第五周项目二-游戏中的角色类

/*2015.烟台大学计算机与控制工程学院 

*ALL rightreserved. 

*文件名称:test.cpp 

*作者:陈文浩 

*完成日期:2016年4月6日。 

*/  

/*问题及代码: 

 

 

(1)基于下面设计的游戏中角色类,补充完整需要的成员函数,使角色能一定的规则行动或改变状态。下面代码中包含的是最基本的要求,可以根据你的设计进行扩充。

<code class="hljs vala has-numbering"><span class="hljs-class"><span class="hljs-keyword">class</span> <span class="hljs-title">Role</span>
{</span>
<span class="hljs-keyword">public</span>:
    ……
<span class="hljs-keyword">private</span>:
    <span class="hljs-keyword">string</span> name;
    <span class="hljs-keyword">int</span> blood;
    <span class="hljs-keyword">bool</span> life;
};
<span class="hljs-keyword">int</span> main( )
{
    Role mary;
    mary.setRole(<span class="hljs-string">"Mary"</span>, <span class="hljs-number">4</span>);
    mary.show();
    mary.attack();
    mary.eat(<span class="hljs-number">2</span>);
    mary.beAttack();
    mary.beAttack();
    mary.show();
    <span class="hljs-keyword">return</span> <span class="hljs-number">0</span>;
}</code>
<code class="hljs cpp has-numbering"><span class="hljs-preprocessor">#include <iostream></span>
<span class="hljs-keyword">using</span> <span class="hljs-keyword">namespace</span> <span class="hljs-built_in">std</span>;
<span class="hljs-keyword">class</span> Role
{
<span class="hljs-keyword">public</span>:
    <span class="hljs-keyword">void</span> eat(<span class="hljs-keyword">int</span> d); <span class="hljs-comment">//吃东西,涨d血</span>
    <span class="hljs-keyword">void</span> attack(); <span class="hljs-comment">//攻击别人,涨1血</span>
    <span class="hljs-keyword">void</span> beAttack(); <span class="hljs-comment">//被攻击,失1血,血为0死掉</span>
    <span class="hljs-keyword">bool</span> isAlived(); <span class="hljs-comment">//是否活着</span>
    <span class="hljs-keyword">void</span> setRole(<span class="hljs-built_in">string</span> nam, <span class="hljs-keyword">int</span> b); <span class="hljs-comment">//设置</span>
    <span class="hljs-keyword">void</span> show(); <span class="hljs-comment">//显示</span>
<span class="hljs-keyword">private</span>:
    <span class="hljs-built_in">string</span> name;
    <span class="hljs-keyword">int</span> blood;
    <span class="hljs-keyword">bool</span> life;
};
<span class="hljs-keyword">void</span> Role::eat(<span class="hljs-keyword">int</span> d) <span class="hljs-comment">//吃东西,涨d血</span>
{
    <span class="hljs-keyword">if</span>(isAlived())
        blood+=d;
}
<span class="hljs-keyword">void</span> Role::attack() <span class="hljs-comment">//攻击别人,涨1血</span>
{
    <span class="hljs-keyword">if</span>(isAlived())
        blood++;
}
<span class="hljs-keyword">void</span> Role::beAttack() <span class="hljs-comment">//被攻击,失1血,血为0死掉</span>
{
    <span class="hljs-keyword">if</span>(isAlived())
        blood--;
    <span class="hljs-keyword">if</span>(blood==<span class="hljs-number">0</span>)
        life=<span class="hljs-keyword">false</span>;
}
<span class="hljs-keyword">bool</span> Role::isAlived() <span class="hljs-comment">//是否活着</span>
{
    <span class="hljs-keyword">return</span> life;
}
<span class="hljs-keyword">void</span> Role::setRole(<span class="hljs-built_in">string</span> nam, <span class="hljs-keyword">int</span> b) <span class="hljs-comment">//设置</span>
{
    name=nam;
    blood=b;
    <span class="hljs-keyword">if</span>(blood><span class="hljs-number">0</span>)
        life=<span class="hljs-keyword">true</span>;
    <span class="hljs-keyword">else</span>
        life=<span class="hljs-keyword">false</span>;
}
<span class="hljs-keyword">void</span> Role::show() <span class="hljs-comment">//显示</span>
{
    <span class="hljs-built_in">cout</span><<name<<<span class="hljs-string">" has "</span><<blood<<<span class="hljs-string">" blood, it is "</span>;
    <span class="hljs-keyword">if</span>(isAlived())
        <span class="hljs-built_in">cout</span><<<span class="hljs-string">"alived."</span>;
    <span class="hljs-keyword">else</span>
        <span class="hljs-built_in">cout</span><<<span class="hljs-string">"dead."</span>;
    <span class="hljs-built_in">cout</span><<endl;
}
<span class="hljs-keyword">int</span> main( )
{
    Role mary;
    mary.setRole(<span class="hljs-string">"Mary"</span>, <span class="hljs-number">4</span>);
    mary.show();
    mary.attack();
    mary.eat(<span class="hljs-number">2</span>);
    mary.beAttack();
    mary.beAttack();
    mary.show();
    <span class="hljs-keyword">return</span> <span class="hljs-number">0</span>;
}</code><ul class="pre-numbering" style="display: block;"><li>1</li></ul>

 

 

 

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