最近需要进行网络传输大文件,于是对基于socket的文件传输作了一个初步的了解。在一位网友提供的程序基础上,俺进行了一些加工,采用了缓冲输入/输出流来包装输出流,再采用数据输入/输出输出流进行包装,加快传输的速度。废话少说,先来看服务器端的程序。
1.服务器端
package
sterning;
import
java.io.BufferedInputStream;
import
java.io.DataInputStream;
import
java.io.DataOutputStream;
import
java.io.File;
import
java.io.FileInputStream;
import
java.net.ServerSocket;
import
java.net.Socket;
public
class
ServerTest
{
int port = 8821 ;
void start()
{
Socket s = null ;
try
{
ServerSocket ss = new ServerSocket(port);
while ( true )
{
// 选择进行传输的文件
String filePath = " D://lib.rar " ;
File fi = new File(filePath);
System.out.println( " 文件长度: " + ( int ) fi.length());
// public Socket accept() throws
// IOException侦听并接受到此套接字的连接。此方法在进行连接之前一直阻塞。
s = ss.accept();
System.out.println( " 建立socket链接 " );
DataInputStream dis = new DataInputStream( new BufferedInputStream(s.getInputStream()));
dis.readByte();
DataInputStream fis = new DataInputStream( new BufferedInputStream( new FileInputStream(filePath)));
DataOutputStream ps = new DataOutputStream(s.getOutputStream());
// 将文件名及长度传给客户端。这里要真正适用所有平台,例如中文名的处理,还需要加工,具体可以参见Think In Java 4th里有现成的代码。
ps.writeUTF(fi.getName());
ps.flush();
ps.writeLong(( long ) fi.length());
ps.flush();
int bufferSize = 8192 ;
byte [] buf = new byte [bufferSize];
while ( true )
{
int read = 0 ;
if (fis != null )
{
read = fis.read(buf);
}
if (read == - 1 )
{
break ;
}
ps.write(buf, 0 , read);
}
ps.flush();
// 注意关闭socket链接哦,不然客户端会等待server的数据过来,
// 直到socket超时,导致数据不完整。
fis.close();
s.close();
System.out.println( " 文件传输完成 " );
}
} catch (Exception e)
{
e.printStackTrace();
}
}
public static void main(String arg[])
{
new ServerTest().start();
}
}
2.socket的Util辅助类
package
sterning;
import
java.net.
*
;
import
java.io.
*
;
public
class
ClientSocket
{
private String ip;
private int port;
private Socket socket = null ;
DataOutputStream out = null ;
DataInputStream getMessageStream = null ;
public ClientSocket(String ip, int port)
{
this .ip = ip;
this .port = port;
}
/** */ /**
* 创建socket连接
*
* @throws Exception
* exception
*/
public void CreateConnection() throws Exception
{
try
{
socket = new Socket(ip, port);
} catch (Exception e)
{
e.printStackTrace();
if (socket != null )
socket.close();
throw e;
} finally
{
}
}
public void sendMessage(String sendMessage) throws Exception
{
try
{
out = new DataOutputStream(socket.getOutputStream());
if (sendMessage.equals( " Windows " ))
{
out.writeByte( 0x1 );
out.flush();
return ;
}
if (sendMessage.equals( " Unix " ))
{
out.writeByte( 0x2 );
out.flush();
return ;
}
if (sendMessage.equals( " Linux " ))
{
out.writeByte( 0x3 );
out.flush();
} else
{
out.writeUTF(sendMessage);
out.flush();
}
} catch (Exception e)
{
e.printStackTrace();
if (out != null )
out.close();
throw e;
} finally
{
}
}
public DataInputStream getMessageStream() throws Exception
{
try
{
getMessageStream = new DataInputStream( new BufferedInputStream(socket.getInputStream()));
return getMessageStream;
} catch (Exception e)
{
e.printStackTrace();
if (getMessageStream != null )
getMessageStream.close();
throw e;
} finally
{
}
}
public void shutDownConnection()
{
try
{
if (out != null )
out.close();
if (getMessageStream != null )
getMessageStream.close();
if (socket != null )
socket.close();
} catch (Exception e)
{
}
}
}
3.客户端
package
sterning;
import
java.io.BufferedOutputStream;
import
java.io.DataInputStream;
import
java.io.DataOutputStream;
import
java.io.FileOutputStream;
public
class
ClientTest
{
private ClientSocket cs = null ;
private String ip = " localhost " ; // 设置成服务器IP
private int port = 8821 ;
private String sendMessage = " Windwos " ;
public ClientTest()
{
try
{
if (createConnection())
{
sendMessage();
getMessage();
}
} catch (Exception ex)
{
ex.printStackTrace();
}
}
private boolean createConnection()
{
cs = new ClientSocket(ip, port);
try
{
cs.CreateConnection();
System.out.print( " 连接服务器成功! " + " /n " );
return true ;
} catch (Exception e)
{
System.out.print( " 连接服务器失败! " + " /n " );
return false ;
}
}
private void sendMessage()
{
if (cs == null )
return ;
try
{
cs.sendMessage(sendMessage);
} catch (Exception e)
{
System.out.print( " 发送消息失败! " + " /n " );
}
}
private void getMessage()
{
if (cs == null )
return ;
DataInputStream inputStream = null ;
try
{
inputStream = cs.getMessageStream();
} catch (Exception e)
{
System.out.print( " 接收消息缓存错误/n " );
return ;
}
try
{
// 本地保存路径,文件名会自动从服务器端继承而来。
String savePath = " E:// " ;
int bufferSize = 8192 ;
byte [] buf = new byte [bufferSize];
int passedlen = 0 ;
long len = 0 ;
savePath += inputStream.readUTF();
DataOutputStream fileOut = new DataOutputStream( new BufferedOutputStream( new BufferedOutputStream( new FileOutputStream(savePath))));
len = inputStream.readLong();
System.out.println( " 文件的长度为: " + len + " /n " );
System.out.println( " 开始接收文件! " + " /n " );
while ( true )
{
int read = 0 ;
if (inputStream != null )
{
read = inputStream.read(buf);
}
passedlen += read;
if (read == - 1 )
{
break ;
}
// 下面进度条本为图形界面的prograssBar做的,这里如果是打文件,可能会重复打印出一些相同的百分比
System.out.println( " 文件接收了 " + (passedlen * 100 / len) + " %/n " );
fileOut.write(buf, 0 , read);
}
System.out.println( " 接收完成,文件存为 " + savePath + " /n " );
fileOut.close();
} catch (Exception e)
{
System.out.println( " 接收消息错误 " + " /n " );
return ;
}
}
public static void main(String arg[])
{
new ClientTest();
}
}
这就实现了从服务器端向客户端发送文件的过程,当然,反过来,也一样.稍有不同.代码中对跨平台的细节没有实现,有时间或兴趣的朋友可以提供一下.