Write a program to find the node at which the intersection of two singly linked lists begins.
For example, the following two linked lists:
A: a1 → a2 ↘ c1 → c2 → c3 ↗ B: b1 → b2 → b3
begin to intersect at node c1.
Notes:
- If the two linked lists have no intersection at all, return
null
. - The linked lists must retain their original structure after the function returns.
- You may assume there are no cycles anywhere in the entire linked structure.
- Your code should preferably run in O(n) time and use only O(1) memory.
/**
* Definition for singly-linked list.
* struct ListNode {
* int val;
* ListNode *next;
* ListNode(int x) : val(x), next(NULL) {}
* };
*/
class Solution {
public:
ListNode *getIntersectionNode(ListNode *headA, ListNode *headB) {
if(headA == NULL || headB == NULL)
return NULL;
// Find the length of list A and record the last node of list A.
int lenA = 1;
ListNode *lastA = headA;
while(lastA != NULL && lastA->next != NULL) {
lenA ++;
lastA = lastA->next;
}
// Find the length of list B and record the last node of list B.
int lenB = 1;
ListNode *lastB = headB;
while(lastB != NULL && lastB->next != NULL) {
lenB ++;
lastB = lastB->next;
}
// No intersaction.
if(lastA != lastB)
return NULL;
// Skip the front nodes of the longer list, then move with the same speed.
// The first time the two cursors meet is the intersaction node.
lastA = headA;
lastB = headB;
if(lenA > lenB) {
lenA -= lenB;
for(int ii = 0; ii < lenA; ii ++) {
lastA = lastA->next;
}
}
else {
lenB -=lenA;
for(int ii = 0; ii < lenB; ii ++) {
lastB = lastB->next;
}
}
while(lastA != NULL && lastB != NULL && lastA != lastB) {
lastA = lastA->next;
lastB = lastB->next;
}
return lastA;
}
};