Android4.0为all app图标加背景图

修改位置:Launcher2/src/com/android/launcher2/Utilities.java

    /**
     * Returns a bitmap suitable for the all apps view.
     */
    static Bitmap createIconBitmap(Drawable icon, Context context) {
        synchronized (sCanvas) { // we share the statics :-(
            if (sIconWidth == -1) {
                initStatics(context);
            }

            int width = sIconWidth;
            int height = sIconHeight;

            if (icon instanceof PaintDrawable) {
                PaintDrawable painter = (PaintDrawable) icon;
                painter.setIntrinsicWidth(width);
                painter.setIntrinsicHeight(height);
            } else if (icon instanceof BitmapDrawable) {
                // Ensure the bitmap has a density.
                BitmapDrawable bitmapDrawable = (BitmapDrawable) icon;
                Bitmap bitmap = bitmapDrawable.getBitmap();
                if (bitmap.getDensity() == Bitmap.DENSITY_NONE) {
                    bitmapDrawable.setTargetDensity(context.getResources().getDisplayMetrics());
                }
            }
            int sourceWidth = icon.getIntrinsicWidth();
            int sourceHeight = icon.getIntrinsicHeight();
            if (sourceWidth > 0 && sourceHeight > 0) {
                // There are intrinsic sizes.
                if (width < sourceWidth || height < sourceHeight) {
                    // It's too big, scale it down.
                    final float ratio = (float) sourceWidth / sourceHeight;
                    if (sourceWidth > sourceHeight) {
                        height = (int) (width / ratio);
                    } else if (sourceHeight > sourceWidth) {
                        width = (int) (height * ratio);
                    }
                } else if (sourceWidth < width && sourceHeight < height) {
                    // Don't scale up the icon
                    width = sourceWidth;
                    height = sourceHeight;
                }
            }

            // no intrinsic size --> use default size
            int textureWidth = sIconTextureWidth;
            int textureHeight = sIconTextureHeight;

            final Bitmap bitmap = Bitmap.createBitmap(textureWidth, textureHeight,
                    Bitmap.Config.ARGB_8888);
            final Canvas canvas = sCanvas;
            canvas.setBitmap(bitmap);

            final int left = (textureWidth-width) / 2;
            final int top = (textureHeight-height) / 2;

            @SuppressWarnings("all") // suppress dead code warning
            final boolean debug = false;
            if (debug) {
                // draw a big box for the icon for debugging
                canvas.drawColor(sColors[sColorIndex]);
                if (++sColorIndex >= sColors.length) sColorIndex = 0;
                Paint debugPaint = new Paint();
                debugPaint.setColor(0xffcccc00);
                canvas.drawRect(left, top, left+width, top+height, debugPaint);
            }
            
            //增加背景图片
			int model = context.getSharedPreferences("models",
					Context.MODE_PRIVATE).getInt("MODEL", 0);
			if (model > 0) {
				TypedArray iconbacks = context.getResources().obtainTypedArray(
						R.array.iconbacks);
				Bitmap backBitmap = BitmapFactory.decodeResource(
						context.getResources(),
						iconbacks.getResourceId(model, R.drawable.app_back_1));
				int backWidth = backBitmap.getWidth();
				int backHeight = backBitmap.getHeight();
				if(backWidth != sIconWidth || backHeight != sIconHeight){
					Matrix matrix = new Matrix();
					matrix.postScale((float)sIconWidth/backWidth, (float)sIconHeight/backHeight);
					canvas.drawBitmap(Bitmap.createBitmap(backBitmap, 0, 0, backWidth, backHeight, matrix, true),
							0.0f, 0.0f, null);
				}else{
					canvas.drawBitmap(backBitmap, 0.0f, 0.0f, null);
				}
				
			}

            sOldBounds.set(icon.getBounds());
            icon.setBounds(left, top, left+width, top+height);
            icon.draw(canvas);
            icon.setBounds(sOldBounds);
            canvas.setBitmap(null);

            return bitmap;
        }
    }


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