最近做了一个小项目,其中有一个功能是播放Flv文件,Flv文件存放在服务器的非网站目录下,不能使用虚拟路径进行访问,同时由于视频文件超过1OOM,因此播放的时候同时需要考虑到内存的占用,最终采用后台获取文件输出到Response,使用 Vcastr22.swf 播放器进行播放.具体代码如下:
protected void Page_Load(object sender, EventArgs e)
{
int SubjectID = ConvertHelper.ObjectToInt(RequestHelper.GetQueryString("ID"), 0);
var LoginUser = CustomBase.GetLoginUser();
if (LoginUser == null)
{
Response.Write("用户未登陆!");
Response.End();
return;
}
var Subject = BusinessLogic.SubjectService.GetSubject(SubjectID);
if (Subject == null)
{
Response.Write("找不到该课程!");
Response.End();
return;
};
var userList = BusinessLogic.UserService.GetUserCategory(LoginUser.ID);
if (userList.Count(n => n.ID.Equals(Subject.CategoryID)) == 0)
{
Response.Write("用户未开通该课程!");
Response.End();
return;
}
if (DirFileHelper.IsExistFile(Subject.Vedio))
{
//输出到浏览器
try
{
const long ChunkSize = 102400;
byte[] buffer = new byte[ChunkSize];
Response.Clear();
System.IO.FileStream iStream = System.IO.File.OpenRead(Subject.Vedio);
long dataLengthToRead = iStream.Length;
var ext = DirFileHelper.GetExtension(Subject.Vedio);
if (ext.ToLower().Equals(".swf"))
{
Response.ContentType = "application/x-shockwave-flash";
}
else if (ext.ToLower().Equals(".flv"))
{
Response.ContentType = "vedio/x-flv";
}
while (dataLengthToRead > 0 && Response.IsClientConnected)
{
int lengthRead = iStream.Read(buffer, 0, Convert.ToInt32(ChunkSize));
Response.OutputStream.Write(buffer, 0, lengthRead);
Response.Flush();
dataLengthToRead = dataLengthToRead - lengthRead;
}
Response.Close();
}
catch (Exception ex) {
Response.Write(ex.Message);
}
}
}