这里显示一个xml 主界面
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:id="@+id/activity_main"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
android:gravity="center"
tools:context="sorgs.com.selectequipment.MainActivity">
<ImageView
android:id="@+id/pet_imgv"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerHorizontal="true"
android:layout_marginBottom="5dp"
android:layout_marginTop="30dp"
android:src="@drawable/body"/>
<TextView
android:id="@+id/pet_dialog_tv"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerHorizontal="true"
android:layout_marginBottom="25dp"
android:gravity="center"
android:text="主人,快给小宝宝购买装备吧"/>
<TableLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:layout_marginBottom="20dp">
<TableRow
android:layout_width="match_parent"
android:layout_height="wrap_content">
<TextView
android:layout_width="0dip"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="生命值:"
android:textColor="@android:color/black"
android:textSize="14sp"/>
<ProgressBar
android:id="@+id/progressBar1"
style="?android:attr/progressBarStyleHorizontal"
android:layout_width="0dip"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:layout_weight="2"/>
<TextView
android:id="@+id/tv_life_progress"
android:layout_width="0dip"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="0"
android:gravity="center"
android:textColor="#000000" />
</TableRow>
<TableRow
android:layout_width="match_parent"
android:layout_height="wrap_content">
<TextView
android:layout_width="0dip"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="攻击力:"
android:textColor="@android:color/black"
android:textSize="14sp"/>
<ProgressBar
android:id="@+id/progressBar2"
style="?android:attr/progressBarStyleHorizontal"
android:layout_width="0dip"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:layout_weight="2"/>
<TextView
android:id="@+id/tv_attack_progress"
android:layout_width="0dip"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="0"
android:gravity="center"
android:textColor="#000000" />
</TableRow>
<TableRow
android:layout_width="match_parent"
android:layout_height="wrap_content">
<TextView
android:layout_width="0dip"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="敏捷:"
android:textColor="@android:color/black"
android:textSize="14sp"/>
<ProgressBar
android:id="@+id/progressBar3"
style="?android:attr/progressBarStyleHorizontal"
android:layout_width="0dip"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:layout_weight="2"/>
<TextView
android:id="@+id/tv_speed_progress"
android:layout_width="0dip"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="0"
android:gravity="center"
android:textColor="#000000" />
</TableRow>
</TableLayout>
<RelativeLayout
android:layout_width="match_parent"
android:layout_height="wrap_content">
<Button
android:id="@+id/btn_master"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentLeft="true"
android:layout_alignParentTop="true"
android:onClick="click1"
android:drawablePadding="3dp"
android:text="主人购买装备"
android:textSize="14sp"/>
<Button
android:id="@+id/btn_baby"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentRight="true"
android:layout_alignParentTop="true"
android:onClick="click2"
android:drawablePadding="3dp"
android:text="小宝宝购买装备"
android:textSize="14sp"/>
</RelativeLayout>
</LinearLayout>
然后穿件一个购买装备的界面
<?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/r1" android:layout_width="match_parent" android:layout_height="wrap_content" android:orientation="vertical"> <View android:layout_width="30dp" android:layout_height="30dp" android:layout_centerVertical="true" android:layout_alignParentLeft="true"/> <TextView android:id="@+id/tv_name" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerVertical="true" android:layout_marginLeft="60dp" android:text="商品名称"/> <LinearLayout android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerInParent="true" android:orientation="vertical"> <TextView android:id="@+id/tv_life" android:layout_width="wrap_content" android:layout_height="wrap_content" android:textSize="13sp" android:text="生命值"/> <TextView android:id="@+id/tv_attack" android:layout_width="wrap_content" android:layout_height="wrap_content" android:textSize="13sp" android:text="攻击力"/> <TextView android:id="@+id/tv_speed" android:layout_width="wrap_content" android:layout_height="wrap_content" android:textSize="13sp" android:text="速度"/> </LinearLayout> </RelativeLayout>
然后创建一个类封装信息
然后在继续编辑
package awen.com.domain; import java.io.Serializable; /** * Created by Administrator on 2016/11/20. */ public class ItemInfo implements Serializable{ private String name; private int acctack; private int life; private int speed; public ItemInfo(String name, int acctack, int life, int speed){ this.name = name; this.acctack = acctack; this.life = life; this.speed = speed; } public String getName() { return name; } public void setName(String name) { this.name = name; } public int getAcctack() { return acctack; } public void setAcctack(int acctack) { this.acctack = acctack; } public int getLife() { return life; } public void setLife(int life) { this.life = life; } public int getSpeed() { return speed; } public void setSpeed(int speed) { this.speed = speed; } @Override public String toString() { return "[" + "name='" + name + ", acctack=" + acctack + ", life=" + life + ", speed=" + speed + "]"; } }
然后创建一个showactivity来显示购买装备的界面
