制作移动的浮动层

pop.js

  1. <!--
  2. self.onError=null;
  3. currentX = currentY = 0; 
  4. whichIt = null
  5. lastScrollX = 0; lastScrollY = 0;
  6. NS = (document.layers) ? 1 : 0;
  7. IE = (document.all) ? 1: 0;
  8. <!-- STALKER CODE -->
  9. function heartBeat() {
  10. if(IE) { diffY = document.body.scrollTop; diffX = document.body.scrollLeft; }
  11. if(NS) { diffY = self.pageYOffset; diffX = self.pageXOffset; }
  12. if(diffY != lastScrollY) {
  13. percent = .1 * (diffY - lastScrollY);
  14. if(percent > 0) percent = Math.ceil(percent);
  15. else percent = Math.floor(percent);
  16. if(IE) document.all.floater.style.pixelTop += percent;
  17. if(NS) document.floater.top += percent; 
  18. lastScrollY = lastScrollY + percent;
  19. }
  20. if(diffX != lastScrollX) {
  21. percent = .1 * (diffX - lastScrollX);
  22. if(percent > 0) percent = Math.ceil(percent);
  23. else percent = Math.floor(percent);
  24. if(IE) document.all.floater.style.pixelLeft += percent;
  25. if(NS) document.floater.left += percent;
  26. lastScrollX = lastScrollX + percent;
  27. }
  28. <!-- /STALKER CODE -->
  29. <!-- DRAG DROP CODE -->
  30. function checkFocus(x,y) { 
  31. stalkerx = document.floater.pageX;
  32. stalkery = document.floater.pageY;
  33. stalkerwidth = document.floater.clip.width;
  34. stalkerheight = document.floater.clip.height;
  35. if( (x > stalkerx && x < (stalkerx+stalkerwidth)) && (y > stalkery && y < (stalkery+stalkerheight))) return true;
  36. else return false;
  37. }
  38. function grabIt(e) {
  39. if(IE) {
  40. whichIt = event.srcElement;
  41. while (whichIt.id.indexOf("floater") == -1) {
  42. whichIt = whichIt.parentElement;
  43. if (whichIt == null) { return true; }
  44. }
  45. whichIt.style.pixelLeft = whichIt.offsetLeft;
  46. whichIt.style.pixelTop = whichIt.offsetTop;
  47. currentX = (event.clientX + document.body.scrollLeft);
  48. currentY = (event.clientY + document.body.scrollTop); 
  49. else { 
  50. window.captureEvents(Event.MOUSEMOVE);
  51. if(checkFocus (e.pageX,e.pageY)) { 
  52. whichIt = document.floater;
  53. StalkerTouchedX = e.pageX-document.floater.pageX;
  54. StalkerTouchedY = e.pageY-document.floater.pageY;
  55. }
  56. return true;
  57. }
  58. function moveIt(e) {
  59. if (whichIt == null) { return false; }
  60. if(IE) {
  61. newX = (event.clientX + document.body.scrollLeft);
  62. newY = (event.clientY + document.body.scrollTop);
  63. distanceX = (newX - currentX); distanceY = (newY - currentY);
  64. currentX = newX; currentY = newY;
  65. whichIt.style.pixelLeft += distanceX;
  66. whichIt.style.pixelTop += distanceY;
  67. if(whichIt.style.pixelTop < document.body.scrollTop) whichIt.style.pixelTop = document.body.scrollTop;
  68. if(whichIt.style.pixelLeft < document.body.scrollLeft) whichIt.style.pixelLeft = document.body.scrollLeft;
  69. if(whichIt.style.pixelLeft > document.body.offsetWidth - document.body.scrollLeft - whichIt.style.pixelWidth - 20) whichIt.style.pixelLeft = document.body.offsetWidth - whichIt.style.pixelWidth - 20;
  70. if(whichIt.style.pixelTop > document.body.offsetHeight + document.body.scrollTop - whichIt.style.pixelHeight - 5) whichIt.style.pixelTop = document.body.offsetHeight + document.body.scrollTop - whichIt.style.pixelHeight - 5;
  71. event.returnValue = false;
  72. else { 
  73. whichIt.moveTo(e.pageX-StalkerTouchedX,e.pageY-StalkerTouchedY);
  74. if(whichIt.left < 0+self.pageXOffset) whichIt.left = 0+self.pageXOffset;
  75. if(whichIt.top < 0+self.pageYOffset) whichIt.top = 0+self.pageYOffset;
  76. if( (whichIt.left + whichIt.clip.width) >= (window.innerWidth+self.pageXOffset-17)) whichIt.left = ((window.innerWidth+self.pageXOffset)-whichIt.clip.width)-17;
  77. if( (whichIt.top + whichIt.clip.height) >= (window.innerHeight+self.pageYOffset-17)) whichIt.top = ((window.innerHeight+self.pageYOffset)-whichIt.clip.height)-17;
  78. return false;
  79. }
  80. return false;
  81. }
  82. function dropIt() {
  83. whichIt = null;
  84. if(NS) window.releaseEvents (Event.MOUSEMOVE);
  85. return true;
  86. }
  87. <!-- DRAG DROP CODE -->
  88. if(NS) {
  89. window.captureEvents(Event.MOUSEUP|Event.MOUSEDOWN);
  90. window.onmousedown = grabIt;
  91. window.onmousemove = moveIt;
  92. window.onmouseup = dropIt;
  93. }
  94. if(IE) {
  95. document.onmousedown = grabIt;
  96. document.onmousemove = moveIt;
  97. document.onmouseup = dropIt;
  98. }
  99. if(NS || IE) action = window.setInterval("heartBeat()",1);
  100. // -->

show.htm

 

<HTML>
<HEAD>
<TITLE>制作移动的浮动层</TITLE>
<META http-equiv=Content-Type content="text/html; charset=gb2312">
<script language="JavaScript" src="pop.js"></script>
<style type="text/css" media="screen">
#floater {
position: absolute;
 position: absolute;
 left: 200;
 top: 0;
 width: 125;
 visibility: visible;
 z-index: 10;
 padding:1px;
 
 background-color: #3A6EA5;
 border-left: 2px solid #A6C1DF;
 border-right: 2px solid #002200;
 border-top: 2px solid #A6C1DF;
 border-bottom: 2px solid #002200;
 text-align : center;
}
-->
</style>
</HEAD>

<BODY bgColor=#336699>


            <div id="floater" style="left:200; top: 10px">
              hello
             
            </div>
            <p>asdfasdfsadf</p>
            <p>asdfas</p>
            <p>dfas</p>
            <p>df</p>
            <p>as</p>
            <p>df</p>
            <p>as</p>
            <p>df</p>
            <p>as</p>
            <p>df</p>
            <p>asd</p>
            <p>f</p>
            <p>asd</p>
            <p>f</p>
            <p>asd</p>
            <p>fa</p>
            <p>sd</p>
            <p>asdf</p>
            <p>as</p>
            <p>df</p>
            <p>asd</p>
            <p>f</p>
            <p>asd</p>
            <p>fa</p>
            <p>sdf</p>
            <p>a</p>
            <p>sdf</p>
            <p>as</p>
            <p>df</p>
            <p>as</p>
            <p>df</p>
            <p>asdf </p>
</HTML>

 

 

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