微信小程序九宫格抽奖(仿腾讯管家抽奖)

.wxml

<view class="stop">
  <text>停止位置:</text>
  <input bindinput="stopinput" disabled="{{!luckdraw}}" type="text" value="0"></input>
</view>
<view class="luckdraw">
  <view class="draw" wx:for="{{detail}}" wx:key="index" data-index="{{index}}">
  <view wx:if="{{index != 5}}" class="draw-curr" style="{{index == cuvin?'border:1px solid #D9A7FF;':''}}">
    <view class="draw-image">
      <image src="{{item.img}}"></image>
    </view>
    <view class="draw-text">{{item.name}}</view>
  </view>
  <view wx:if="{{index == 5}}" class="draw-cubr">
    <view class="cubr-vie" style="{{frequency <= 0 || !luckdraw?'background-color:#EEA4B3;':''}}" bindtap="{{frequency > 0 && luckdraw?'luckdraw':''}}">
      <view>{{item.name}}</view>
      <view>还有{{frequency}}次抽奖机会</view>
    </view>
  </view>
  </view>
</view>

.wxss

view{
  box-sizing: border-box;
}
.stop{
  width: 100%;
  padding: 0 3%;
  float: left;
  overflow: hidden;
}
.stop>text{
  float: left;
}
.stop>input{
  float: left;
  margin-left: 10rpx;
}
.luckdraw{
  width: 100%;
  padding: 3%;
  float: left;
  overflow: hidden;
}
.draw-curr{
  width: 25%;
  height: 230rpx;
  float: left;
  overflow: hidden;
  border-left: 1px solid #ddd;
  border-top: 1px solid #ddd;
  padding: 3%;
}
.draw-image{
  width: 100%;
  float: left;
  height: 160rpx;
}
.draw-image>image{
  width: 100%;
  height: 100%;
}
.draw-text{
  width: 100%;
  float: left;
  margin-top: 3%;
  font-size: 24rpx;
  text-align: center;
}
.draw-cubr{
  width: 50%;
  height: 230rpx;
  float: left;
  overflow: hidden;
  border-left: 1px solid #ddd;
  border-top: 1px solid #ddd;
  padding: 6% 1%;
  text-align: center;
}
.cubr-vie{
  width: 100%;
  height: 100%;
  float: left;
  overflow: hidden;
  background-color: #E14C6B;
  color: #fff;
}
.cubr-vie>view{
  width: 100%;
  float: left;
  height: 50%;
  font-size: 24rpx;
}
.cubr-vie>view:nth-child(1){
  padding: 7% 0 0 0;
  font-weight: bold;
  font-size: 36rpx;
}
.cubr-vie>view:nth-child(2){
  padding: 2% 0 0 0;
}
.draw-curr:nth-child(2){
  border-right: 1px solid #ddd;
}
.luckdraw>view:nth-child(4)>view{
  border-right: 1px solid #ddd;
}
.luckdraw>view:nth-child(7)>view{
  border-right: 1px solid #ddd;
}
.luckdraw>view:nth-child(8)>view{
  border-bottom: 1px solid #ddd;
}
.luckdraw>view:nth-child(9)>view{
  border-bottom: 1px solid #ddd;
}
.luckdraw>view:nth-child(10)>view{
  border-bottom: 1px solid #ddd;
}
.luckdraw>view:nth-child(11)>view{
  border-right: 1px solid #ddd;
  border-bottom: 1px solid #ddd;
}

