由于“app”可以涵盖许多不同的平台和框架,我会为你提供几种常见平台和语言的基本框架或示例代码。请注意,这些示例仅用于说明如何开始一个基本的app项目,而不是完整的、可运行的应用。

在这里插入图片描述

Android (Java/Kotlin)cnavmall.cn
Java示例(仅Activity部分):

java
public class MainActivity extends AppCompatActivity {

@Override  
protected void onCreate(Bundle savedInstanceState) {  
    super.onCreate(savedInstanceState);  
    setContentView(R.layout.activity_main);  

    // 初始化UI组件等  
}  

}
Kotlin示例(同样仅Activity部分):

kotlin
class MainActivity : AppCompatActivity() {

override fun onCreate(savedInstanceState: Bundle?) {  
    super.onCreate(savedInstanceState)  
    setContentView(R.layout.activity_main)  

    // 初始化UI组件等  
}  

}
iOS (Swift/Objective-C)
Swift示例(仅ViewController部分):

swift
import UIKit

class ViewController: UIViewController {

override func viewDidLoad() {  
    super.viewDidLoad()  
    // Do any additional setup after loading the view.  
}  

}
Objective-C示例(同样仅ViewController部分):

objc
#import “ViewController.h”

@interface ViewController ()

@end

@implementation ViewController

  • (void)viewDidLoad {
    [super viewDidLoad];
    // Do any additional setup after loading the view.
    }

@end
Flutter (Dart)
Flutter示例(完整的Dart文件):

dart
import ‘package:flutter/material.dart’;

void main() {
runApp(MyApp());
}

class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: ‘Flutter Demo’,
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: ‘Flutter Demo Home Page’),
);
}
}

class MyHomePage extends StatefulWidget {
MyHomePage({Key? key, required this.title}) : super(key: key);

final String title;

@override
_MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State {
int _counter = 0;

void _incrementCounter() {
setState(() {
_counter++;
});
}

@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Text(
‘You have pushed the button this many times:’,
),
Text(
‘$_counter’,
style: Theme.of(context).textTheme.headline4,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: ‘Increment’,
child: Icon(Icons.add),
),
);
}
}
React Native (JavaScript/TypeScript)
JavaScript示例(仅组件部分):

jsx
import React from ‘react’;
import { View, Text, Button } from ‘react-native’;

const App = () => {
const [count, setCount] = React.useState(0);

const increment = () => {
setCount(count + 1);
};

return (

You pressed the button {count} times


);
};

export default App;
TypeScript示例(与上面的JavaScript示例类似,但使用TypeScript语法):

tsx
import React, { useState } from ‘react’;
import { View, Text, Button } from ‘react-native’;

const App: React.FC = () => {
const [count, setCount] = useState(0);

const increment = () => {
setCount(count + 1);
};

return (

You pressed
由于“app”可以涵盖许多不同的平台和框架,我会为你提供几种常见平台和语言的基本框架或示例代码。请注意,这些示例仅用于说明如何开始一个基本的app项目,而不是完整的、可运行的应用。

Android (Java/Kotlin)
Java示例(仅Activity部分):

java
public class MainActivity extends AppCompatActivity {

@Override  
protected void onCreate(Bundle savedInstanceState) {  
    super.onCreate(savedInstanceState);  
    setContentView(R.layout.activity_main);  

    // 初始化UI组件等  
}  

}
Kotlin示例(同样仅Activity部分):

kotlin
class MainActivity : AppCompatActivity() {

override fun onCreate(savedInstanceState: Bundle?) {  
    super.onCreate(savedInstanceState)  
    setContentView(R.layout.activity_main)  

    // 初始化UI组件等  
}  

}
iOS (Swift/Objective-C)
Swift示例(仅ViewController部分):

swift
import UIKit

class ViewController: UIViewController {

override func viewDidLoad() {  
    super.viewDidLoad()  
    // Do any additional setup after loading the view.  
}  

}
Objective-C示例(同样仅ViewController部分):

objc
#import “ViewController.h”

@interface ViewController ()

@end

@implementation ViewController

  • (void)viewDidLoad {
    [super viewDidLoad];
    // Do any additional setup after loading the view.
    }

@end
Flutter (Dart)
Flutter示例(完整的Dart文件):

dart
import ‘package:flutter/material.dart’;

void main() {
runApp(MyApp());
}

class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: ‘Flutter Demo’,
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: ‘Flutter Demo Home Page’),
);
}
}

class MyHomePage extends StatefulWidget {
MyHomePage({Key? key, required this.title}) : super(key: key);

final String title;

@override
_MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State {
int _counter = 0;

void _incrementCounter() {
setState(() {
_counter++;
});
}

@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Text(
‘You have pushed the button this many times:’,
),
Text(
‘$_counter’,
style: Theme.of(context).textTheme.headline4,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: ‘Increment’,
child: Icon(Icons.add),
),
);
}
}
React Native (JavaScript/TypeScript)
JavaScript示例(仅组件部分):

jsx
import React from ‘react’;
import { View, Text, Button } from ‘react-native’;

const App = () => {
const [count, setCount] = React.useState(0);

const increment = () => {
setCount(count + 1);
};

return (

You pressed the button {count} times


);
};

export default App;
TypeScript示例(与上面的JavaScript示例类似,但使用TypeScript语法):

tsx
import React, { useState } from ‘react’;
import { View, Text, Button } from ‘react-native’;

const App: React.FC = () => {
const [count, setCount] = useState(0);

const increment = () => {
setCount(count + 1);
};

return (

You pressed

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