知识点回顾

一.委托

1.委托:委托使用一种类型安全的函数回调机制,能够调用实例方法、静态方法,并且具有按顺序执行多个方法的能力。

2.委托的分类

(1)简单委托 (2)匿名委托 (3)泛型委托 (4)多播委托

 1 using System;
 2 using System.Collections.Generic;
 3 using System.Linq;
 4 using System.Text;
 5 using System.Threading.Tasks;
 6 
 7 namespace ConsoleApp1
 8 {
 9     //public delegate void ErrorHandler();
10 
11     public class Student
12     {
13         //public Action<int,string,DateTime> errorHandler;
14         public Func<int, string, DateTime> errorHandler;
15         public Student()
16         {
17             //            string[] strs = new string[7];
18             //            strs.Where(m =>
19             //            {
20             //                var len = m.Length;
21             //                return len>5;
22             //            });
23             //            errorHandler = () => { };
24 
25             errorHandler = (id, name ) =>
26             {
27                 return DateTime.Now;
28             };
29         }
30 
31         public int Star { get; set; } = 5;
32 
33         private int score;
34 
35         public event Action<int> LessThanSixty;
36         public int Score
37         {
38             get => score;
39             set
40             {
41                 if (value > 90) Star = 4;
42                 else if (value > 70) Star = 3;
43                 else if (value > 60) Star = 2;
44                 else
45                 {
46                     Star = 1;
47                    // LessThanSixty;
48                     LessThanSixty?.Invoke(value);
49                 }
50                 score = value;
51             }
52         }
53 
54 
55     }
56 }
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace ConsoleApp1
{
    class Program
    {
        static void Main(string[] args)
        {
            var stu = new Student();
            stu.LessThanSixty += Stu_LessThanSixty;
            stu.LessThanSixty += Stu_LessThanSixty1;
            //注册事件方法
            //stu.LessThanSixty += val =>
            //{
            //    Console.WriteLine("回家挨打");
            //};



            stu.Score = 70;
            Console.WriteLine(stu.Star);
            stu.Score = 90;
            Console.WriteLine(stu.Star);
            stu.Score = 55;
            Console.WriteLine(stu.Star);

            Console.ReadLine();
        }

        private static void Stu_LessThanSixty1(int obj)
        {
            Console.WriteLine("继续努力!");
        }

        private static void Stu_LessThanSixty(int obj)
        {
            Console.WriteLine($"你考的太少了,分数是:{obj}");
        }
    }
}

事件是对委托的一种封装

二.MVC项目的搭建(以OA权限管理为例)

1.在Models文件夹中添加一个基类

 public class BaseEntity
    {
        public Guid Id { get; set; } = Guid.NewGuid();

        public bool IsRemoved { get; set; }

        public DateTime CreateTime { get; set; } = DateTime.Now;
    }

 

2.在Models文件夹中添加5个类 Role(角色) User(用户) Power(方法) RoleUser(给用户分配角色) RoleinPower(给角色分配权限)

3.添加数据上下文类(OADbContext)

 1 public class OADbContext:DbContext
 2     {
 3         /* 1.配置连接串
 4          * 1.1关闭默认的数据库生成模式
 5          * 2.注册model
 6          * 3.关闭级联操作 one to many  many to many
 7          */
 8 
 9         public DbDemoContext() : base("con")
10         {
11             Database.SetInitializer<DbDemoContext>(null);
12             //Database.SetInitializer (new DropCreateDatabaseAlways<DbDemoContext>() );
13         }
14 
15         protected override void OnModelCreating(DbModelBuilder modelBuilder)
16         {
17             base.OnModelCreating(modelBuilder);
18 
19             modelBuilder.Conventions.Remove<OneToManyCascadeDeleteConvention>();
20             modelBuilder.Conventions.Remove<ManyToManyCascadeDeleteConvention>();
21 
22         }
23 
24         public DbSet<Student> Students { get; set; }
25         public DbSet<User> Users { get; set; }
26         public DbSet<Power> Powers { get; set; }
27         public DbSet<Role> Roles { get; set; }
28         public DbSet<UserInRole> UserInRole { get; set; }
29         public DbSet<UserInformation> UserInformation { get; set; }
30         public DbSet<PowerInRole> PowerInRole { get; set; }
31     }

