作业

1,定义一个水果类(fruit),水果类中的有
【属性】:颜色(color)、价格(price)、重量(weigth),
再定义一个<测试类>,
创建一个苹果(apple)的对象, 颜色是"红色",价格是5.5,重量10g。
然后再创建一个香蕉(banana)的对象,颜色是"黄色",价格是4.2,重量5g。
最后输出:
苹果的颜色、价格、重量、
香蕉的颜色、价格、重量、

 

1.fruit类‘’

 

 1 package com.zuoye;
 2 
 3 public class fruit {
 4     
 5     //颜色
 6     private String color;
 7     //价格
 8     private double price;
 9     //重量
10     private double weigth;
11     public String getColor() {
12         return color;
13     }
14     public void setColor(String color) {
15         this.color = color;
16     }
17     public double getPrice() {
18         return price;
19     }
20     public void setPrice(double price) {
21         this.price = price;
22     }
23     public double getWeigth() {
24         return weigth;
25     }
26     public void setWeigth(double weigth) {
27         this.weigth = weigth;
28     }
29     public fruit(String color, double price, double weigth) {
30         super();
31         this.color = color;
32         this.price = price;
33         this.weigth = weigth;
34     }
35 }

 

2.测试类

 1 package com.zuoye;
 2 
 3 public class ceshi {
 4 
 5     public static void main(String[] args) {
 6     
 7     fruit myapple = new fruit("红色",5.5,10);
 8         
 9     fruit mybanana = new fruit("黄色",4.2,5);
10         
11     System.out.println("苹果的颜色 :"+ myapple.getColor()+" 价格 :"+myapple.getPrice()+"元"+" 重量 :"+myapple.getWeigth()+"g");
12         
13     System.out.println("香蕉的颜色 :"+mybanana.getColor()+" 价格 :"+mybanana.getPrice()+"元"+" 重量 :"+mybanana.getWeigth()+"g");
14     }
15 }

 

 最后输出:

 

2、定义一个人类,人类中有以下属性:姓名(name),性别(sex),年龄(age),再定义一个测试类
创建一个"张三"的对象
姓名:张三
性别:男
年龄:20
创建一个"李四"的对象
姓名:李四
性别:女
年龄:21
最后输出张三与李四的信息

 

1.人 类

 1 package com.zuoye;
 2 
 3 public class man {
 4     //姓名
 5     private String name;
 6     //性别
 7     private String sex;
 8     //年龄
 9     private int age;
10 
11     public String getName() {
12         return name;
13     }
14 
15     public void setName(String name) {
16         this.name = name;
17     }
18 
19     public String getSex() {
20         return sex;
21     }
22 
23     public void setSex(String sex) {
24         this.sex = sex;
25     }
26 
27     public int getAge() {
28         return age;
29     }
30 
31     public void setAge(int age) {
32         this.age = age;
33     }
34 
35     public man(String name, String sex, int age) {
36         super();
37         this.name = name;
38         this.sex = sex;
39         this.age = age;
40     }
41 }

  2.测试类

package com.zuoye;

public class test {

    public static void main(String[] args) {
        
    man myzhangsan = new man("张三","男",20);
        
    man mylisi = new man("李四","女",21);
        
    System.out.println("姓名:"+myzhangsan.getName()+" 性别:"+myzhangsan.getSex()+" 年龄:"+myzhangsan.getAge());
        
    System.out.println("姓名:"+mylisi.getName()+" 性别:"+mylisi.getSex()+" 年龄:"+mylisi.getAge());    
    }
    
}

 

最后输出:

 

 3、定义一个桌子类,属性有:材料、编号、价格,再定义一个测试类,在测试类中分别创建两张桌子,分别给他们赋值,最后输出

 1 package com.zuoye;
 2 
 3 public class table {
 4     
 5     //材料
 6     private String material;
 7     //编号
 8     private int number;
 9     //价格
10     private double price;
11     
12     
13     public String getMaterial() {
14         return material;
15     }
16     public void setMaterial(String material) {
17         this.material = material;
18     }
19     public int getNumber() {
20         return number;
21     }
22     public void setNumber(int number) {
23         this.number = number;
24     }
25     public double getPrice() {
26         return price;
27     }
28     public void setPrice(double price) {
29         this.price = price;
30     }
31     public table(String material, int number, double price) {
32         super();
33         this.material = material;
34         this.number = number;
35         this.price = price;
36     }
37 }

  测试:

 1 package com.zuoye;
 2 
 3 public class desk {
 4 
 5     public static void main(String[] args) {
 6         
 7         
 8         table mytable1 = new table("红木",16030701,11000);
 9         
10         
11         System.out.println("一号桌所用材料:"+mytable1.getMaterial());
12 
13         System.out.println("一号桌编号:"+mytable1.getNumber());
14         
15         System.out.println("一号桌价格:"+mytable1.getPrice());
16         
17         
18         table mytable2 = new table("紫颤木",16030702,51000);
19         
20         System.out.println("二号桌所用材料:"+mytable2.getMaterial());
21         
22         System.out.println("二号桌编号:"+mytable2.getNumber());
23         
24         System.out.println("二号桌价格:"+mytable2.getPrice());
25     }
26 }

  最后输出:

 

4,写一个传奇游戏中的猪类,类中有属性:颜色(color)、重量(weight)、攻击力(attack)、准确度(accuracy)。再写一个测试类,生成一个猪的对象,将此猪的颜色值为“白色(white)”,重量为5,攻击力为50点,准确度为0.8。要求输出此猪的信息格式为:一只白色的猪,重量5,攻击为50点血,准确度为0.8,我好怕怕呀

 

1.猪类

 1 package com.zuoye;
 2 
 3 public class game {
 4     //颜色
 5     private String color;
 6     //重量
 7     private int weigth;
 8     //攻击力
 9     private int attack;
10     //准确度
11     private double accuracy;
12     
13     
14     public String getColor() {
15         return color;
16     }
17     public void setColor(String color) {
18         this.color = color;
19     }
20     public double getWeigth() {
21         return weigth;
22     }
23     public void setWeigth(int weigth) {
24         this.weigth = weigth;
25     }
26     public int getAttack() {
27         return attack;
28     }
29     public void setAttack(int attack) {
30         this.attack = attack;
31     }
32     public double getAccuracy() {
33         return accuracy;
34     }
35     public void setAccuracy(double accuracy) {
36         this.accuracy = accuracy;
37     }
38     public game(String color, int weigth, int attack, double accuracy) {
39         super();
40         this.color = color;
41         this.weigth = weigth;
42         this.attack = attack;
43         this.accuracy = accuracy;
44     }
45 }

   2. 

 1 package com.zuoye;
 2 
 3 public class bag {
 4 
 5     public static void main(String[] args) {
 6         
 7         //一只白色的猪,
 8         //重量5,
 9         //攻击为50点血,
10         //准确度为0.8,
11         //我好怕怕呀
12     game mybag = new game("白色",5,50,0.8);
13                 
14         
15     System.out.println("一只"+mybag.getColor()+"的猪,"+"重量"+mybag.getWeigth()+
16             
17     "攻击为"+mybag.getAttack()+"点血,"+"准确度为"+mybag.getAccuracy()+",我好怕怕啊!");
18     }
19     
20 }

  最后结果为:

转载于:https://www.cnblogs.com/TENOKAWA/p/5251554.html

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