BOOL bAudioInputAvailable = NO;
AVAudioSession *audioSession = [AVAudioSession sharedInstance];
if ([[UIDevice currentDevice].systemVersion floatValue] >= 6.0) {
bAudioInputAvailable = [audioSession isInputAvailable];
}
else
{
bAudioInputAvailable = [audioSession inputIsAvailable];
}
转载于:https://www.cnblogs.com/skyry/p/5114554.html