1、动态给分类添加属性
这个应该使用的比较频繁,通过runtime动态添加属性,可以给系统类添加自定义属性,灵活使用,可以带来神奇的效果。
//(block直接调用手势的action)
+ (instancetype)mm_gestureRecognizerWithActionBlock:(MMGestureBlock)block {
__typeof(self) weakSelf = self;
return [[weakSelf alloc]initWithActionBlock:block];
}
- (instancetype)initWithActionBlock:(MMGestureBlock)block {
self = [self init];
[self addActionBlock:block];
[self addTarget:self action:@selector(invoke:)];
return self;
}
- (void)addActionBlock:(MMGestureBlock)block {
if (block) {
objc_setAssociatedObject(self, &target_key, block, OBJC_ASSOCIATION_COPY_NONATOMIC);
}
}
- (void)invoke:(id)sender {
MMGestureBlock block = objc_getAssociatedObject(self, &target_key);
if (block) {
block(sender);
}
}
2、方法的交换swizzling
这个方法,一般在特殊的情况下使用,可以将系统的方法转换成自定义的方法,在一些特殊的场景,比如iOS的平板开发及手机开发代码整合时,使用起来比较方便。
@implementation UIImage (hook)
+ (void)load {
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
Class selfClass = object_getClass([self class]);
SEL oriSEL = @selector(imageNamed:);
Method oriMethod = class_getInstanceMethod(selfClass, oriSEL);
SEL cusSEL = @selector(myImageNamed:);
Method cusMethod = class_getInstanceMethod(selfClass, cusSEL);
BOOL addSucc = class_addMethod(selfClass, oriSEL, method_getImplementation(cusMethod), method_getTypeEncoding(cusMethod));
if (addSucc) {
class_replaceMethod(selfClass, cusSEL, method_getImplementation(oriMethod), method_getTypeEncoding(oriMethod));
}else {
method_exchangeImplementations(oriMethod, cusMethod);
}
});
}
+ (UIImage *)myImageNamed:(NSString *)name {
NSString * newName = [NSString stringWithFormat:@"%@%@", @"new_", name];
return [self myImageNamed:newName];
}
3、字典转模型
这个很常见,网上所有的字典转模型的三方框架最底层的实现原理莫过于此,你们去看一下就会明白了,比如MJExtension。
const char *kPropertyListKey = "YFPropertyListKey";
+ (NSArray *)yf_objcProperties
{
/* 获取关联对象 */
NSArray *ptyList = objc_getAssociatedObject(self, kPropertyListKey);
/* 如果 ptyList 有值,直接返回 */
if (ptyList) {
return ptyList;
}
/* 调用运行时方法, 取得类的属性列表 */
/* 成员变量:
* class_copyIvarList(__unsafe_unretained Class cls, unsigned int *outCount)
* 方法:
* class_copyMethodList(__unsafe_unretained Class cls, unsigned int *outCount)
* 属性:
* class_copyPropertyList(__unsafe_unretained Class cls, unsigned int *outCount)
* 协议:
* class_copyProtocolList(__unsafe_unretained Class cls, unsigned int *outCount)
*/
unsigned int outCount = 0;
/**
* 参数1: 要获取得类
* 参数2: 类属性的个数指针
* 返回值: 所有属性的数组, C 语言中,数组的名字,就是指向第一个元素的地址
*/
/* retain, creat, copy 需要release */
objc_property_t *propertyList = class_copyPropertyList([self class], &outCount);
NSMutableArray *mtArray = [NSMutableArray array];
/* 遍历所有属性 */
for (unsigned int i = 0; i < outCount; i++) {
/* 从数组中取得属性 */
objc_property_t property = propertyList[i];
/* 从 property 中获得属性名称 */
const char *propertyName_C = property_getName(property);
/* 将 C 字符串转化成 OC 字符串 */
NSString *propertyName_OC = [NSString stringWithCString:propertyName_C encoding:NSUTF8StringEncoding];
[mtArray addObject:propertyName_OC];
}
/* 设置关联对象 */
/**
* 参数1 : 对象self
* 参数2 : 动态添加属性的 key
* 参数3 : 动态添加属性值
* 参数4 : 对象的引用关系
*/
objc_setAssociatedObject(self, kPropertyListKey, mtArray.copy, OBJC_ASSOCIATION_RETAIN_NONATOMIC);
/* 释放 */
free(propertyList);
return mtArray.copy;
}
