举个例子,很快就明白:
LoginDlg.cpp
#include "stdafx.h"
#include "LoginDlg.h"
//下面在源文件cpp文件里定义了4个全局变量,包含了两个控件变量
int Iden;
int Loginok;
CString m_user;
CString m_password;
CLoginDlg::CLoginDlg(void)
{
Iden = 0;
Loginok = 0;
}
//int CLoginDlg::Iden = 0;
//int CLoginDlg::Loginok = 0;
CLoginDlg::~CLoginDlg(void)
{
}
void CLoginDlg::DoDataExchange(CDataExchange* pDX)
{
CDialogEx::DoDataExchange(pDX);
//DDX_Control(pDX, IDC_LIST1, m_ListCtrl);
DDX_Text(pDX, IDC_EDIT_USER, m_user);
DDX_Text(pDX, IDC_EDIT_PASSWORD, m_password);
} //未完,只是为了举例
LoginDlg.h
#pragma once
#include "afxdialogex.h"
#include "resource.h"
#include "DataBaseADO.h"
//#include "afxcmn.h"
class CLoginDlg :
public CDialogEx
{
public:
CLoginDlg(void);
~CLoginDlg(void);
// 对话框数据
enum { IDD = IDD_DIALOG_LOGIN };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 支持
private:
CDataBaseADO m_DataBase;
public:
virtual BOOL OnInitDialog();
DECLARE_MESSAGE_MAP()
// afx_msg void OnPaint();
public:
afx_msg void OnBnClickedRadioStudent();
afx_msg void OnBnClickedRadioTeacher();
afx_msg void OnBnClickedRadioAdmin();
afx_msg void OnBnClickedOk();
};
//注意看这里!在类的声明外,用extern声明了这4个变量,表示这4个变量可以在类外被使用
extern int Iden;
extern int Loginok;
extern CString m_user;
extern CString m_password;