先在.h里面定义一个变量CGPoint startPoint;然后在.m里面加入下面两个方法:
- (void)touchesBegan:(NSSet*)touches withEvent:(UIEvent*)event
{
//保存触摸起始点位置
CGPoint point=[[touches anyObject] locationInView:self];
startPoint=point;
//该view置于最前
[[self superview] bringSubviewToFront:self];
}
- (void)touchesMoved:(NSSet*)touches withEvent:(UIEvent*)event
{
//计算位移=当前位置-起始位置
CGPoint point=[[touches anyObject] locationInView:self];
float dx=point.x-startPoint.x;
float dy=point.y-startPoint.y;
//计算移动后的view中心点
CGPoint newcenter=CGPointMake(self.center.x+dx,self.center.y+dy);
/*限制用户不可将视图托出屏幕*/
float halfx=CGRectGetMidX(self.bounds);
//x坐标左边界
newcenter.x=MAX(halfx,newcenter.x);
//x坐标右边界
newcenter.x=MIN(self.superview.bounds.size.width-halfx,newcenter.x);
//y坐标同理
float halfy=CGRectGetMidY(self.bounds);
newcenter.y=MAX(halfy,newcenter.y);
newcenter.y=MIN(self.superview.bounds.size.height-halfy,newcenter.y);
//移动view
self.center=newcenter;
}