+ (instancetype)modelWithDict:(NSDictionary *)dict {
/* 实例化对象 */
id objc = [[self alloc]init];
/* 使用字典,设置对象信息 */
/* 1. 获得 self 的属性列表 */
NSArray *propertyList = [self yf_objcProperties];
/* 2. 遍历字典 */
[dict enumerateKeysAndObjectsUsingBlock:^(id _Nonnull key, id _Nonnull obj, BOOL * _Nonnull stop) {
/* 3. 判断 key 是否字 propertyList 中 */
if ([propertyList containsObject:key]) {
/* 说明属性存在,可以使用 KVC 设置数值 */
[objc setValue:obj forKey:key];
}
}];
/* 返回对象 */
return objc;
}
4、获取所有的私有属性和方法
这个在判断是否子类重写了父类的方法时会用到。
#pragma mark - 获取所有的属性(包括私有的)
- (void)getAllIvar {
unsigned int count = 0;
//Ivar:定义对象的实例变量,包括类型和名字。
//获取所有的属性(包括私有的)
Ivar *ivars= class_copyIvarList([UIPageControl class], &count);
for (int i = 0; i < count; i++) {
//取出成员变量
Ivar ivar = ivars[i];
NSString *name = [NSString stringWithUTF8String:ivar_getName(ivar)];
NSString *type = [NSString stringWithUTF8String:ivar_getTypeEncoding(ivar)];
NSLog(@"属性 --> %@ 和 %@",name,type);
}
}
#pragma mark - 获取所有的方法(包括私有的)
- (void)getAllMethod {
unsigned int count = 0;
//获取所有的方法(包括私有的)
Method *memberFuncs = class_copyMethodList([UIPageControl class], &count);
for (int i = 0; i < count; i++) {
SEL address = method_getName(memberFuncs[i]);
NSString *methodName = [NSString stringWithCString:sel_getName(address) encoding:NSUTF8StringEncoding];
NSLog(@"方法 : %@",methodName);
}
}
5、对私有属性修改
好像没遇到过具体需要使用地方。
#pragma mark - 对私有变量的更改
- (void)changePrivate {
Person *onePerson = [[Person alloc] init];
NSLog(@"Person属性 == %@",[onePerson description]);
unsigned int count = 0;
Ivar *members = class_copyIvarList([Person class], &count);
for (int i = 0; i < count; i++){
Ivar var = members[i];
const char *memberAddress = ivar_getName(var);
const char *memberType = ivar_getTypeEncoding(var);
NSLog(@"获取所有属性 = %s ; type = %s",memberAddress,memberType);
}
//对私有变量的更改
Ivar m_address = members[1];
object_setIvar(onePerson, m_address, @"上海");
NSLog(@"对私有变量的(地址)进行更改 : %@",[onePerson description]);
}
6、归档:解档
快速定义归档和解档属性
@implementation MMModel
- (void)encodeWithCoder:(NSCoder *)encoder {
unsigned int count = 0;
// 利用runtime获取实例变量的列表
Ivar *ivars = class_copyIvarList([self class], &count);
for (int i = 0; i < count; i ++) {
// 取出i位置对应的实例变量
Ivar ivar = ivars[i];
// 查看实例变量的名字
const char *name = ivar_getName(ivar);
// C语言字符串转化为NSString
NSString *nameStr = [NSString stringWithCString:name encoding:NSUTF8StringEncoding];
// 利用KVC取出属性对应的值
id value = [self valueForKey:nameStr];
// 归档
[encoder encodeObject:value forKey:nameStr];
}
// 记住C语言中copy出来的要进行释放
free(ivars);
}
- (id)initWithCoder:(NSCoder *)decoder {
if (self = [super init]) {
unsigned int count = 0;
Ivar *ivars = class_copyIvarList([self class], &count);
for (int i = 0; i < count; i ++) {
Ivar ivar = ivars[i];
const char *name = ivar_getName(ivar);
//
NSString *key = [NSString stringWithCString:name encoding:NSUTF8StringEncoding];
id value = [decoder decodeObjectForKey:key];
// 设置到成员变量身上
[self setValue:value forKey:key];
}
free(ivars);
}
return self;
}
7、动态的添加方法
这个我也没用过,不过理解了消息转发的整个流程,就能够理解为什么这样行得通。
// 默认方法都有两个隐式参数,
void eat(id self,SEL sel){
NSLog(@"%@ %@",self,NSStringFromSelector(sel));
NSLog(@"动态添加了一个方法");
}
// 当一个对象调用未实现的方法,会调用这个方法处理,并且会把对应的方法列表传过来.
