Castle IOC容器实践之EnterpriseLibrary Configuration Facility(十二)

摘要:EnterpriseLibrary Configuration Facility就好像是在容器和数据类之间的桥,让我们可以轻松得去读取和操作配置文件。熟悉Enterprise Library的人都知道,在Enterprise Library中有一个Configuration Application Block,它可以使我们方便的从各种存储中读写配置信息,通过EnterpriseLibrary Configuration Facility我们就可以像使用普通的组件那样去注册一个数据类,它会用configurationkey来映射到Enterprise Library的配置文件中。

 

主要内容:

1.概述

2.使用Facility

3.原理浅析

 

一.概述

EnterpriseLibrary Configuration Facility就好像是在容器和数据类之间的桥,让我们可以轻松得去读取和操作配置文件。熟悉Enterprise Library的人都知道,在Enterprise Library中有一个Configuration Application Block,它可以使我们方便的从各种存储中读写配置信息,通过EnterpriseLibrary Configuration Facility我们就可以像使用普通的组件那样去注册一个数据类,它会用configurationkey来映射到Enterprise Library的配置文件中。先来看一下该Facility的相关信息:

Facility Information

Uses Proxy

No

Requires Configuration

Yes

Uses Attributes

No

Version

Beta 2

二.使用Facility

1.配置文件,这里使用配置文件注册组件的方式,放在应用程序配置文件中,这里唯一需要注意的是configurationkey,这个特性不能写错:

<? xml version="1.0" encoding="utf-8"  ?>

< configuration >

    
< configSections >

        
< section  name ="enterpriselibrary.configurationSettings"  type ="System.Configuration.IgnoreSectionHandler, System, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"   />

        
< section  name ="castle"  type ="Castle.Windsor.Configuration.AppDomain.CastleSectionHandler, Castle.Windsor"   />

    
</ configSections >

    
< enterpriselibrary .configurationSettings xmlns:xsd ="http://www.w3.org/2001/XMLSchema"  xmlns:xsi ="http://www.w3.org/2001/XMLSchema-instance"

        defaultSection
=""  applicationName ="Application"  xmlns ="http://www.microsoft.com/practices/enterpriselibrary/08-31-2004/configuration" >

        
< configurationSections >

            
< configurationSection  name ="EditorSettings"  encrypt ="false" >

                
< storageProvider  xsi:type ="XmlFileStorageProviderData"  name ="XML File Storage Provider"  path ="http://www.cnblogs.com/EditorSettings.config"   />

                
< dataTransformer  xsi:type ="XmlSerializerTransformerData"  name ="Xml Serializer Transformer" >

                    
< includeTypes  />

                
</ dataTransformer >

            
</ configurationSection >

        
</ configurationSections >

        
< keyAlgorithmStorageProvider  xsi:nil ="true"   />

    
</ enterpriselibrary.configurationSettings >

    
< castle >

        
< facilities >

            
< facility  id ="configuration"  type ="Castle.Facilities.EnterpriseLibrary.Configuration.EnterpriseConfigurationFacility, Castle.Facilities.EnterpriseLibrary.Configuration"   />

        
</ facilities >

        
< components >

            
< component  id ="editorfontdata"  type ="ConfigurationQuickStart.EditorFontData, Castle.Facilities.EnterpriseLibrary.Configuration.Tests"

                configurationkey
="EditorSettings"   />

            
< component  id ="editorservice"  type ="Castle.Facilities.EnterpriseLibrary.Configuration.Tests.EditorService, Castle.Facilities.EnterpriseLibrary.Configuration.Tests"   />

        
</ components >

    
</ castle >

</ configuration >

2.编写数据类文件:

public   class  EditorFontData
ExpandedBlockStart.gifContractedBlock.gif
{       
    
private string  name;

    
private float   size;

    
private int     style;

    
public EditorFontData()
ExpandedSubBlockStart.gifContractedSubBlock.gif    
{          

    }


    
public string Name 
ExpandedSubBlockStart.gifContractedSubBlock.gif    
{
ExpandedSubBlockStart.gifContractedSubBlock.gif        
getreturn name; }

ExpandedSubBlockStart.gifContractedSubBlock.gif        
set{ name = value; }
    }
 

    
public float Size 
ExpandedSubBlockStart.gifContractedSubBlock.gif    
{
ExpandedSubBlockStart.gifContractedSubBlock.gif        
getreturn size; }

ExpandedSubBlockStart.gifContractedSubBlock.gif        
set{ size = value; }
    }
 

    
public int Style 
ExpandedSubBlockStart.gifContractedSubBlock.gif    
{
ExpandedSubBlockStart.gifContractedSubBlock.gif        
getreturn style; }

