Python
python
import random
def guess_number(): jxhcwhyp.com
secret_number = random.randint(1, 100)
guess = None
attempts = 0
while guess != secret_number:
guess = int(input("猜一个1到100之间的数字: "))
attempts += 1
if guess < secret_number:
print("太小了!")
elif guess > secret_number:
print("太大了!")
print(f"恭喜你,猜对了!数字是 {secret_number},你一共猜了 {attempts} 次。")
guess_number()
JavaScript (HTML + JavaScript)
HTML部分:
html
javascript
let secretNumber = Math.floor(Math.random() * 100) + 1;
let attempts = 0;
let guessInput = document.getElementById(‘guess’);
let feedback = document.getElementById(‘feedback’);
function checkGuess() {
let guess = parseInt(guessInput.value);
attempts++;
if (isNaN(guess)) {
feedback.textContent = "请输入一个数字!";
return;
}
if (guess === secretNumber) {
feedback.textContent = `恭喜你,猜对了!数字是 ${secretNumber},你一共猜了 ${attempts} 次。`;
} else if (guess < secretNumber) {
feedback.textContent = "太小了!";
} else {
feedback.textContent = "太大了!";
}
guessInput.value = '';
}
Java (Swing GUI)
由于Java的GUI代码较长,这里只提供核心部分的伪代码。你需要使用Swing或JavaFX等库来创建完整的GUI。
java
import javax.swing.;
import java.awt.;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.Random;
public class GuessNumberGame extends JFrame {
private int secretNumber;
private int attempts = 0;
private JTextField guessField;
private JLabel feedbackLabel;
// ... (其他初始化代码,如设置窗口大小、布局等)
public GuessNumberGame() {
Random rand = new Random();
secretNumber = rand.nextInt(100) + 1;
// ... (添加文本框、按钮、标签等组件到窗口中)
JButton guessButton = new JButton("猜");
guessButton.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
int guess = Integer.parseInt(guessField.getText());
attempts++;
// ... (更新反馈标签的文本,检查猜测是否正确)
}
});
// ... (将按钮添加到窗口中,并显示窗口)
}
public static void main(String[] args) {
SwingUtilities.invokeLater(GuessNumberGame::new);
}
}
由于篇幅限制,我无法为所有编程语言都提供完整的游戏代码,但我可以为几种常见的编程语言(如Python、JavaScript、Java)提供简单的游戏代码示例。这里我们将使用一个简单的“猜数字”游戏作为例子。
Python
python
import random
def guess_number():
secret_number = random.randint(1, 100)
guess = None
attempts = 0
while guess != secret_number:
guess = int(input("猜一个1到100之间的数字: "))
attempts += 1
if guess < secret_number:
print("太小了!")
elif guess > secret_number:
print("太大了!")
print(f"恭喜你,猜对了!数字是 {secret_number},你一共猜了 {attempts} 次。")
guess_number()
JavaScript (HTML + JavaScript)
HTML部分:
html
javascript
let secretNumber = Math.floor(Math.random() * 100) + 1;
let attempts = 0;
let guessInput = document.getElementById(‘guess’);
let feedback = document.getElementById(‘feedback’);
function checkGuess() {
let guess = parseInt(guessInput.value);
attempts++;
if (isNaN(guess)) {
feedback.textContent = "请输入一个数字!";
return;
}
if (guess === secretNumber) {
feedback.textContent = `恭喜你,猜对了!数字是 ${secretNumber},你一共猜了 ${attempts} 次。`;
} else if (guess < secretNumber) {
feedback.textContent = "太小了!";
} else {
feedback.textContent = "太大了!";
}
guessInput.value = '';
}
Java (Swing GUI)
由于Java的GUI代码较长,这里只提供核心部分的伪代码。你需要使用Swing或JavaFX等库来创建完整的GUI。
java
import javax.swing.;
import java.awt.;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.Random;
public class GuessNumberGame extends JFrame {
private int secretNumber;
private int attempts = 0;
private JTextField guessField;
private JLabel feedbackLabel;
// ... (其他初始化代码,如设置窗口大小、布局等)
public GuessNumberGame() {
Random rand = new Random();
secretNumber = rand.nextInt(100) + 1;
// ... (添加文本框、按钮、标签等组件到窗口中)
JButton guessButton = new JButton("猜");
guessButton.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
int guess = Integer.parseInt(guessField.getText());
attempts++;
// ... (更新反馈标签的文本,检查猜测是否正确)
}
});
// ... (将按钮添加到窗口中,并显示窗口)
}
public static void main(String[] args) {
SwingUtilities.invokeLater(GuessNumberGame::new);
}
}