#include "stdafx.h"
#include <windows.h>
#include <process.h>
using namespace std;
HANDLE hSemaphoreA;
HANDLE hSemaphoreB;
HANDLE hSemaphoreC;
int num=0;
unsigned int __stdcall FunA(LPVOID p)
{
while(num<99)
{
WaitForSingleObject(hSemaphoreA,INFINITE);
printf("A:%d\r\n",num);
num++;
ReleaseSemaphore(hSemaphoreB,1,NULL);
}
return 0;
}
unsigned int __stdcall FunB(LPVOID p)
{
while(num<99)
{
WaitForSingleObject(hSemaphoreB,INFINITE);
printf("B:%d\r\n",num);
num++;
ReleaseSemaphore(hSemaphoreC,1,NULL);
}
return 0;
}
unsigned int __stdcall FunC(LPVOID p)
{
while(num<99)
{
WaitForSingleObject(hSemaphoreC,INFINITE);
printf("C:%d\r\n",num);
num++;
ReleaseSemaphore(hSemaphoreA,1,NULL);
}
return 0;
}
void main()
{
HANDLE hThread[3];
hSemaphoreA=CreateSemaphore(NULL,1,1,NULL);
hSemaphoreB=CreateSemaphore(NULL,0,1,NULL);
hSemaphoreC=CreateSemaphore(NULL,0,1,NULL);
hThread[0]=(HANDLE)_beginthreadex(NULL,0,FunA,NULL,0,0);
hThread[1]=(HANDLE)_beginthreadex(NULL,0,FunB,NULL,0,0);
hThread[2]=(HANDLE)_beginthreadex(NULL,0,FunC,NULL,0,0);
WaitForMultipleObjects(3,hThread,TRUE,INFINITE);
for(int i=0;i<3;i++)
{
CloseHandle(hThread[i]);
}
CloseHandle(hSemaphoreA);
CloseHandle(hSemaphoreB);
CloseHandle(hSemaphoreC);
}