<p>/* Copyright (c) 2014, 烟台大学计算机学院
* All rights reserved.
* 文件名称:test.cpp
* 作 者:刘佳琦
* 完成日期:2015年 5 月 23 日
* 版 本 号:v1.0
*
* 问题描述:(1)先建立一个Point(点)类,包含数据成员x,y(坐标点);
(2)以Point为基类,派生出一个Circle(圆)类,增加数据成员(半径),基类的成员表示圆心;
(3)编写上述两类中的构造、析构函数及必要运算符重载函数(本项目主要是输入输出);
(4)定义友元函数int locate,判断点p与圆的位置关系(返回值<0圆内,==0圆上,>0 圆外);
(5)在圆类上重载关系运算符(6种),使之能够按圆的面积比较两个圆的大小。自编main函数完成测试。
* 程序输入:
* 程序输出:
*/
#include <iostream>
#include<Cmath>
using namespace std;
class Point
{
public:
Point(double a=0,double b=0):x(a),y(b) {}
double distance(const Point &p) const;
friend ostream & operator<<(ostream &,const Point &);
protected:
double x,y;
};
double Point::distance(const Point &p) const //求距离
{
double dx = x-p.x;
double dy = y-p.y;
return sqrt(dx*dx+dy*dy);
}
ostream & operator<<(ostream &output,const Point &p)
{
output<<"["<<p.x<<","<<p.y<<"]"<<endl;
return output;
}</p><p>class Circle:public Point
{
public:
Circle(double a=0,double b=0,double r=0): Point(a,b),radius(r) { }
double area ( ) const;
friend ostream &operator<<(ostream &,const Circle &);
friend int locate(const Point &p, const Circle &c);
bool operator>(const Circle &);
bool operator<(const Circle &);
bool operator>=(const Circle &);
bool operator<=(const Circle &);
bool operator==(const Circle &);
bool operator!=(const Circle &);
protected:
double radius;
};
//判断点p在圆内、圆c内或圆c外
int locate(const Point &p, const Circle &c)
{
const Point cp(c.x,c.y); //圆心
double d = cp.distance(p);
if (abs(d - c.radius) < 1e-7)
return 0; //相等
else if (d < c.radius)
return -1; //圆内
else
return 1; //圆外
}
//计算圆面积
double Circle::area( ) const
{
return 3.14159*radius*radius;
}</p><p>//重载运算符“<<”,使之按规定的形式输出圆的信息
ostream &operator<<(ostream &output,const Circle &c)
{
output<<"Center=["<<c.x<<", "<<c.y<<"], r="<<c.radius;
return output;
}</p><p>//重载关系运算符(种)运算符,使之能够按圆的面积比较两个圆的大小;
bool Circle::operator>(const Circle &c)
{
return (this->radius - c.radius) > 1e-7;
}</p><p>bool Circle::operator<(const Circle &c)
{
return (c.radius - this->radius) > 1e-7;
}</p><p>bool Circle::operator>=(const Circle &c)
{
return !(*this < c);
}</p><p>bool Circle::operator<=(const Circle &c)
{
return !(*this > c);
}</p><p>bool Circle::operator==(const Circle &c)
{
return abs(this->radius - c.radius) < 1e-7;
}</p><p>bool Circle::operator!=(const Circle &c)
{
return abs(this->radius - c.radius) > 1e-7;
}</p><p>int main( )
{
Circle c1(3,2,4),c2(4,5,5); //c2应该大于c1
Point p1(1,1),p2(3,-2),p3(7,3); //分别位于c1内、上、外
cout<<"点p1: "<<p1;
cout<<"点p1在圆c1之"<<((locate(p1, c1)>0)?"外":((locate(p1, c1)<0)?"内":"上"))<<endl;
cout<<"点p2: "<<p2;
cout<<"点p2在圆c1之"<<((locate(p2, c1)>0)?"外":((locate(p2, c1)<0)?"内":"上"))<<endl;
cout<<"点p3: "<<p3;
cout<<"点p3在圆c1之"<<((locate(p3, c1)>0)?"外":((locate(p3, c1)<0)?"内":"上"))<<endl;
cout<<"圆c1( "<<c1<<" )的面积是 "<<c1.area()<<endl;
cout<<"圆c2( "<<c2<<" )的面积是 "<<c2.area()<<endl;
cout<<"圆c1 ";;
if(c1>c2) cout<<"大于, ";
if(c1<c2) cout<<"小于, ";
if(c1>=c2) cout<<"大于等于, ";
if(c1<=c2) cout<<"小于等于, ";
if(c1==c2) cout<<"等于, ";
if(c1!=c2) cout<<"不等于, ";
cout<<"圆c2"<<endl;</p><p> return 0;
}</p>
运行结果:
学习心得:
重载的知识到这里又忘记了...真是一种深深的无力感,比较大小模仿了以前的分数类,突然回忆起做那个程序的抓狂(因为太长了,甚至当时还想有没有一个函数模板,只用改变符号,不用把它们再写一遍...)学前忘后的,幸好还有巩固的机会,le-7的判断大小的方法真是好久没用了,看了贺老的程序才回忆起来,不然完全没想到,东西不用生疏的真的很快。