// 刚好可以用来判断,未实现的方法是不是我们想要动态添加的方法
+ (BOOL)resolveInstanceMethod:(SEL)sel {
if (sel == NSSelectorFromString(@"eat")) {
// 注意:这里需要强转成IMP类型
class_addMethod(self, sel, (IMP)eat, "v@:");
return YES;
}
// 先恢复, 不然会覆盖系统的方法
return [super resolveInstanceMethod:sel];
}
8、给UIButton添加点击事件的block
- 首先给需要使用的 block 类型定义一个别名:
typedef void(^MHButtonActionCallBack)(UIButton *button);
这样当需要使用这种 bolck 类型的时候, 就不需要把注意力放在 block 的具体内容上了, 即: 不需要考虑 block 的传参和返回值类型了.
- 利用iOS runtime 应用之给 NSString 添加对象属性和非对象属性中介绍的原理给
UIButton
"添加"一个MHButtonActionCallBack
类型的属性(诚然, 这种"添加"并不是严格意义上的添加, 只不过是添加了一对getter
和setter
方法而已):
- (void)setMHCallBack:(MHButtonActionCallBack)callBack {
objc_setAssociatedObject(self, &_callBack, callBack, OBJC_ASSOCIATION_RETAIN_NONATOMIC);
}
- (MHButtonActionCallBack)getMHCallBack {
return (MHButtonActionCallBack)objc_getAssociatedObject(self, &_callBack);
}
这样就可以放心大胆的使用UIButton
的setMHCallBack:
和getMHCallBack:
方法进行赋值和取值操作了.
- 为了便于调用, 还要把上一步"添加"的"属性", 封装到
UIButton
内部, 只暴露出下面的方法:
- (void)addMHClickAction:(MHButtonActionCallBack)callBack;
至此, 当需要给UIButton
添加点击事件的时候, 就可以直接调用这个方法就可以了.
附上完整代码:UIButton+MHExtra.h
#import <UIKit/UIKit.h>
typedef void(^MHButtonActionCallBack)(UIButton *button);
@interface UIButton (MHExtra)
/**
* @brief replace the method 'addTarget:forControlEvents:'
*/
- (void)addMHCallBackAction:(MHButtonActionCallBack)callBack forControlEvents:(UIControlEvents)controlEvents;
/**
* @brief replace the method 'addTarget:forControlEvents:UIControlEventTouchUpInside'
* the property 'alpha' being 0.5 while 'UIControlEventTouchUpInside'
*/
- (void)addMHClickAction:(MHButtonActionCallBack)callBack;
@end
UIButton+MHExtra.m
#import "UIButton+MHExtra.h"
#import <objc/runtime.h>
/**
* @brief add action callback to uibutton
*/
@interface UIButton (MHAddCallBackBlock)
- (void)setMHCallBack:(MHButtonActionCallBack)callBack;
- (MHButtonActionCallBack)getMHCallBack;
@end
@implementation UIButton (MHAddCallBackBlock)
static MHButtonActionCallBack _callBack;
- (void)setMHCallBack:(MHButtonActionCallBack)callBack {
objc_setAssociatedObject(self, &_callBack, callBack, OBJC_ASSOCIATION_RETAIN_NONATOMIC);
}
- (MHButtonActionCallBack)getMHCallBack {
return (MHButtonActionCallBack)objc_getAssociatedObject(self, &_callBack);
}
@end;
@implementation UIButton (MHExtra)
/**
* @brief replace the method 'addTarget:forControlEvents:UIControlEventTouchUpInside'
* the property 'alpha' being 0.5 while 'UIControlEventTouchUpInside'
*/
- (void)addMHClickAction:(MHButtonActionCallBack)callBack {
[self addMHCallBackAction:callBack forControlEvents:(UIControlEventTouchUpInside)];
[self addTarget:self action:@selector(mhTouchDownAction:) forControlEvents:(UIControlEventTouchDown)];
