概述
本文续自:Android 11 的状态栏的隐藏
PS
本文虽然同属于SystemUI, 但目前并 没有 打算整理成专橍或撰写一个系列的想法.
仅仅为了记录一些过程, 留下那些容易被遗忘的点滴.
开始下拉时状态栏图标被隐藏
状态橍的图标在用户开始触摸(ACTION_DOWN)后, 会开始展开, 显示扩展面板, 同时, 隐藏状态橍上的通知和状态图标. 在手机上表现有可能不同, 在android 13上, 在点击没有作用, 只有下拉一定的距离,才会开始隐藏.
device-2022-12-21-190046
隐藏从触摸下按开始, 参照下图:
忽略过程代码, 直接上最后一部分:
frameworks/base/packages/SystemUI//src/com/android/systemui/statusbar/phone/CollapsedStatusBarFragment.java
@Override
public void disable(int displayId, int state1, int state2, boolean animate) {
if (displayId != getContext().getDisplayId()) {
return;
}
state1 = adjustDisableFlags(state1);
final int old1 = mDisabled1;
final int diff1 = state1 ^ old1;
mDisabled1 = state1;
if ((diff1 & DISABLE_SYSTEM_INFO) != 0) {
if ((state1 & DISABLE_SYSTEM_INFO) != 0) {
hideSystemIconArea(animate);
hideOperatorName(animate);
} else {
showSystemIconArea(animate);
showOperatorName(animate);
}
}
if ((diff1 & DISABLE_NOTIFICATION_ICONS) != 0) {
if ((state1 & DISABLE_NOTIFICATION_ICONS) != 0) {
hideNotificationIconArea(animate);
} else {
showNotificationIconArea(animate);
}
}
// The clock may have already been hidden, but we might want to shift its
// visibility to GONE from INVISIBLE or vice versa
if ((diff1 & DISABLE_CLOCK) != 0 || mClockView.getVisibility() != clockHiddenMode()) {
if ((state1 & DISABLE_CLOCK) != 0) {
hideClock(animate);
} else {
showClock(animate);
}
}
}
protected int adjustDisableFlags(int state) {
boolean headsUpVisible = mStatusBarComponent.headsUpShouldBeVisible();
if (headsUpVisible) {
state |= DISABLE_CLOCK;
}
if (!mKeyguardStateController.isLaunchTransitionFadingAway()
&& !mKeyguardStateController.isKeyguardFadingAway()
&& shouldHideNotificationIcons()
&& !(mStatusBarStateController.getState() == StatusBarState.KEYGUARD
&& headsUpVisible)) {
state |= DISABLE_NOTIFICATION_ICONS;
state |= DISABLE_SYSTEM_INFO;
state |= DISABLE_CLOCK;
}
if (mNetworkController != null && EncryptionHelper.IS_DATA_ENCRYPTED) {
if (mNetworkController.hasEmergencyCryptKeeperText()) {
state |= DISABLE_NOTIFICATION_ICONS;
}
if (!mNetworkController.isRadioOn()) {
state |= DISABLE_SYSTEM_INFO;
}
}
// The shelf will be hidden when dozing with a custom clock, we must show notification
// icons in this occasion.
if (mStatusBarStateController.isDozing()
&& mStatusBarComponent.getPanelController().hasCustomClock()) {
state |= DISABLE_CLOCK | DISABLE_SYSTEM_INFO;
}
return state;
}
关于CollapsedStatusBarFragment
在读到CollapsedStatusBarFragment相关代码的时候, 一时没办法把Fragment与SystemUI串联起来, 这源于传统Fragment的使用习惯: 在Activity中, 获取一个FragmentManager, 创建各种Fragment, 调用replace, show, hide…
难道SystemUI也吃这一套? 状态栏和导航栏不一直是通过WindowManager.addView()直接往里面丢的么!
CollapsedStatusBarFragment 本身没什么特别的, 它只是一个android.app.Fragment, 没有特殊的地方, 特殊的是FragmentController, 它与传统的Fragment使用方法完全不同, 参考 frameworks/base/packages/SystemUI/src/com/android/systemui/fragments/FragmentHostManager.java
编写一段测试代码, 以便更直观了解它的用法:
public class TestActivity extends Activity{
void testFragmentController(Context ctx, Handler h, int winAnim){
if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.M) {
FragmentController fragCtrl = FragmentController.createController(new FragmentHostCallback<Object>(ctx, h, 0) {
@Override
public Object onGetHost() {
return null;
}
@Override
public <T extends View> T onFindViewById(int id) {
return findViewById(id);
}
});
//java.lang.IllegalStateException: Activity has been destroyed
// at android.app.FragmentManagerImpl.enqueueAction(FragmentManager.java:1913)
fragCtrl.attachHost(null);
fragCtrl.dispatchCreate();
fragCtrl.dispatchStart();
fragCtrl.dispatchResume();
//java.lang.IllegalArgumentException: No view found for id 0x7f08007c (com.android.factorytest:id/flRoot) for fragment SimpleFragment{2b5da47 #0 id=0x7f08007c}
fragCtrl.getFragmentManager()
.beginTransaction()
.replace(R.id.flRoot, new SimpleFragment())
.commit();
}
}
public static class SimpleFragment extends Fragment{
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
TextView tv = new TextView(getActivity());
tv.setLayoutParams(new ViewGroup.LayoutParams(UiTools.MATCH_PARENT, UiTools.MATCH_PARENT));
tv.setText("FragmentController");
tv.setTextSize(36);
return tv;
}
}
}
重点关注代码中的createController和FragmentHostCallback, 当创建完成后, 便可以通过 FragmentController的getFragmentManager获取FragmentManager, 接下来就是熟悉的操作, 不多描述.
