#include <stdio.h>
#include <string.h>
struct demo
{
int a; //4
char b; //4 -1 = 3;
};
//变量的自身对齐参数 = CPU字长和变量本身的字节长度中的较小的一个!
struct node1
{ //本身的字节长度 //CPU的字节长度 //变量的自身对齐参数
char a[4]; //1 4 1
// int b; //4 4 4
short c; //2 4 2
// double d; //8 4 4
};
struct node2
{
char a; //4 - 1 = 3
short c; //3 - 2 = 1;
char e; //4 - 1 = 3;
int b; //4
};
struct node3
{
int b; //4
char a; //4 - 1 = 3
short c; //3 - 2 = 1;
};
struct node4
{
int b; //4
char a; //4 - 1 = 3
short c; //3 - 2 = 1;
double d; //8
};
struct node5
{
int b; //4
struct demo d1; //8
char a[3]; //4 - 2 = 2;
short c; //4
double d; //8
// char a1;
// char a2;
// char a3;
// short c;
// double d;
};
int main()
{
struct node2 n2;
// printf("&n2 = %p\n",&n2);
// printf("&n2.a = %p\n",&n2.a);
// printf("&n2.c =%p\n",&n2.c);
printf("sizeof(struct node5) = %d\n",sizeof(struct node5));
return 0;
}
#include <string.h>
struct demo
{
int a; //4
char b; //4 -1 = 3;
};
//变量的自身对齐参数 = CPU字长和变量本身的字节长度中的较小的一个!
struct node1
{ //本身的字节长度 //CPU的字节长度 //变量的自身对齐参数
char a[4]; //1 4 1
// int b; //4 4 4
short c; //2 4 2
// double d; //8 4 4
};
struct node2
{
char a; //4 - 1 = 3
short c; //3 - 2 = 1;
char e; //4 - 1 = 3;
int b; //4
};
struct node3
{
int b; //4
char a; //4 - 1 = 3
short c; //3 - 2 = 1;
};
struct node4
{
int b; //4
char a; //4 - 1 = 3
short c; //3 - 2 = 1;
double d; //8
};
struct node5
{
int b; //4
struct demo d1; //8
char a[3]; //4 - 2 = 2;
short c; //4
double d; //8
// char a1;
// char a2;
// char a3;
// short c;
// double d;
};
int main()
{
struct node2 n2;
// printf("&n2 = %p\n",&n2);
// printf("&n2.a = %p\n",&n2.a);
// printf("&n2.c =%p\n",&n2.c);
printf("sizeof(struct node5) = %d\n",sizeof(struct node5));
return 0;
}