播消息,事件总线会自动根据 消息 Id
触发对应的处理程序方法:
MessageCenter.Send("create:user", new User {}); // => 打印:我是create:user
MessageCenter.Send("delete:user", new User {}); // => 打印:我是delete:user
MessageCenter.Send("remove:user", new User {}); // => 打印:我是remove:user
好了以上就是所有使用方法了,
注意:ISubscribeHandler
接口主要是用来查找定义事件对象的,也就是它的实现类并未提供依赖注入功能,所以在实现类并不支持构造函数注入依赖项。