HTML动态爱心

动态爱心

HTML代码

<!DOCTYPE html>
<html lang="zh">

<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>I Love You</title>
    <style>
        html,
        body {
            height: 100%;
            margin: 0;
            padding: 0;
            overflow: hidden;
            background: rgb(0, 0, 0);
        }

        canvas {
            position: absolute;
            width: 100%;
            height: 100%;
            top: 0;
            left: 0;
        }

        #child {
            position: fixed;
            top: 50%;
            left: 50%;
            transform: translate(-50%, -50%);
        }

        h4 {
            font-family: "STKaiti", serif;
            font-size: 40px;
            color: #f584b7;
            text-align: center;
        }
    </style>
</head>

<body>
    <div id="child">
        <h4>💗</h4>
    </div>
    <canvas id="pinkboard"></canvas>
    <script>
        const settings = {
            particles: {
                length: 500,
                duration: 2,
                velocity: 100,
                effect: -0.75,
                size: 30
            }
        };
        (function () {
            let lastTime = 0;
            const vendors = ['ms', 'moz', 'webkit', 'o'];
            for (let x = 0; x < vendors.length && !window.requestAnimationFrame; ++x) {
                window.requestAnimationFrame = window[vendors[x] + 'RequestAnimationFrame'];
                window.cancelAnimationFrame = window[vendors[x] + 'CancelAnimationFrame'] || window[vendors[x] + 'CancelRequestAnimationFrame'];
            }
            if (!window.requestAnimationFrame) {
                window.requestAnimationFrame = function (callback) {
                    const now = new Date().getTime();
                    const timeToCall = Math.max(0, 16 - (now - lastTime));
                    const id = window.setTimeout(() => callback(now + timeToCall), timeToCall);
                    lastTime = now + timeToCall;
                    return id;
                };
            }
            if (!window.cancelAnimationFrame) {
                window.cancelAnimationFrame = function (id) {
                    clearTimeout(id);
                };
            }
        })();
        class Point {
            constructor(x = 0, y = 0) {
                this.x = x;
                this.y = y;
            }

            clone() {
                return new Point(this.x, this.y);
            }

            length(length) {
                if (length === undefined) return Math.sqrt(this.x ** 2 + this.y ** 2);
                this.normalize();
                this.x *= length;
                this.y *= length;
                return this;
            }

            normalize() {
                const len = this.length();
                this.x /= len;
                this.y /= len;
                return this;
            }
        }
        class Particle {
            constructor() {
                this.position = new Point();
                this.velocity = new Point();
                this.acceleration = new Point();
                this.age = 0;
            }

            initialize(x, y, dx, dy) {
                this.position.x = x;
                this.position.y = y;
                this.velocity.x = dx;
                this.velocity.y = dy;
                this.acceleration.x = dx * settings.particles.effect;
                this.acceleration.y = dy * settings.particles.effect;
                this.age = 0;
            }

            update(deltaTime) {
                this.position.x += this.velocity.x * deltaTime;
                this.position.y += this.velocity.y * deltaTime;
                this.velocity.x += this.acceleration.x * deltaTime;
                this.velocity.y += this.acceleration.y * deltaTime;
                this.age += deltaTime;
            }

            draw(context, image) {
                const ease = t => --t * t * t + 1;
                const size = image.width * ease(this.age / settings.particles.duration);
                context.globalAlpha = 1 - this.age / settings.particles.duration;
                context.drawImage(image, this.position.x - size / 2, this.position.y - size / 2, size, size);
            }
        }
        class ParticlePool {
            constructor(length) {
                this.particles = Array.from({ length }, () => new Particle());
                this.firstActive = 0;
                this.firstFree = 0;
            }

            add(x, y, dx, dy) {
                this.particles[this.firstFree].initialize(x, y, dx, dy);
                this.firstFree = (this.firstFree + 1) % this.particles.length;
                if (this.firstActive === this.firstFree) {
                    this.firstActive = (this.firstActive + 1) % this.particles.length;
                }
            }

            update(deltaTime) {
                const length = this.particles.length;
                for (let i = this.firstActive; i !== this.firstFree; i = (i + 1) % length) {
                    this.particles[i].update(deltaTime);
                }
                while (this.particles[this.firstActive].age >= settings.particles.duration && this.firstActive !== this.firstFree) {
                    this.firstActive = (this.firstActive + 1) % length;
                }
            }

            draw(context, image) {
                const length = this.particles.length;
                for (let i = this.firstActive; i !== this.firstFree; i = (i + 1) % length) {
                    this.particles[i].draw(context, image);
                }
            }
        }
        (function (canvas) {
            const context = canvas.getContext("2d");
            const particles = new ParticlePool(settings.particles.length);
            const particleRate = settings.particles.length / settings.particles.duration;
            let time;

            function pointOnHeart(t) {
                return new Point(
                    160 * Math.pow(Math.sin(t), 3),
                    130 * Math.cos(t) - 50 * Math.cos(2 * t) - 20 * Math.cos(3 * t) - 10 * Math.cos(4 * t) + 25
                );
            }

            const image = (function () {
                const canvas = document.createElement("canvas");
                const context = canvas.getContext("2d");
                canvas.width = settings.particles.size;
                canvas.height = settings.particles.size;

                function to(t) {
                    const point = pointOnHeart(t);
                    point.x = settings.particles.size / 2 + (point.x * settings.particles.size) / 350;
                    point.y = settings.particles.size / 2 - (point.y * settings.particles.size) / 350;
                    return point;
                }

                context.beginPath();
                let t = -Math.PI;
                let point = to(t);
                context.moveTo(point.x, point.y);
                while (t < Math.PI) {
                    t += 0.01;
                    point = to(t);
                    context.lineTo(point.x, point.y);
                }
                context.closePath();
                context.fillStyle = "#ea80b0";
                context.fill();

                const image = new Image();
                image.src = canvas.toDataURL();
                return image;
            })();

            function render() {
                requestAnimationFrame(render);
                const newTime = Date.now() / 1000;
                const deltaTime = newTime - (time || newTime);
                time = newTime;
                context.clearRect(0, 0, canvas.width, canvas.height);
                const amount = particleRate * deltaTime;
                for (let i = 0; i < amount; i++) {
                    const pos = pointOnHeart(Math.PI - 2 * Math.PI * Math.random());
                    const dir = pos.clone().length(settings.particles.velocity);
                    particles.add(canvas.width / 2 + pos.x, canvas.height / 2 - pos.y, dir.x, -dir.y);
                }
                particles.update(deltaTime);
                particles.draw(context, image);
            }

            function onResize() {
                canvas.width = canvas.clientWidth;
                canvas.height = canvas.clientHeight;
            }

            window.onresize = onResize;
            setTimeout(() => {
                onResize();
                render();
            }, 10);
        })(document.getElementById("pinkboard"));
    </script>
</body>

</html>

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