[self addTarget:self action:@selector(mhTouchUpAction:) forControlEvents:(UIControlEventTouchUpInside | UIControlEventTouchUpOutside | UIControlEventTouchCancel | UIControlEventTouchDragOutside)];
}
/**
* @brief replace the method 'addTarget:forControlEvents:'
*/
- (void)addMHCallBackAction:(MHButtonActionCallBack)callBack forControlEvents:(UIControlEvents)controlEvents{
[self setMHCallBack:callBack];
[self addTarget:self action:@selector(mhButtonAction:) forControlEvents:controlEvents];
}
- (void)mhButtonAction:(UIButton *)btn {
self.getMHCallBack(btn);
}
- (void)mhTouchDownAction:(UIButton *)btn {
btn.enabled = NO;
btn.alpha = 0.5f;
}
- (void)mhTouchUpAction:(UIButton *)btn {
btn.enabled = YES;
btn.alpha = 1.0f;
}
@end
从现在开始, 当需要给UIBuootn
添加点击事件的时候, 就不需要先调用addTarget: action: forControlEvents:
, 然后在实现其中的action
方法了, 直接:
[btn addMHClickAction:^(UIButton *button) {
NSLog(@"clicked button");
}];
9、利用runtime实现万能跳转
1.万能跳转的应用场景:
(1)手机App通过推送过来的数据内容来跳转不同的界面,并把界面数据展示出来。
(2)手机内部根据不同的cell的点击事件,不同的数据跳转不同的界面。
2.工作的流程图:
通过动态返回的数据中的class类名,来去查询class是不是存在:(1)存在则获取实例对象然后通过kVC来绑定数据然后去跳转。(2)不存在则动态创建class及其变量,然后手动创建实例对象在通过KVC来绑定数据,最后跳转。
流程图.png
3.主要方法:
//创建Class
objc_allocateClassPair(Class superclass, const char * name, size_t extraBytes)
//注册Class
void objc_registerClassPair(Class cls)
//添加变量
class_addIvar(Class cls, const char * name,size_t size, uint8_t alignment , const char * types)
//添加方法
class_addMethod(Class cls, SEL name, IMP imp, const char * types)
//获取属性
class_getProperty(Class cls, const char * name)
//获取实例变量
class_getInstanceVariable(Class cls, const char * name)
4.代码实现:
1、工程中新建三个控制器,命名为FirstViewController
SecondViewController
ThredViewController
每一个控制器的viewDidLoad
方法里面的内容为
self.view.backgroundColor = [UIColor redColor];
UILabel * titleLab = [[UILabel alloc]initWithFrame:CGRectMake(100, 100, 200, 40)];
titleLab.textColor = [UIColor blackColor];
[self.view addSubview:titleLab];
titleLab.text =self.name;
然后在ViewController模拟根据不同数据跳转不同界面,代码如下
#import "ViewController.h"
#import <objc/message.h>
@interface ViewController ()
@property (nonatomic, weak) UISegmentedControl * seg;
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
self.view.backgroundColor = [UIColor yellowColor];
NSArray * array = @[@"消息1",@"消息2",@"消息3",@"消息4"];
UISegmentedControl * seg = [[UISegmentedControl alloc]initWithItems:array];
seg.frame = CGRectMake(70, 200, 240, 45);
[self.view addSubview:seg];
seg.selectedSegmentIndex = 0;
self.seg = seg;
UIButton * jupBtn = [UIButton buttonWithType:UIButtonTypeCustom];
jupBtn.frame = CGRectMake(100, 250, 60, 45);
[jupBtn setTitle:@"跳转" forState:UIControlStateNormal];
[jupBtn setTitleColor:[UIColor whiteColor] forState:UIControlStateNormal];
jupBtn.backgroundColor = [UIColor redColor];
[self.view addSubview:jupBtn];
[jupBtn addTarget:self action:@selector(action) forControlEvents:UIControlEventTouchUpInside];
//创建Class
