优化上一篇文上的代码。
import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.*;
import java.util.Iterator;
import java.util.Set;
public class NonBlockingServer {
public static void main(String[] args) throws IOException {
// 创建 Selector
Selector selector = Selector.open();
// 创建 ServerSocketChannel 并绑定端口
ServerSocketChannel serverSocketChannel = ServerSocketChannel.open();
serverSocketChannel.bind(new InetSocketAddress(8080));
serverSocketChannel.configureBlocking(false);
// 将 ServerSocketChannel 注册到 Selector 上,并指定监听事件为接受连接事件
serverSocketChannel.register(selector, SelectionKey.OP_ACCEPT);
System.out.println("Server started, listening on port 8080...");
while (true) {
// 阻塞等待事件发生
selector.select();
// 获取发生事件的 SelectionKey 集合
Set<SelectionKey> selectedKeys = selector.selectedKeys();
Iterator<SelectionKey> iterator = selectedKeys.iterator();
// 遍历处理事件
while (iterator.hasNext()) {
SelectionKey key = iterator.next();
iterator.remove();
// 创建新线程处理事件
new Thread(new EventHandler(key)).start();
}
}
}
// 处理事件的线程类
static class EventHandler implements Runnable {
private SelectionKey key;
public EventHandler(SelectionKey key) {
this.key = key;
}
@Override
public void run() {
try {
// 处理接受连接事件
if (key.isAcceptable()) {
ServerSocketChannel serverChannel = (ServerSocketChannel) key.channel();
SocketChannel clientChannel = serverChannel.accept();
clientChannel.configureBlocking(false);
clientChannel.register(key.selector(), SelectionKey.OP_READ);
System.out.println("Client connected: " + clientChannel.getRemoteAddress());
}
// 处理读事件
if (key.isReadable()) {
SocketChannel clientChannel = (SocketChannel) key.channel();
ByteBuffer buffer = ByteBuffer.allocate(1024);
int bytesRead = clientChannel.read(buffer);
if (bytesRead != -1) {
buffer.flip();
byte[] bytes = new byte[buffer.remaining()];
buffer.get(bytes);
String message = new String(bytes);
System.out.println("Received message from client: " + message);
// 原样返回给客户端
clientChannel.write(ByteBuffer.wrap(bytes));
} else {
// 客户端关闭连接
key.cancel();
clientChannel.close();
System.out.println("Client disconnected: " + clientChannel.getRemoteAddress());
}
}
} catch (IOException e) {
e.printStackTrace();
}
}
}
}
在这个优化后的代码中,我们将处理事件的逻辑封装在 EventHandler
类中,并在遍历处理事件时创建新的线程来处理每个事件。这样可以实现并发处理不同连接的读写事件,提高系统的并发处理能力。