cocos2d

UITextField* _textField = [[[UITextField alloc] initWithFrame:CGRectMake(500,400, 160.0f, 20.0f)] autorelease];
        _textField.backgroundColor = [UIColor whiteColor];
        _textField.textColor = [UIColor blueColor];
        _textField.transform = CGAffineTransformTranslate(CGAffineTransformMakeRotation(M_PI/2), 0, 0);
       _textField.delegate=self;
        [[[[CCDirector sharedDirector] openGLView] window] addSubview:_textField];

 
CCLabelTTF *label = [CCLabelTTF labelWithString:@'helloworld' fontName:@'Marker Felt' fontSize:64 ];
        label.position =  ccp( 500 , 620);
        [self addChild: label];

--------------------------------------------------------
    // ask director the the window size
        CGSize size = [[CCDirector sharedDirector] winSize];
       
        // position the label on the center of the screen
        label.position =  ccp( size.width /2 , size.height/2 );

[[CCSpriteFrameCache sharedSpriteFrameCache] addSpriteFramesWithFile:@'game.plist'];



CCSprite* backGround=[CCSprite spriteWithFile:@'MenuBackground.png'];    
        backGround.position=CGPointZero;
        backGround.anchorPoint=CGPointZero;
        backGround.scale=2;//backGround.scale=1.2f
        [self addChild: backGround];

 CCSprite* gameframe=[CCSprite spriteWithSpriteFrameName:@'gameframe.png'];
        gameframe.position=CGPointZero;
        gameframe.anchorPoint=CGPointZero;
        [self addChild: gameframe];
        id ac0=[CCMoveTo actionWithDuration:5 positi
UITextField* _textField = [[[UITextField alloc] initWithFrame:CGRectMake(500,400, 160.0f, 20.0f)] autorelease];
        _textField.backgroundColor = [UIColor whiteColor];
        _textField.textColor = [UIColor blueColor];
        _textField.transform = CGAffineTransformTranslate(CGAffineTransformMakeRotation(M_PI/2), 0, 0);
       _textField.delegate=self;
        [[[[CCDirector sharedDirector] openGLView] window] addSubview:_textField];

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