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绘制图像倒影
- private void
- _Init()
- {
- m_paint = new Paint(Paint.ANTI_ALIAS_FLAG);
- LinearGradient lg = new LinearGradient(
- 0, 0, 0, m_nShadowH,
- 0xB0FFFFFF, 0x00000000,
- Shader.TileMode.CLAMP);
- m_paint.setShader(lg);
- m_paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.MULTIPLY));
- }
- @Override protected void
- onDraw(Canvas canvas)
- {
- super.onDraw(canvas);
- int nX = 0;
- int nY = 20;
- _DrawNormalImg(canvas, nX, nY);
- _DrawMirror(canvas, nX, nY);
- }
- private void
- _DrawNormalImg(Canvas canvas, int nX, int nY)
- {
- canvas.save(Canvas.MATRIX_SAVE_FLAG);
- canvas.translate(nX, nY);
- m_dw.draw(canvas);
- canvas.restore();
- }
- private void
- _DrawMirror(Canvas canvas, int nX, int nY)
- {
- int nW = m_dw.getIntrinsicWidth();
- int nH = m_dw.getIntrinsicHeight();
- ///
- //draw mirror image
- canvas.save(Canvas.MATRIX_SAVE_FLAG);
- canvas.scale(1.0f, -1.0f);
- canvas.translate(nX, -(nY + nH * 2));
- canvas.clipRect(0, nH, nW, nH - m_nShadowH);
- m_dw.draw(canvas);
- canvas.restore();
- //
- //draw mask
- canvas.save();
- canvas.translate(nX, nY + nH);
- canvas.drawRect(0, 0, nW, m_nShadowH, m_paint);
- canvas.restore();
- }
Android 繪圖座標體系預設的原點在左上角,X 軸往右是越來越大的正值,而 Y 軸往下,則是越來越大的正值。要畫出垂直翻轉的圖片,其實也就是要垂直翻轉整個繪圖座標體系。在 Android 中,要如何做?答案就是 canvas.scale(1.0f, -1.0f)。很簡單吧,沒想到給 scale() 函式一個負值,就可以翻轉相對應的軸。
在 Photoshop 中,做鏡像特效的第二步是要對這翻轉的圖片,加個由灰到黑的漸層 mask。
在 Android 中,要畫漸層色,那就一定得用 LinearGradient 這個類別。至於要對背景圖加上個 mask,就請參考一下 Paint 的 setXfermode() 函式。_Init() 這個函式,就是負責生成一個由灰到黑漸層 mask 的 m_paint 物件。
![](http://dl.iteye.com/upload/attachment/425518/6884e33e-2244-3cad-8928-4c88c3a24fb4.jpg)