抽奖计算法

    /**
     * 抽奖算法
     */
    public Prize ownPrize(List<Prize> prizes) {
        // Number of prizes
        int length = prizes.size();
        // Every prize has the same rate?
        boolean sameRate = true;
        // the rate of every prize
        int[] rates = new int[length];
        // the first invoker's weight
        int firstRate = prizes.get(0).getPrizeLottery();
        rates[0] = firstRate;
        // The sum of rate
        int totalWeight = firstRate;
        for (int i = 1; i < length; i++) {
            int rate = prizes.get(i).getPrizeLottery();
            // save for later use
            rates[i] = rate;
            // Sum
            totalWeight += rate;
            if (sameRate && rate != firstRate) {
                sameRate = false;
            }
        }
        if (totalWeight > 0 && !sameRate) {
            // If (not every prize item has the same rate & at least one prize item's rate>0),
            // select randomly based on totalRate.
            int offset = ThreadLocalRandom.current().nextInt(totalWeight);
            // Return a prize item based on the random value.
            for (int i = 0; i < length; i++) {
                offset -= rates[i];
                if (offset < 0) {
                    return prizes.get(i);
                }
            }
        }
        // If all prize items have the same rate value or totalRate=0, return evenly.
        return prizes.get(ThreadLocalRandom.current().nextInt(length));
    }
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