.js

Page({
  data: {
    detail: [
      { img: '/images/item.png', name: '没奖', usname: false },
      { img: '/images/item1.png', name: '有奖', usname: true},
      { img: '/images/item1.png', name: '有奖', usname: true},
      { img: '/images/item.png', name: '没奖', usname: false},
      { img: '/images/item.png', name: '没奖', usname: false}, 
      { img: '/images/item1.png', name: '有奖', usname: true },
      { img: '/images/item1.png', name: '有奖', usname: true }, 
      { img: '/images/item1.png', name: '有奖', usname: true},
      { img: '/images/item1.png', name: '有奖', usname: true }, 
      { img: '/images/item1.png', name: '有奖', usname: true },
    ],
    frequency:'3',
    luckdraw:true,
    cuvin:null,
    interval:'',
    answer:0,
    delay:'',
    pstakes:'0',
    numx:'',
  },
  onLoad: function (options) {
    this.data.detail.splice(5, 0, {name:'立即抽奖'})
    this.setData({
      detail:this.data.detail
    })
  },
  stopinput:function(e){
    this.setData({
      answer: e.detail.value
    })
  },
  luckdraw:function(e){
    let that = this 
    that.setData({
      luckdraw:false
    })
    if (that.data.frequency <= 0){
      wx.showToast({
        title: '您已没有抽奖次数',
        icon: 'none',
        duration: 2000
      })
      that.setData({
        luckdraw: true
      })
      return false
    }
    if ((that.data.detail.length - 1) <= that.data.answer || that.data.answer < 0){
      wx.showToast({
        title: '系统异常~',
        icon: 'none',
        duration: 2000
      })
      that.setData({
        luckdraw: true
      })
      return false
    }
    if ('5' <= that.data.answer){
      that.data.answer++
    }
    that.data.delay = '100'
    that.data.frequency--
    that.data.cuvin = -1
    that.data.interval = setInterval(function () {
      that.data.cuvin++
      if (that.data.cuvin == 5) {
        that.data.cuvin++
      }
      if ((that.data.detail.length)<that.data.cuvin){
        that.data.cuvin = 0
        that.againdraw();
      }
      that.setData({
        cuvin: that.data.cuvin
      })
    }, that.data.delay)
    that.setData({
      frequency: that.data.frequency,
      delay: that.data.delay,
      answer: that.data.answer,
    })
  },
  againdraw:function(e){
    let that = this
    clearInterval(that.data.interval)
    if (that.data.delay == '100'){
      that.data.delay = '125'
    } else if (that.data.delay == '125'){
      that.data.delay = '200'
    } else if (that.data.delay == '200') {
      that.data.delay = '300'
      let num = that.data.answer
      if ('5' <= that.data.answer){
        num = num - 2
      }else{
        num--
      }
      that.data.numx = (600 - parseInt(600 - that.data.delay)) / num
    }
    that.setData({
      delay: that.data.delay,
      numx: parseInt(that.data.numx),
    })
    that.data.interval = setInterval(function () {
      that.data.cuvin++
      if ('5' == that.data.cuvin){
        that.data.cuvin++
      }
      if (that.data.delay <= '200'){
        if ((that.data.detail.length) < that.data.cuvin) {
          that.data.cuvin = 0
          that.againdraw(that.data.cuvin);
        }
        that.setData({
          cuvin: that.data.cuvin
        })
      } else if ('300' <= that.data.delay){
        that.data.delay = parseInt(that.data.delay) + that.data.numx
        that.setData({
          cuvin: that.data.cuvin,
          delay: that.data.delay
        })
        if (that.data.answer == '0'){
          that.reward();
          that.setData({
            luckdraw: true,
            cuvin:0,
          })
          clearInterval(that.data.interval)
        }
        if (that.data.cuvin == that.data.answer){
          that.reward();
          that.setData({
            luckdraw: true,
          })
          clearInterval(that.data.interval)
        }else{
          that.againdraw();
        }
      }
    }, that.data.delay)
    that.setData({
      delay: that.data.delay,
    })
  },
  reward:function(e){
    wx.showModal({
      title: '提示',
      content: this.data.detail[this.data.answer].usname?'恭喜您,中奖了':'很遗憾,没有中奖',
      showCancel:false,
    })
    if (5 <= this.data.answer){
      this.setData({
        answer: this.data.answer-1,
      }) 
    }
  },
})

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