Diffrenece between process and thread

A process is an executing instance of an application. What does that mean? Well, for example, when you double-click the Microsoft Word icon, you start a process that runs Word. A thread is a path of execution withina process. Also, a process can contain multiple threads. When you start Word, the operating system creates a process and begins executing the primary thread of that process.

It’s important to note that a thread can do anything a process can do. But since a process can consist of multiple threads, a thread could be considered a ‘lightweight’ process. Thus, the essential difference between a thread and a process is the work that each one is used to accomplish. Threads are used for small tasks, whereas processes are used for more ‘heavyweight’ tasks – basically the execution of applications.

Another difference between a thread and a process is that threads within the same process share the same address space, whereas different processes do not. This allows threads to read from and write to the same data structures and variables, and also facilitates communication between threads. Communication between processes – also known as IPC, or inter-process communication – is quite difficult and resource-intensive.

MultiThreading

Threads, of course, allow for multi-threading. A common example of the advantage of multithreading is the fact that you can have a word processor that prints a document using a background thread, but at the same time another thread is running that accepts user input, so that you can type up a new document.

If we were dealing with an application that uses only one thread, then the application would only be able to do one thing at a time – so printing and responding to user input at the same time would not be possible in a single threaded application.

Each process has it’s own address space, but the threads within the same process share that address space. Threads also share any other resources within that process. This means that it’s very easy to share data amongst threads, but it’s also easy for the threads to step on each other, which can lead to bad things.

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Multithreaded programs must be carefully programmed to prevent those bad things from happening. Sections of code that modify data structures shared by multiple threads are called critical sections. When a critical section is running in one thread it’s extremely important that no other thread be allowed into that critical section. This is called synchronization, which we wont get into any further over here. But, the point is that multithreading requires careful programming.

Also, context switching between threads is generally less expensive than in processes. And finally, the overhead (the cost of communication) between threads is very low relative to processes.

One way of looking at a process is that it is a way to group related resources together. A process has an address space containing program text and data, as well as other resources. These resource may include open files, child processes, pending alarms, signal handlers, accounting information, and more. By putting them together in the form of a process, they can be managed more easily. The other concept a process has is a thread of execution, usually shortened to just thread. The thread has a program counter that keeps track of which instruc­tion to execute next. It has registers, which hold its current working variables. It has a stack, which contains the execution history, with one frame for each proce­dure called but not yet returned from. Although a thread must execute in some process, the thread and its process are different concepts and can be treated sepa­rately. Processes are used to group resources together; threads are the entities scheduled for execution on the CPU.

Further down he provides the following table:

Per process items             | Per thread items
------------------------------|-----------------
Address space                 | Program counter
Global variables              | Registers
Open files                    | Stack
Child processes               | State
Pending alarms                |
Signals and signal handlers   |

Here’s a summary of the differences between threads and processes:

1. Threads are easier to create than processes since they 
don't require a separate address space.
						
2. Multithreading requires careful programming since threads 
share data strucures that should only be modified by one thread
at a time.  Unlike threads, processes don't share the same 
address space.
						
3.  Threads are considered lightweight because they use far 
less resources than processes.
						
4.  Processes are independent of each other.  Threads, since they share the same address space are interdependent, so caution 
must be taken so that different threads don't step on each other.  This is really another way of stating #2 above.
						
5.  A process can consist of multiple threads.
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