创建线程池

1.先创线程池参数类

package com.hjp.sakura.config;

import lombok.Data;
import org.springframework.boot.context.properties.ConfigurationProperties;
import org.springframework.stereotype.Component;

/**
 * @author hjp
 * @description
 * @date 2022/11/16 15:34
 */
@ConfigurationProperties(prefix = "thread")
@Component
@Data
public class ThreadConfig {
    /**
     * 核心线程数
     */
    private Integer coreSize;

    /**
     * 最大线程数
     */
    private Integer maxSize;

    /**
     * 空闲存活时间
     */
    private Integer keepAliveTime;

    /**
     * 队列容量
     */
    private Integer queueCapacity;
}

2.在配置文件里配置线程参数

#线程池配置
thread:
  core-size: 12
  max-size: 24
  keep-alive-time: 60
  queue-capacity: 24

3.创建线程池配置类

package com.hjp.sakura.config;

import org.springframework.context.annotation.Bean;
import org.springframework.context.annotation.Configuration;
import org.springframework.scheduling.concurrent.ThreadPoolTaskExecutor;

import java.util.concurrent.Executors;
import java.util.concurrent.LinkedBlockingDeque;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;

/**
 * @author hjp
 * @description
 * @date 2022/11/18 15:12
 */
@Configuration
public class ThreadPoolConfig {

    @Bean("threadPoolExecutor")
    public static ThreadPoolExecutor threadPoolExecutor(ThreadConfig config) {
        return new ThreadPoolExecutor(config.getCoreSize(), config.getMaxSize(), config.getKeepAliveTime(),
                TimeUnit.SECONDS, new LinkedBlockingDeque<>(10000), Executors.defaultThreadFactory(), new ThreadPoolExecutor.AbortPolicy());
    }

    @Bean("taskPoolExecutor")
    public static ThreadPoolTaskExecutor threadPoolTaskExecutor(ThreadConfig config) {
        ThreadPoolTaskExecutor taskExecutor = new ThreadPoolTaskExecutor();
        //设置核心线程数
        taskExecutor.setCorePoolSize(config.getCoreSize());
        //设置最大线程数
        taskExecutor.setMaxPoolSize(config.getMaxSize());
        //设置队列最大容量
        taskExecutor.setQueueCapacity(config.getQueueCapacity());
        //设置线程空闲时间(秒)
        taskExecutor.setKeepAliveSeconds(config.getKeepAliveTime());
        //设置线程名称前缀
        taskExecutor.setThreadNamePrefix("taskPoolExecutor--");
        //调度器shutdown方法被调用时等待当前被调度的任务完成
        taskExecutor.setWaitForTasksToCompleteOnShutdown(true);
        //等待时间(秒)
        taskExecutor.setAwaitTerminationSeconds(60);
        //拒绝策略
        taskExecutor.setRejectedExecutionHandler(new ThreadPoolExecutor.AbortPolicy());
        //初始化线程池
        taskExecutor.initialize();
        return taskExecutor;
    }

}

4.使用的话直接注入就好

package com.hjp.sakura.service.impl;

import com.hjp.sakura.request.AddUserRequest;
import com.hjp.sakura.vo.User;
import com.hjp.sakura.mapper.UserMapper;
import com.hjp.sakura.service.UserService;
import com.baomidou.mybatisplus.extension.service.impl.ServiceImpl;
import org.springframework.beans.factory.annotation.Autowired;
import org.springframework.scheduling.concurrent.ThreadPoolTaskExecutor;
import org.springframework.stereotype.Service;

import java.util.Date;
import java.util.UUID;
import java.util.concurrent.ThreadPoolExecutor;

/**
 * <p>
 * 用户表 服务实现类
 * </p>
 *
 * @author hjp
 * @since 2022-11-16
 */
@Service
public class UserServiceImpl extends ServiceImpl<UserMapper, User> implements UserService {

    @Autowired
    private ThreadPoolTaskExecutor threadPoolTaskExecutor;

    @Autowired
    private UserMapper userMapper;

    @Override
    public void addUser(AddUserRequest request) {
        Date date = new Date();
        threadPoolTaskExecutor.execute(new Runnable() {
            @Override
            public void run() {
                User user = new User();
                user.setUserName(request.getUserName());
                user.setCreateTime(date);
                user.setUpdateTime(date);
                userMapper.insert(user);
            }
        });
    }

}

  • 0
    点赞
  • 1
    收藏
    觉得还不错? 一键收藏
  • 2
    评论
评论 2
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值