一个简单的涂鸦例子
版权声明:本文为博主原创文章,未经博主允许不得转载。
今天是个很重要的日子,波哥的博客开通了,此处应该有掌声。。。
今天给大家带来的是一个简单的涂鸦例子,包括撤销、恢复、重做、保存、橡皮擦、画笔颜色调整、画笔尺寸调整,不多说,先上图:
1、首先我们要设置一个画板,让我们能够进行涂鸦
@Override
protected void onDraw(Canvas canvas) {
canvas.drawBitmap(mBitmap, 0, 0, null);
if(mPath != null){
canvas.drawPath(mPath, mPaint);
}
}
2、然后就是我们最重要的开始涂鸦了,主要是我们对触摸屏幕是的操作,使用 quadTo(float x1, float y1, float x2, float y2)进行画线,和进行橡皮擦的操作
/**
* 触摸屏幕时操作
* @param event
* @return
*/
@Override
public boolean onTouchEvent(MotionEvent event) {
float x = event.getX();
float y = event.getY();
switch (event.getAction()){
case MotionEvent.ACTION_DOWN://按下
mPath = new Path();
dp = new DrawPath();
dp.path = mPath;
dp.paint = mPaint;
currentX = x;
currentY = y;
mPath.moveTo(currentX, currentY);
break;
case MotionEvent.ACTION_MOVE://移动
//画线
mPath.quadTo(currentX, currentY, (currentX + x)/2, (currentY + y)/2);
currentX = x;
currentY = y;
break;
case MotionEvent.ACTION_UP:
mCanvas.drawPath(dp.path, dp.paint);
savePath.add(dp);
dp = null;
mPath = null;
break;
}
invalidate();
return true;
}
3、对画笔进行设置
/**
* 设置颜色
* @param paintColor
*/
public void setPaintColor(int paintColor) {
this.paintColor = paintColor;
setPaint();
}
/**
* 设置大小
* @param size
*/
public void setSize(int size) {
this.size = size;
setPaint();
}
/**
* 设置画笔
*/
private void setPaint() {
mPaint = new Paint();
mPaint.setAntiAlias(true); // 去除锯齿
mPaint.setStyle(Paint.Style.STROKE);
if(isEraser){//是否是橡皮擦
mPaint.setAlpha(0);
mPaint.setColor(Color.WHITE);
mPaint.setStrokeWidth(50);
} else {
mPaint.setStrokeWidth(size);
mPaint.setColor(paintColor);
}
}
4、进行撤销,恢复上一步,清楚画板等操作
/**
* 撤销
*/
public void undo(){
if(savePath != null && savePath.size() > 0){
DrawPath drawPath = savePath.get(savePath.size() - 1);
deletePath.add(0,drawPath);
savePath.remove(savePath.size()-1);
}
reDraw();
}
/***
* 恢复上一步
*/
public void recover(){
if(deletePath != null && deletePath.size() > 0){
DrawPath drawPath = deletePath.get(0);
savePath.add(drawPath);
deletePath.remove(0);
}
reDraw();
}
/**
* 清除画板
*/
public void clear(){
if(savePath != null && savePath.size() > 0){
savePath.clear();
}
if(deletePath != null && deletePath.size() > 0){
deletePath.clear();
}
reDraw();
}
5、最后我们需要对涂鸦进行保存
/***
* 保存图片到本地
*/
public void saveBitmap(){
String path = Environment.getExternalStorageDirectory() + File.separator + "graffiti/";
File file = new File(path);
if(!file.exists()){
file.mkdirs();
}
String date = new SimpleDateFormat("yyyyMMddHHmmss").format(new Date())+".png";
path += date;
File file1 = new File(path);
FileOutputStream fos = null;
try {
fos = new FileOutputStream(file1);
mBitmap.compress(Bitmap.CompressFormat.PNG, 100, fos);
fos.close();
} catch (FileNotFoundException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
}
6、神马,不是已经对图片进行保存了吗,怎么还有第6步。当然啦,我们还得需要在MainActivity中对GraffitiView进行初始化呀!!!
private void initGraffiti() {
DisplayMetrics mDisplayMetrics = new DisplayMetrics();getWindow().getWindowManager().getDefaultDisplay().getMetrics(mDisplayMetrics);
int screenWidth = mDisplayMetrics.widthPixels;
int screenHeight = mDisplayMetrics.heightPixels;
graffitiView = new GraffitiView(this, screenWidth, screenHeight);
graffiti.addView(graffitiView);
}
好了,大功告成,我们的涂鸦例子就这样出来了,就问你们怕不怕。
所有的代码都在我的GitHub里面
https://github.com/mianmian520/Graffiti.git