package awen.com.selectequipment.awen.com; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.widget.TextView; import sorgs.com.domain.ItemInfo; import sorgs.com.selectequipment.R; /** * Created by Administrator on 2016/11/20. */ public class ShoweActivity extends Activity implements View.OnClickListener { private ItemInfo itemInfo; protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_shop); itemInfo = new ItemInfo("剑",100,20,20); findViewById(R.id.r1).setOnClickListener(this); TextView mLifeTV = (TextView) findViewById(R.id.tv_life); TextView mNameTV = (TextView) findViewById(R.id.tv_name); TextView mSpeedTV = (TextView) findViewById(R.id.tv_speed); TextView mAttackTV = (TextView) findViewById(R.id.tv_attack); //TextView 显示字符串,这里传入int值编译不会报错,运行会出错 mLifeTV.setText("生命值+"+itemInfo.getLife()); mNameTV.setText(itemInfo.getName()); mSpeedTV.setText("敏捷度+"+itemInfo.getSpeed()); mAttackTV.setText("攻击力+"+itemInfo.getAcctack()); } @Override public void onClick(View view) { switch (view.getId()){ case R.id.r1: Intent intent = new Intent(); intent.putExtra("equipment",itemInfo); setResult(1,intent); //设置请求码 finish(); break; } } }
然后在创建一个showactivity存放装备
package awen.com.selectequipment.awen.com; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.widget.TextView; import sorgs.com.domain.ItemInfo; import sorgs.com.selectequipment.R; /** * Created by Administrator on 2016/11/20. */ public class ShowActivity2 extends Activity implements View.OnClickListener{ private ItemInfo itemInfo; protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_shop); itemInfo = new ItemInfo("大剑",50,10,10); findViewById(R.id.r1).setOnClickListener(this); TextView mLifeTV = (TextView) findViewById(R.id.tv_life); TextView mNameTV = (TextView) findViewById(R.id.tv_name); TextView mSpeedTV = (TextView) findViewById(R.id.tv_speed); TextView mAttackTV = (TextView) findViewById(R.id.tv_attack); //TextView 显示字符串,这里传入int值编译不会报错,运行会出错 mLifeTV.setText("生命值+"+itemInfo.getLife()); mNameTV.setText(itemInfo.getName()); mSpeedTV.setText("敏捷度+"+itemInfo.getSpeed()); mAttackTV.setText("攻击力+"+itemInfo.getAcctack()); } @Override public void onClick(View view) { switch (view.getId()){ case R.id.r1: Intent intent = new Intent(); intent.putExtra("equipment",itemInfo); setResult(2,intent); //设置请求码 finish(); break; } } }
最后是主函数
最后配置一遍就可以成功运行由于电脑原因此处就不直接运行了package sorgs.com.selectequipment; import android.content.Intent; import android.support.v7.app.AppCompatActivity; import android.os.Bundle; import android.view.View; import android.widget.ProgressBar; import android.widget.TextView; import sorgs.com.domain.ItemInfo; import sorgs.com.selectequipment.sorgs.com.ShopActivity; import sorgs.com.selectequipment.sorgs.com.ShopActivity2; public class MainActivity extends AppCompatActivity { private ProgressBar mProgressBar1; private ProgressBar mProgressBar2; private ProgressBar mProgressBar3; private TextView mLifeTV; private TextView mAttackTV; private TextView mSpeedTV; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); mLifeTV = (TextView) findViewById(R.id.tv_life_progress); mAttackTV = (TextView) findViewById(R.id.tv_attack_progress); mSpeedTV = (TextView) findViewById(R.id.tv_speed_progress); initProgress(); //初始化进度条 } private void initProgress() { mProgressBar1 = (ProgressBar) findViewById(R.id.progressBar1); mProgressBar2 = (ProgressBar) findViewById(R.id.progressBar2); mProgressBar3 = (ProgressBar) findViewById(R.id.progressBar3); mProgressBar1.setMax(1000); //设置最大的值1000 mProgressBar2.setMax(1000); mProgressBar3.setMax(1000); } public void click1(View view){ //开启新的activity并且想获取他的返回值 Intent intent = new Intent(this, ShopActivity.class); startActivityForResult(intent,1); //返回请求结果,请求码为1 } public void click2(View view){ //开启新的activity并且想获取他的返回值 Intent intent = new Intent(this, ShopActivity2.class); startActivityForResult(intent,2); //返回请求结果,请求码为2 } @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) {//获取ShopActivity的装备信息 super.onActivityResult(requestCode, resultCode, data); if (data != null){ if (resultCode==1){ //判断结果码是否等于1,等于1为主人添加装备 if (requestCode == 1){ ItemInfo info = (ItemInfo) data.getSerializableExtra("equipment"); updateProgress(info); //更新ProgressBar的值 } } else if (requestCode == 2){//判断结果码是否等于2,等于2为宝宝添加装备, if (requestCode == 2){ ItemInfo info = (ItemInfo) data.getSerializableExtra("equipment"); updateProgress2(info); //更新ProgressBar的值 } } } } private void updateProgress2(ItemInfo info) { int progress1 = mProgressBar1.getProgress(); int progress2 = mProgressBar2.getProgress(); int progress3 = mProgressBar3.getProgress(); mProgressBar1.setProgress(progress1+info.getLife()); mProgressBar2.setProgress(progress2+info.getAcctack()); mProgressBar3.setProgress(progress3+info.getSpeed()); mLifeTV.setText(mProgressBar1.getProgress()+""); mAttackTV.setText(mProgressBar2.getProgress()+""); mSpeedTV.setText(mProgressBar3.getProgress()+""); } private void updateProgress(ItemInfo info) { //更新ProgressBar的值 int progress1 = mProgressBar1.getProgress(); int progress2 = mProgressBar2.getProgress(); int progress3 = mProgressBar3.getProgress(); mProgressBar1.setProgress(progress1+info.getLife()); mProgressBar2.setProgress(progress2+info.getAcctack()); mProgressBar3.setProgress(progress3+info.getSpeed()); mLifeTV.setText(mProgressBar1.getProgress()+""); mAttackTV.setText(mProgressBar2.getProgress()+""); mSpeedTV.setText(mProgressBar3.getProgress()+""); } }