<!DOCTYPE html> <html> <head> <meta charset="utf-8" /> <script type="text/javascript" src="js/jquery-2.1.3.min.js" ></script> <script type="text/javascript" src="js/public.js" ></script> <script type="text/javascript" src="js/easing.js" ></script> <link rel="stylesheet" href="css/style.css" /> <title></title> <style> .prev,.next{width:8rem;height:8rem;-webkit-transform-style: preserve-3d;margin:0 auto;} .prev{background:url(img/num_yin.png) top center repeat-y;background-size:8rem 80rem;-webkit-transform:perspective(500px) rotateX(45deg) scale(0.8) translateY(-3rem);} .next{background:url(img/num_yin.png) top center repeat-y;background-size:8rem 80rem;-webkit-transform:perspective(500px) rotateX(-45deg) scale(0.8) translateY(4rem);} </style> </head> <body> <div class="page no01"> <div class="no02_hint">分享朋友圈,邀请一个好友赠送一次机会,<br />好友充值1元再赠送一次,好友充值多少送多少</div> <!-- 老鼠机 start --> <div class="tiger clearfix"> <div class="num"> <div class="prev"></div> <div class="anim"></div> <div class="next"></div> </div> <div class="num"> <div class="prev"></div> <div class="anim"></div> <div class="next"></div> </div> <div class="num"> <div class="prev"></div> <div class="anim"></div> <div class="next"></div> </div> </div> <!-- 老鼠机 end --> <div class="clearfix opens"> <button class="flt play_num">X1</button> <button class="frt opengame">启动</button> </div> </div> </body> </html> <script> var isBegin = false; $(function(){ var u = 80; //每个数字的高 var oFoucs = 0; var oArrColorN = ["00","11","22","33","44","55","66","77","88","99","12","23","34","45","56","67","78","89","000","111","222","333","444","555","666","777","888","999","012","123","234","345","456","567","678","789","520"] $('.opengame').click(function(){ // if(isBegin) return false; isBegin = true; $(".anim").css('backgroundPositionY',0); $(".prev").css('backgroundPositionY',0); $(".next").css('backgroundPositionY',0); $(".anim").removeClass("on"); oFoucs=0; var result = 189; //这里设置点数 var num_arr = (result+'').split(''); $(".anim").each(function(index){ var _num = $(this); setTimeout(function(){ _num.animate({ backgroundPositionY: ((u*60) - (u*num_arr[index]))/10+"rem" },{ duration: 6000+index*3000, easing: "easeInOutCirc", complete: function(){ oFoucs++; // alert(oFoucs) result = result+''; if(oFoucs==3){ for(var i=0;i<oArrColorN.length;i++){ if(result.indexOf(oArrColorN[i]) != -1){ var weizhi = result.indexOf(oArrColorN[i]); var geshu = oArrColorN[i].length; // $(".anim").eq(weizhi).addClass("on"); for(var o=weizhi;o<oArrColorN[i].length+weizhi;o++){ $(".anim").eq(o).addClass("on"); } } } } } }); }, index * 300); }); $(".prev").each(function(index){ var _num = $(this); setTimeout(function(){ _num.animate({ backgroundPositionY: ((u*60) - (u*num_arr[index]) + u)/10 +"rem" },{ duration: 6000+index*3000, easing: "easeInOutCirc", complete: function(){} }); }, index * 300); }); $(".next").each(function(index){ var _num = $(this); setTimeout(function(){ _num.animate({ backgroundPositionY: ((u*60) - (u*num_arr[index]) - u)/10 +"rem" },{ duration: 6000+index*3000, easing: "easeInOutCirc", complete: function(){} }); }, index * 300); }); }); }); </script>
主要布局css(ps:加上html文件上的代码,因为那是临时添加的):
/*老鼠机*/ .tiger{padding:0 1rem;box-sizing:border-box;} .tiger .num{width:33.333%;height:100%;float:left;text-align:center;position:relative;} .anim{position:absolute;left:50%;top:50%;margin-left:-4rem;margin-top:-5rem;width:8rem;height:8rem; background: url(../img/num_yin.png) top center repeat-y;background-size:8rem 80rem;} .on.anim{ background: url(../img/num_jin.png) top center repeat-y;background-size:8rem 80rem;-webkit-animation:fd 1s ease 1;} @-webkit-keyframes fd{ 0%,100%{-webkit-transform:scale(1);opacity:1;} 70%{-webkit-transform:scale(1.5);} 80%{opacity:1;} 90%{-webkit-transform:scale(1.8);opacity:0;} }
其中主要库是easing.js,这是一个速度变化的库,速度变化~
下面是easing.js的代码:
