CodeForce 985 D. Sand Fortress (二分)

D. Sand Fortress
time limit per test
2 seconds
memory limit per test
256 megabytes
input
standard input
output
standard output

You are going to the beach with the idea to build the greatest sand castle ever in your head! The beach is not as three-dimensional as you could have imagined, it can be decribed as a line of spots to pile up sand pillars. Spots are numbered 1 through infinity from left to right.

Obviously, there is not enough sand on the beach, so you brought n packs of sand with you. Let height hi of the sand pillar on some spot ibe the number of sand packs you spent on it. You can't split a sand pack to multiple pillars, all the sand from it should go to a single one. There is a fence of height equal to the height of pillar with H sand packs to the left of the first spot and you should prevent sand from going over it.

Finally you ended up with the following conditions to building the castle:

  • h1 ≤ H: no sand from the leftmost spot should go over the fence;
  • For any  |hi - hi + 1| ≤ 1: large difference in heights of two neighboring pillars can lead sand to fall down from the higher one to the lower, you really don't want this to happen;
  • : you want to spend all the sand you brought with you.

As you have infinite spots to build, it is always possible to come up with some valid castle structure. Though you want the castle to be as compact as possible.

Your task is to calculate the minimum number of spots you can occupy so that all the aforementioned conditions hold.

Input

The only line contains two integer numbers n and H (1 ≤ n, H ≤ 1018) — the number of sand packs you have and the height of the fence, respectively.

Output

Print the minimum number of spots you can occupy so the all the castle building conditions hold.

Examples
input
Copy
5 2
output
Copy
3
input
Copy
6 8
output
Copy
3
Note

Here are the heights of some valid castles:

  • n = 5, H = 2, [2, 2, 1, 0, ...], [2, 1, 1, 1, 0, ...], [1, 0, 1, 2, 1, 0, ...]
  • n = 6, H = 8, [3, 2, 1, 0, ...], [2, 2, 1, 1, 0, ...], [0, 1, 0, 1, 2, 1, 1, 0...] (this one has 5 spots occupied)

The first list for both cases is the optimal answer, 3 spots are occupied in them.

And here are some invalid ones:

  • n = 5, H = 2, [3, 2, 0, ...], [2, 3, 0, ...], [1, 0, 2, 2, ...]

  • n = 6, H = 8, [2, 2, 2, 0, ...], [6, 0, ...], [1, 4, 1, 0...], [2, 2, 1, 0, ...]

思路:
二分判断选x个位置能否放下n个物品
代码:
#include<bits/stdc++.h>
using namespace std;
#define ll long long
ll n,h;
bool check(ll x)
{
	ll ans=0;
	if(x>=2e9)return 1;
	if(x<=h)
	{
		ans=x*(x+1)/2;
	}
	else
	{
		ans=h*(h+1)/2+(x-h)*h;
		ll T=x-h-1;
		ll t1=T/2,t2=T-t1;
		ans+=t1*(t1+1)/2+t2*(t2+1)/2;
	}
	if(ans>=n)return 1;
	else return 0;
}
int main()
{
	scanf("%lld%lld",&n,&h);
	ll l=1,r=1e18+1;
	while(r-l>1)
	{
		ll mid=(l+r)/2;
		if(check(mid))r=mid;
		else l=mid;
	}
	if(check(l))printf("%lld\n",l);
	else printf("%lld\n",r);
	return 0;
}