下拉通知黑色背景
在下拉通知面板的过程中, 存在两部分的半透明背景, 第一部分(上)比较明显, 第二部分比较隐藏晦.
效果如下图:
这是一个自定义的View, 从layout文件中可以找到它: ScrimView
frameworks/base/packages/SystemUI/res/layout/super_notification_shade.xml
<com.android.systemui.statusbar.phone.NotificationShadeWindowView
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:sysui="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:fitsSystemWindows="true">
<!-- 省略代码 -->
<com.android.systemui.statusbar.ScrimView
android:id="@+id/scrim_behind"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:importantForAccessibility="no"
sysui:ignoreRightInset="true"
/>
frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/ScrimView.java
diff --git a/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/ScrimView.java b/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/ScrimView.java
index 7f30009cda..907d58c267 100644
--- a/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/ScrimView.java
+++ b/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/ScrimView.java
@@ -69,7 +69,7 @@ public class ScrimView extends View {
@Override
protected void onDraw(Canvas canvas) {
- if (mDrawable.getAlpha() > 0) {
+ if (false && mDrawable.getAlpha() > 0) {//强制不进行绘制, 就不会出现半透明背景
mDrawable.draw(canvas);
}
}
第二部分只有在下拉到底部时才会出现(不仔细分辨很难看出来):
同样, 来自另一个自定义控件:AlphaOptimizedView
frameworks\base\packages\SystemUI\res\layout\status_bar_expanded.xml
<com.android.systemui.statusbar.AlphaOptimizedView
android:id="@+id/qs_navbar_scrim"
android:layout_height="66dp"
android:layout_width="match_parent"
android:layout_gravity="bottom"
android:visibility="invisible"
android:background="@drawable/qs_navbar_scrim" />
扩展
Dagger, 绕得脑壳疼, 记录下out下的路径
out/soong/.intermediates/frameworks/base/packages/SystemUI/SystemUI-core/android_common/kapt/gen/sources/com/android/systemui/dagger/DaggerSystemUIRootComponent.java
public final class DaggerSystemUIRootComponent implements SystemUIRootComponent {
private Provider<SystemUIRootComponent> systemUIRootComponentProvider;
this.systemUIRootComponentProvider = InstanceFactory.create((SystemUIRootComponent) this);
private Provider<FragmentService> fragmentServiceProvider;
this.fragmentServiceProvider =
DoubleCheck.provider(
FragmentService_Factory.create(
systemUIRootComponentProvider, provideConfigurationControllerProvider));
}
frameworks/base/packages/SystemUI/src/com/android/systemui/SystemUIAppComponentFactory.java
@NonNull
@Override
public Application instantiateApplicationCompat(
@NonNull ClassLoader cl, @NonNull String className)
throws InstantiationException, IllegalAccessException, ClassNotFoundException {
Application app = super.instantiateApplicationCompat(cl, className);
if (app instanceof ContextInitializer) {
((ContextInitializer) app).setContextAvailableCallback(
context -> {
SystemUIFactory.createFromConfig(context);
SystemUIFactory.getInstance().getRootComponent().inject(
SystemUIAppComponentFactory.this);
}
);
}
return app;
}
frameworks/base/packages/SystemUI/src/com/android/systemui/SystemUIFactory.java
private void init(Context context) {
mRootComponent = buildSystemUIRootComponent(context);
// Every other part of our codebase currently relies on Dependency, so we
// really need to ensure the Dependency gets initialized early on.
Dependency dependency = new Dependency();
mRootComponent.createDependency().createSystemUI(dependency);
dependency.start();
}
public static void createFromConfig(Context context) {
if (mFactory != null) {
return;
}
final String clsName = context.getString(R.string.config_systemUIFactoryComponent);
if (clsName == null || clsName.length() == 0) {
throw new RuntimeException("No SystemUIFactory component configured");
}
try {
Class<?> cls = null;
cls = context.getClassLoader().loadClass(clsName);
mFactory = (SystemUIFactory) cls.newInstance();
mFactory.init(context);
} catch (Throwable t) {
Log.w(TAG, "Error creating SystemUIFactory component: " + clsName, t);
throw new RuntimeException(t);
}
}
frameworks/base/packages/SystemUI/src/com/android/systemui/Dependency.java
@Inject Lazy<FragmentService> mFragmentService;
protected void start() {
mProviders.put(FragmentService.class, mFragmentService::get);
}
frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/StatusBar.java
FragmentHostManager.get(mPhoneStatusBarWindow)
frameworks/base/packages/SystemUI/src/com/android/systemui/fragments/FragmentHostManager.java
public static FragmentHostManager get(View view) {
try {
return Dependency.get(FragmentService.class).getFragmentHostManager(view);
} catch (ClassCastException e) {
// TODO: Some auto handling here?
throw e;
}
}
frameworks/base/packages/SystemUI/src/com/android/systemui/fragments/FragmentService.java
public FragmentHostManager getFragmentHostManager(View view) {
View root = view.getRootView();
FragmentHostState state = mHosts.get(root);
if (state == null) {
state = new FragmentHostState(root);
mHosts.put(root, state);
}
return state.getFragmentHostManager();
}
参考
SystemUI源码分析之PhoneStatusBar初始化布局简单分析
Android SystemUI 状态栏网络图标显示分析(Android 11)
SystemUI之状态图标控制
Android 8.0 SystemUI(三):一说顶部 StatusBar
Android 8.0 SystemUI(四):二说顶部 StatusBar
Dagger 基础知识
在 Android 应用中使用 Dagger