之前, 對BPL和DLL的區別, 一直是一知半解的狀態, 大部分的書(我看過的), 就算比較經典的delphi書, 也說得很含糊! 終于找到比較詳細的說明!!!
That is correct. A BPL is a DLL. (But not all DLLs are BPLs.)> But I still found some different, such as that I can create a 
> object from the Host exe and that pass to a BPL and modify it safely, but 
> if I do same to a dll, I can not modify any referenced property of the object.
>>but I still found some differences,such as I can create a object under the Host exe,
>>it could be transfer to BPL and modified safely,but I can not do the same thing with dll 
>>cause the referenced properties can not be modified correctly under it. 
When you use packages, there is only ever one copy of any unit in 
memory. One copy of Forms, one copy of SysUtils, one copy of System 
(well, most of it), one copy of StdCtrls, etc.
All class-related operations, such as the "is" and "as" operators, rely 
on class references. Class references are actually just addresses. They 
point to definitions for the layouts of the classes' internals. (They 
point to what's called the virtual-method table, the VMT.) Two classes 
are the same if they point to the same VMT -- if the addresses are equal.
When you have a class defined in the EXE's copy of StdCtrls and the same 
class defined in a DLL's copy of StdCtrls, those classes will really 
have different addresses. The "is" and "as" operators won't work with 
cross-module clases. But when you use packages, there is only one copy 
of the class, kept in vcl70.bpl, so all modules that reference that 
package will share a single class definition.
Another factor is the memory manager in System. All string allocations 
ultimately call GetMem and FreeMem. If the EXE allocates a string, it 
uses its own GetMem. It then passes the string to a DLL, and the DLL 
might try to free it. The DLL will call its own copy of FreeMem, which 
won't have access to the EXE's memory-manager structures, and you'll get 
errors. With packages, everything will use the same memory manager from 
rtl70.bpl. (This can also be solved by using a shared memory manager 
between the EXE and the DLL; ShareMem is one example. That won't solve 
the class-comparison problem, though.)
Above, I said the major difference between BPLs and DLLs is the number 
of exported functions. With a DLL, the only things exported are what 
appear in the "exports" clause that you write yourself. With a BPL, 
everything from all the units' "interface" sections gets exported, 
including global variables and class definitions. Also exported are the 
addresses of the "initialization" and "finalization" sections. And, 
internally, that is indeed the major difference. A BPL exports the 
functions necessary for the RTL to recognize the file as being a BPL and 
not just a generic DLL. If you call LoadPackage, i will call LoadLibrary 
to load it like a normal DLL, and then it will call all the package's 
units' initialization sections and do a fe other housekeeping 
operations. Calling a package's functions generates the same kind of 
assembler code as is generated when you call a DLL function.
-- 
Rob
 BPL与DLL的区别详细解析
BPL与DLL的区别详细解析
         
                   
                   
                   
                   
                             本文详细解析了BPL和DLL的区别。指出BPL属于DLL,但并非所有DLL都是BPL。在对象操作、类引用、内存管理、导出函数等方面二者存在差异。使用包时内存中单元唯一,而DLL可能出现问题,BPL会导出更多内容。
本文详细解析了BPL和DLL的区别。指出BPL属于DLL,但并非所有DLL都是BPL。在对象操作、类引用、内存管理、导出函数等方面二者存在差异。使用包时内存中单元唯一,而DLL可能出现问题,BPL会导出更多内容。 
           
       
           
                 
                 
                 
                 
                 
                
               
                 
                 
                 
                 
                
               
                 
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