### 回答1: #include <stdio.h> int main(){ //定义一个3*3的数组用来存储棋盘 int board[3][3]={0}; int x,y,turn=1; while (1){ //打印棋盘 printf("当前棋盘:\n"); for (x=0;x<3;x++){ for (y=0;y<3;y++){ printf("%d ",board[x][y]); } printf("\n"); } //根据turn的值来判断谁轮到落子 if (turn==1){ printf("轮到X落子,请输入落子的位置(x y):"); }else { printf("轮到O落子,请输入落子的位置(x y):"); } scanf("%d %d",&x,&y); //将落子位置的值设置为对应的值 board[x][y] = turn; //改变轮到谁落子 turn = -turn; //判断谁赢了 if (board[0][0]==board[1][1] && board[1][1]==board[2][2] && board[2][2]!=0){ printf("游戏结束,获胜者是%c\n",board[0][0]==1?'X':'O'); break; } if (board[2][0]==board[1][1] && board[1][1]==board[0][2] && board[0][2]!=0){ printf("游戏结束,获胜者是%c\n",board[2][0]==1?'X':'O'); break; } for (x=0;x<3;x++){ if (board[x][0]==board[x][1] && board[x][1]==board[x][2] && board[x][2]!=0){ printf("游戏结束,获胜者是%c\n", board[x][0] == 1 ? 'X' : 'O'); break; } if (board[0][x]==board[1][x] && board[1][x]==board[2][x] && board[2][x]!=0){ printf("游戏结束,获胜者是%c\n", board[0][x] == 1 ? 'X' : 'O'); break; } } } return 0; } ### 回答2: 为了回答这个问题,需要提供题目的具体要求和规则。由于提供的信息不够具体,无法为您提供准确的代码。但是,我可以给您一个简单的Tic-tac-toe游戏的示例代码,供您参考: ```c #include <stdio.h> #include <stdbool.h> // 判断游戏是否结束 bool isGameOver(char board[][3]) { // 判断每行是否有3个相同的棋子 for(int i = 0; i < 3; i++) { if(board[i][0] != '.' && board[i][0] == board[i][1] && board[i][0] == board[i][2]) { return true; } } // 判断每列是否有3个相同的棋子 for(int i = 0; i < 3; i++) { if(board[0][i] != '.' && board[0][i] == board[1][i] && board[0][i] == board[2][i]) { return true; } } // 判断对角线是否有3个相同的棋子 if(board[0][0] != '.' && board[0][0] == board[1][1] && board[0][0] == board[2][2]) { return true; } if(board[0][2] != '.' && board[0][2] == board[1][1] && board[0][2] == board[2][0]) { return true; } return false; } // 输出棋盘 void printBoard(char board[][3]) { for(int i = 0; i < 3; i++) { for(int j = 0; j < 3; j++) { printf("%c ", board[i][j]); } printf("\n"); } } int main() { char board[3][3]; // 初始化棋盘 for(int i = 0; i < 3; i++) { for(int j = 0; j < 3; j++) { board[i][j] = '.'; } } int player = 1; // 玩家1先下 int row, col; while(true) { printf("Player %d's turn:\n", player); printf("Row: "); scanf("%d", &row); printf("Column: "); scanf("%d", &col); // 判断输入是否合法 if(row < 0 || row >= 3 || col < 0 || col >= 3 || board[row][col] != '.') { printf("Invalid move. Try again.\n"); continue; } // 下棋 board[row][col] = (player == 1) ? 'X' : 'O'; // 输出棋盘 printBoard(board); // 判断游戏是否结束 if(isGameOver(board)) { printf("Player %d wins!\n", player); break; } // 切换玩家 player = (player == 1) ? 2 : 1; } return 0; } ``` 这段代码实现了一个简单的命令行下的Tic-tac-toe游戏。玩家1使用'X'棋子,玩家2使用'O'棋子。玩家依次输入行和列,下棋后更新棋盘,并判断游戏是否结束。当游戏结束时,会输出获胜者并结束游戏。 ### 回答3: 题目要求实现一个井字棋游戏的判断胜负函数。给定一个3x3的井字棋棋盘,用C语言编写一个函数,判断当前是否存在某个玩家获胜或者平局。 题目要求代码中定义一个3x3的字符数组board来表示棋盘,其中 'X' 表示玩家1在该位置放置了一个棋子, 'O' 表示玩家2在该位置放置了一个棋子, '.' 表示该位置没有棋子。 下面是实现此题的C语言代码: ```c #include <stdio.h> #include <stdbool.h> // 用于使用bool类型 bool checkWin(char board[3][3]) { // 检查每一行是否有获胜的情况 for (int row = 0; row < 3; row++) { if (board[row][0] == board[row][1] && board[row][1] == board[row][2] && board[row][0] != '.') { return true; } } // 检查每一列是否有获胜的情况 for (int col = 0; col < 3; col++) { if (board[0][col] == board[1][col] && board[1][col] == board[2][col] && board[0][col] != '.') { return true; } } // 检查对角线是否有获胜的情况 if ((board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[0][0] != '.') || (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[0][2] != '.')) { return true; } return false; // 没有获胜的情况 } int main() { char board[3][3]; // 存储棋盘状态 // 读取棋盘状态 for (int i = 0; i < 3; i++) { scanf("%s", board[i]); } // 调用检查胜负的函数,并输出结果 if (checkWin(board)) { printf("YES\n"); } else { printf("NO\n"); } return 0; } ``` 这个程序中定义了一个函数checkWin,用于检查是否有玩家获胜。遍历棋盘的每一行、每一列和对角线,判断是否有连续相同的字符且不为'.',如果有,则返回true;否则返回false。 在主函数main中,首先定义一个3x3的字符数组board,然后通过循环从标准输入中读取棋盘状态。接着调用checkWin函数进行胜负判断,并根据结果输出"YES"或者"NO"。最后返回0表示程序正常结束。 请注意,该代码只包含了检查胜负的功能,并没有包含其他如用户输入、判断平局等功能。如果需要完整的游戏代码,请告知具体要求。
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