ExpandedSubBlockStart.gifContractedSubBlock.gif        
set{ style = value; }
    }
 

    
public override string ToString() 
ExpandedSubBlockStart.gifContractedSubBlock.gif    
{
        StringBuilder sb 
= new StringBuilder();

        sb.AppendFormat(
"Name = {0}; Size = {1}; Style = {2}", name, size.ToString(), style.ToString());

        
return sb.ToString();
    }

}

3.采用XML方式的存储

<? xml version="1.0" encoding="utf-8" ?>

< EditorSettings >

  
< xmlSerializerSection  type ="ConfigurationQuickStart.EditorFontData, Castle.Facilities.EnterpriseLibrary.Configuration.Tests, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" >

    
< EditorFontData  xmlns:xsd ="http://www.w3.org/2001/XMLSchema"  xmlns:xsi ="http://www.w3.org/2001/XMLSchema-instance" >

      
< Name > Microsoft Sans Serif </ Name >

      
< Size > 9.25 </ Size >

      
< Style > 0 </ Style >

    
</ EditorFontData >

  
</ xmlSerializerSection >

</ EditorSettings >

4.使用数据类的组件

public   class  EditorService
ExpandedBlockStart.gifContractedBlock.gif
{
    
private readonly EditorFontData data;

    
public EditorService(EditorFontData data)
ExpandedSubBlockStart.gifContractedSubBlock.gif    
{
        
this.data = data;
    }


    
public EditorFontData Data
ExpandedSubBlockStart.gifContractedSubBlock.gif    
{
ExpandedSubBlockStart.gifContractedSubBlock.gif        
get return data; }
    }

}

5.在容器中使用数据类

[TestFixture]
public   class  FacilityTestCase
ExpandedBlockStart.gifContractedBlock.gif
{
    [Test]
    
public void LoadingConfig()
ExpandedSubBlockStart.gifContractedSubBlock.gif    
{
        IWindsorContainer container 
= new WindsorContainer( new XmlInterpreter(new AppDomainConfigSource()) );

        EditorService service 
= (EditorService) container[ typeof(EditorService) ];

        Assert.AreEqual(
"Microsoft Sans Serif", service.Data.Name);

        Assert.AreEqual(
9.25,service.Data.Size);

    }


}

可以看到,使用EnterpriseLibrary Configuration Facility非常的简单。最后还要注意一点,使用这个Facility需要安装Enterprise Library,因为它依赖于:

Microsoft.Practices.EnterpriseLibrary.Common.dll

Microsoft.Practices.EnterpriseLibrary.Configuration.dll

三.原理分析

下面对这个Facility的原理做一下简单的分析。在初始化的时候,它注册了一个名为EntLibConfigurationInspector的分发器

public   class  EnterpriseConfigurationFacility : AbstractFacility
ExpandedBlockStart.gifContractedBlock.gif
{
    
protected override void Init()
ExpandedSubBlockStart.gifContractedSubBlock.gif    
{
Kernel.ComponentModelBuilder.AddContributor( 
new EntLibConfigurationInspector() );

    }

}


internal   class  EntLibConfigurationInspector : IContributeComponentModelConstruction
ExpandedBlockStart.gifContractedBlock.gif
{
    
public void ProcessModel(IKernel kernel, ComponentModel model)
ExpandedSubBlockStart.gifContractedSubBlock.gif    
{
        
if (model.Configuration == nullreturn;

        String configKey 
= model.Configuration.Attributes["configurationkey"];

        
if (configKey == nullreturn;

        model.ExtendedProperties[
"configurationkey"= configKey;

        model.CustomComponentActivator 
= typeof(EntLibComponentActivator);
    }

}

EntLibConfigurationInspector中为ComponentModel注册一个CustomComponentActivator类型的Activator,这个CustomComponentActivator的实现为EntLibComponentActivator

internal   class  EntLibComponentActivator : AbstractComponentActivator
ExpandedBlockStart.gifContractedBlock.gif
{
    
public EntLibComponentActivator(ComponentModel model, IKernel kernel, 

        ComponentInstanceDelegate onCreation, ComponentInstanceDelegate onDestruction) : 
base(model, kernel, onCreation, onDestruction)
ExpandedSubBlockStart.gifContractedSubBlock.gif    
{

    }


    
protected override object InternalCreate()
ExpandedSubBlockStart.gifContractedSubBlock.gif    
{
        String configKey 
= (String) Model.ExtendedProperties["configurationkey"];

        
return ConfigurationManager.GetConfiguration(configKey);

    }


    
protected override void InternalDestroy(object instance)
ExpandedSubBlockStart.gifContractedSubBlock.gif    
{
        String configKey 
= (String) Model.ExtendedProperties["configurationkey"];

        ConfigurationManager.WriteConfiguration(configKey, instance);

    }

}


好了,关于EnterpriseLibrary Configuration Facility就简单的介绍到这里。

转载于:https://www.cnblogs.com/Madream/articles/1680463.html

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