4.添加DAL文件夹

5.在DAL文件夹中BaseService类

   public class BaseService<T>:IDisposable where T:BaseEntity,new()
    {
        private readonly DbDemoContext _db;

        public BaseService()
        {
            _db = new DbDemoContext();
            Context = _db;
        }

        public DbDemoContext Context { get; } 
        public async Task Create(T t,bool isSaved = true)
        {
            _db.Set<T>().Add(t);
            if (isSaved)
               await _db.SaveChangesAsync();
        }

        public void Dispose()
        {
           _db.Dispose();
        }

        /// <summary>
        /// 通用修改方式,但是不太好
        /// </summary>
        /// <param name="t"></param>
        /// <param name="isSaved"></param>
        /// <returns></returns>
        public async Task Edit(T t, bool isSaved = true)
        {
            _db.Entry(t).State = EntityState.Modified;
            if (isSaved)
            {
                _db.Configuration.ValidateOnSaveEnabled = false;
                await _db.SaveChangesAsync();
                _db.Configuration.ValidateOnSaveEnabled = true;
            }
              
        }

        public IQueryable<T> GetAll()
        {
            return _db.Set<T>().Where(m => !m.IsRemoved).AsNoTracking();
        }
        public IQueryable<T> GetAll(Expression<Func<T, bool>> predicate)
        {
            return GetAll().Where(predicate);
        }
        public IQueryable<T> GetAll(Expression<Func<T, bool>> predicate, int pageIndex = 0, int pageSize = 10)
        {
            return GetAll(predicate).OrderBy(m => m.CreateTime).Skip(pageIndex * pageSize).Take(pageSize);
        }
        //Expression用于通过C#原生代码构建表达式
        public IQueryable<T> GetAll(Expression<Func<T, bool>> predicate, int pageIndex = 0, int pageSize = 10,bool isAsc = true)
        {
            var result = GetAll(predicate);
              if(isAsc)
                 return result.OrderBy(m => m.CreateTime).Skip(pageIndex * pageSize).Take(pageSize);
              else
                  return result.OrderByDescending(m => m.CreateTime).Skip(pageIndex * pageSize).Take(pageSize);
        }

        public async Task Remove(Guid id,bool isSaved = true)
        {
            var t = new T(){Id = id};
            _db.Entry(t).State = EntityState.Unchanged;
            t.IsRemoved = true;
            if (isSaved)
               await _db.SaveChangesAsync();
        }

        public async Task Save()
        {
            await _db.SaveChangesAsync();
        }
    }

6.添加BLL文件夹

7.在BLL文件夹中添加UserManager类

 public class UserManager
    {
        public static async Task<List<Dto.UserInfoDto>> GetAllUserInfo()
        {
            using (var userInfoSvc = new DAL.UserInformationService())
            {
               return await  userInfoSvc.GetAll().Include(m => m.User)
                    .Select(m => new Dto.UserInfoDto()
                    {
                        Id = m.Id,
                        UserId = m.UserId,
                        NickName = m.NickName,
                        Email = m.User.Email,
                        ImagePath = m.ImagePath
                    }).ToListAsync();
            }
        }
    }

8.添加DTO文件夹,dto(数据传输对象)

public class UserInfoDto
    {
        public Guid Id { get; set; }
        public string NickName { get; set; }
        public string Email { get; set; }
        public string ImagePath { get; set; }
        public Guid UserId { get; set; }

    }

三.多线程

1.多线程的使用场景

(1)处理比较复杂的业务

 

转载于:https://www.cnblogs.com/damoguxing/p/11157230.html

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