// t: current time, b: begInnIng value, c: change In value, d: duration jQuery.easing['jswing'] = jQuery.easing['swing']; jQuery.extend( jQuery.easing, { def: 'easeOutQuad', swing: function (x, t, b, c, d) { //alert(jQuery.easing.default); return jQuery.easing[jQuery.easing.def](x, t, b, c, d); }, easeInQuad: function (x, t, b, c, d) { return c*(t/=d)*t + b; }, easeOutQuad: function (x, t, b, c, d) { return -c *(t/=d)*(t-2) + b; }, easeInOutQuad: function (x, t, b, c, d) { if ((t/=d/2) < 1) return c/2*t*t + b; return -c/2 * ((--t)*(t-2) - 1) + b; }, easeInCubic: function (x, t, b, c, d) { return c*(t/=d)*t*t + b; }, easeOutCubic: function (x, t, b, c, d) { return c*((t=t/d-1)*t*t + 1) + b; }, easeInOutCubic: function (x, t, b, c, d) { if ((t/=d/2) < 1) return c/2*t*t*t + b; return c/2*((t-=2)*t*t + 2) + b; }, easeInQuart: function (x, t, b, c, d) { return c*(t/=d)*t*t*t + b; }, easeOutQuart: function (x, t, b, c, d) { return -c * ((t=t/d-1)*t*t*t - 1) + b; }, easeInOutQuart: function (x, t, b, c, d) { if ((t/=d/2) < 1) return c/2*t*t*t*t + b; return -c/2 * ((t-=2)*t*t*t - 2) + b; }, easeInQuint: function (x, t, b, c, d) { return c*(t/=d)*t*t*t*t + b; }, easeOutQuint: function (x, t, b, c, d) { return c*((t=t/d-1)*t*t*t*t + 1) + b; }, easeInOutQuint: function (x, t, b, c, d) { if ((t/=d/2) < 1) return c/2*t*t*t*t*t + b; return c/2*((t-=2)*t*t*t*t + 2) + b; }, easeInSine: function (x, t, b, c, d) { return -c * Math.cos(t/d * (Math.PI/2)) + c + b; }, easeOutSine: function (x, t, b, c, d) { return c * Math.sin(t/d * (Math.PI/2)) + b; }, easeInOutSine: function (x, t, b, c, d) { return -c/2 * (Math.cos(Math.PI*t/d) - 1) + b; }, easeInExpo: function (x, t, b, c, d) { return (t==0) ? b : c * Math.pow(2, 10 * (t/d - 1)) + b; }, easeOutExpo: function (x, t, b, c, d) { return (t==d) ? b+c : c * (-Math.pow(2, -10 * t/d) + 1) + b; }, easeInOutExpo: function (x, t, b, c, d) { if (t==0) return b; if (t==d) return b+c; if ((t/=d/2) < 1) return c/2 * Math.pow(2, 10 * (t - 1)) + b; return c/2 * (-Math.pow(2, -10 * --t) + 2) + b; }, easeInCirc: function (x, t, b, c, d) { return -c * (Math.sqrt(1 - (t/=d)*t) - 1) + b; }, easeOutCirc: function (x, t, b, c, d) { return c * Math.sqrt(1 - (t=t/d-1)*t) + b; }, easeInOutCirc: function (x, t, b, c, d) { if ((t/=d/2) < 1) return -c/2 * (Math.sqrt(1 - t*t) - 1) + b; return c/2 * (Math.sqrt(1 - (t-=2)*t) + 1) + b; }, easeInElastic: function (x, t, b, c, d) { var s=1.70158;var p=0;var a=c; if (t==0) return b; if ((t/=d)==1) return b+c; if (!p) p=d*.3; if (a < Math.abs(c)) { a=c; var s=p/4; } else var s = p/(2*Math.PI) * Math.asin (c/a); return -(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b; }, easeOutElastic: function (x, t, b, c, d) { var s=1.70158;var p=0;var a=c; if (t==0) return b; if ((t/=d)==1) return b+c; if (!p) p=d*.3; if (a < Math.abs(c)) { a=c; var s=p/4; } else var s = p/(2*Math.PI) * Math.asin (c/a); return a*Math.pow(2,-10*t) * Math.sin( (t*d-s)*(2*Math.PI)/p ) + c + b; }, easeInOutElastic: function (x, t, b, c, d) { var s=1.70158;var p=0;var a=c; if (t==0) return b; if ((t/=d/2)==2) return b+c; if (!p) p=d*(.3*1.5); if (a < Math.abs(c)) { a=c; var s=p/4; } else var s = p/(2*Math.PI) * Math.asin (c/a); if (t < 1) return -.5*(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b; return a*Math.pow(2,-10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )*.5 + c + b; }, easeInBack: function (x, t, b, c, d, s) { if (s == undefined) s = 1.70158; return c*(t/=d)*t*((s+1)*t - s) + b; }, easeOutBack: function (x, t, b, c, d, s) { if (s == undefined) s = 1.70158; return c*((t=t/d-1)*t*((s+1)*t + s) + 1) + b; }, easeInOutBack: function (x, t, b, c, d, s) { if (s == undefined) s = 1.70158; if ((t/=d/2) < 1) return c/2*(t*t*(((s*=(1.525))+1)*t - s)) + b; return c/2*((t-=2)*t*(((s*=(1.525))+1)*t + s) + 2) + b; }, easeInBounce: function (x, t, b, c, d) { return c - jQuery.easing.easeOutBounce (x, d-t, 0, c, d) + b; }, easeOutBounce: function (x, t, b, c, d) { if ((t/=d) < (1/2.75)) { return c*(7.5625*t*t) + b; } else if (t < (2/2.75)) { return c*(7.5625*(t-=(1.5/2.75))*t + .75) + b; } else if (t < (2.5/2.75)) { return c*(7.5625*(t-=(2.25/2.75))*t + .9375) + b; } else { return c*(7.5625*(t-=(2.625/2.75))*t + .984375) + b; } }, easeInOutBounce: function (x, t, b, c, d) { if (t < d/2) return jQuery.easing.easeInBounce (x, t*2, 0, c, d) * .5 + b; return jQuery.easing.easeOutBounce (x, t*2-d, 0, c, d) * .5 + c*.5 + b; } });
效果图如下: