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计算机科学概论第3版
原书第3版 Nell Dale&John Lewis 全景图 二进制数值和计数系统 数据表示法 门和电路 计算部件 问题求解和算法设计 低级程序设计语言 高级程序设计语言 抽象数据类型和算法 操作系统 文.pdf
2017-09-20
2D Apple Games by Tutorials 2.0.pdf
swift 3 and ios10 xcode8
So far, you’ve learned how to move and rotate SpriteKit nodes — a node being anything that appears onscreen — by manually setting their positions and rotations over time.
This do-it-yourself approach works and is quite powerful, but SpriteKit provides an easier way to move sprites incrementally: actions.
Actions allow you to do things like rotate, scale or change a sprite’s position over time — with only a single line of code! You can also chain actions together to create movement combinations quite easily.
In this chapter, you’ll learn all about SpriteKit actions as you add enemies, collectibles and basic gameplay logic to your game.
You’ll see how actions can simplify your game-coding life, and by the time you’ve finished this chapter, Zombie Conga will be action-packed!
2017-09-10
The_Swift_Apprentice pdf swift3 and ios10
Welcome to the Swift Apprentice, fully updated for Swift 3!
Since its release in 2014, Swift has gone through two major versions and is the
easiest way to get started developing for Apple's platforms: iOS, macOS, watchOS
and tvOS. Since becoming fully open source in late 2015, it has begun to spread to
other platforms, such as Linux.
Swift is a great choice for the beginning programmer, since Xcode offers a sandboxtype
environment where you can directly execute Swift statements to try out
various components of the language — without having to create a whole app first.
2017-09-10
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