//objc_allocateClassPair(Class superclass, const char * name, size_t extraBytes)
//注册Class
//void objc_registerClassPair(Class cls)
//添加变量
//class_addIvar(Class cls, const char * name,size_t size, uint8_t alignment , const char * types)
//添加方法
//class_addMethod(Class cls, SEL name, IMP imp, const char * types)
//获取属性
//class_getProperty(Class cls, const char * name)
//获取实例变量
//class_getInstanceVariable(Class cls, const char * name)
}
-(void)action{
NSDictionary * infoDic = nil;
switch (self.seg.selectedSegmentIndex) {
case 0:
infoDic = @{@"class":@"FirstViewController",
@"property":@{
@"name":@"尼古拉斯赵四"
}
};
break;
case 1:
infoDic = @{@"class":@"SecondViewController",
@"property":@{
@"age":@"26",
@"sex":@"男"
}
};
break;
case 2:
infoDic = @{@"class":@"ThredViewController",
@"property":@{
@"teacher":@"王老师",
@"money":@"5000"
}
};
break;
case 3:
//NewViewController
infoDic = @{@"class":@"WorkerController",
@"property":@{
@"phoneNumber":@"17710948530"
}
};
break;
default:
break;
}
[self pushToControllerWithData:infoDic];
}
-(void)pushToControllerWithData:(NSDictionary * )vcData{
//1.获取class
const char * className = [vcData[@"class"] UTF8String];
Class cls = objc_getClass(className);
if(!cls){
//创建新的类,并添加变量和方法
Class superClass = [UIViewController class];
cls = objc_allocateClassPair(superClass, className, 0);
//添加phoneNumber变量
class_addIvar(cls, "phoneNumber", sizeof(NSString *), log2(sizeof(NSString *)), @encode(NSString *));
//添加titleLab控件
class_addIvar(cls, "titleLab", sizeof(UILabel *), log2(sizeof(UILabel *)), @encode(UILabel *));
//添加方法,方法交换,执行viewDidLoad加载
Method method = class_getInstanceMethod([self class], @selector(workerLoad));
IMP methodIMP = method_getImplementation(method);
const char * types = method_getTypeEncoding(method);
class_addMethod(cls, @selector(viewDidLoad), methodIMP, types);
}
//2.创建实例对象,给属性赋值
id instance = [[cls alloc]init];
NSDictionary * values = vcData[@"property"];
[values enumerateKeysAndObjectsUsingBlock:^(id _Nonnull key, id _Nonnull obj, BOOL * _Nonnull stop) {
//检测是否存在为key的属性
if(class_getProperty(cls, [key UTF8String])){
[instance setValue:obj forKey:key];
}
//检测是否存在为key的变量
else if (class_getInstanceVariable(cls, [key UTF8String])){
[instance setValue:obj forKey:key];
}
}];
//2.跳转到对应的界面
[self.navigationController pushViewController:instance animated:YES];
}
-(void)workerLoad{
[super viewDidLoad];
self.view.backgroundColor = [UIColor greenColor];
//初始化titleLab
[self setValue:[[UILabel alloc]initWithFrame:CGRectMake(100, 100, 200, 40)] forKey:@"titleLab"];
UILabel * titleLab = [self valueForKey:@"titleLab"];
//添加到视图上
[[self valueForKey:@"view"] performSelector:@selector(addSubview:) withObject:titleLab];
titleLab.text =[self valueForKey:@"phoneNumber"];
titleLab.textColor = [UIColor blackColor];
}
@end