抽象工厂模式 (Abstract Factory Pattern)

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Abstract Factory Pattern是一种设计模式,它是创建对象的工厂模式的变体,允许对象在运行时被替换。 Abstract Factory模式提供了一种方法,可以创建一组相关或相互依赖的对象,而不需要明确指定其具体类。 下面是一个C语言的代码示例,该代码实现了一个抽象工厂模式,该模式创建一组车辆: ```c #include <stdio.h> typedef struct IVehicle IVehicle; struct IVehicle { void (*Drive)(IVehicle *); }; typedef struct Car Car; struct Car { IVehicle base; int wheelCount; }; void Car_Drive(IVehicle *vehicle) { Car *car = (Car *)vehicle; printf("Driving a car with %d wheels\n", car->wheelCount); } typedef struct Bike Bike; struct Bike { IVehicle base; int pedalCount; }; void Bike_Drive(IVehicle *vehicle) { Bike *bike = (Bike *)vehicle; printf("Riding a bike with %d pedals\n", bike->pedalCount); } typedef struct IVehicleFactory IVehicleFactory; struct IVehicleFactory { IVehicle *(*CreateVehicle)(IVehicleFactory *); }; typedef struct CarFactory CarFactory; struct CarFactory { IVehicleFactory base; }; IVehicle *CarFactory_CreateVehicle(IVehicleFactory *factory) { Car *car = (Car *)malloc(sizeof(Car)); car->base.Drive = &Car_Drive; car->wheelCount = 4; return (IVehicle *)car; } typedef struct BikeFactory BikeFactory; struct BikeFactory { IVehicleFactory base; }; IVehicle *BikeFactory_CreateVehicle(IVehicleFactory *factory) { Bike *bike = (Bike *)malloc(sizeof(Bike)); bike->base.Drive = &Bike_Drive; bike->pedalCount = 2; return (IVehicle *)bike; } int main(int argc, char *argv[]) { CarFactory carFactory = { { &CarFactory_CreateVehicle } }; IVehicle *vehicle = carFactory.base.CreateVehicle((IVehicleFactory *)
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