线性表-链表

线性表的ADT

List.h

//线性表的C++抽象类声明
template<class Elem> 
class List
{
public:
	virtual void clear() = 0;

	virtual bool insert(const Elem&) = 0;

	virtual bool append(const Elem&) = 0;

	virtual bool remove(Elem&) = 0;

	virtual void setStart() = 0;

	virtual void setEnd() = 0;

	virtual void prev() = 0;

	virtual void next() = 0;

	virtual int leftLength() const = 0;

	virtual int rightLength() const = 0;

	virtual bool setPos(int pos) = 0;

	virtual bool getValue(Elem&) const = 0;

	virtual void print() const = 0;
};

单链表节点的定义

link.h

// 单链表节点类的定义

template <class Elem>
class Link
{
public:
	//数据成员声明为公有的,从技术上讲,违反了封装原则,应该为私有的。
	//这里,为了用于栈和队列的实现,声明为公有的。
	Elem element;   // Value for this node
	Link *next;     // Pointer to next node in list
	
	Link(const Elem& elemval, Link* nextval = NULL)
	{
		element = elemval;
		next = nextval;
	}
	Link(Link* nextval = NULL)
	{
		next = nextval;
	}
};

链表的实现声明 & 成员函数的是实现

// 链表的实现声明
#include "stdafx.h"
#include "List.h"
#include "link.h"

template <class Elem>
class LList: public List<Elem>
{
private:
	Link<Elem>* head;
	Link<Elem>* tail;
	Link<Elem>* fence;           
	int leftcnt;
	int rightcnt;

	void init()
	{
		fence = tail = head = new Link<Elem>;
		leftcnt = rightcnt = 0;
	}

	void removeall()
	{
		while(head != NULL)
		{
			fence = head;
			head = head->next;
			delete fence;
		}
	}

public:
	LList()
	{
		init();
	}

	~LList()
	{
		removeall();
	}

	void clear()
	{
		removeall();
		init();
	}
	bool insert(const Elem&);

	bool append(const Elem&);

	bool remove(Elem&);

	void setStart()
	{
		fence = head;
		rightcnt += leftcnt;
		leftcnt = 0;
	}

	void setEnd()
	{
		fence = tail;
		leftcnt += rightcnt;
		rightcnt = 0;
	}

	void prev();

	void next()
	{
		if(fence != tail)
		{
			fence = fence->next;
			rightcnt--;
			leftcnt++;
		}
	}

	int leftLength() const
	{
		return leftcnt;
	}

	int rightLength() const
	{
		return rightcnt;
	}

	bool setPos(int pos);

	bool getValue(Elem& it) const
	{
		if(rightLength() == 0)
		{
			return false;
		}
		it  = fence->next->element;
		
		return true;
	}

	void print() const;
};

template<class Elem>
bool LList<Elem>::insert(const Elem& item)
{
	fence->next = new Link<Elem>(item, fence->next);
	if(tail == fence)
	{
		tail = fence->next;
	
	}
	rightcnt++;
	return true;
}

template<class Elem>
bool LList<Elem>::append(const Elem& item)
{
	tail = tail->next = new Link<Elem>(item, NULL);
	rightcnt++;
	return true;
}

template<class Elem>
bool LList<Elem>::remove(Elem& it)
{
	if(fence->next == NULL)
	{
		return false;
	}
	it = fence->next->element;
	Link<Elem>* ltemp = fence->next;
	fence->next = ltemp->next;
	if(tail == ltemp)
	{
		tail = fence;
	}
	delete ltemp;
	rightcnt--;
	return true;
}

template<class Elem>
void LList<Elem>::prev()
{
	Link<Elem>* temp = head;
	if(fence == head) return;
	while(temp->next != fence)
	{
		temp = temp->next;
	}
	fence = temp;
	leftcnt--;
	rightcnt++;
}

template<class Elem>
bool LList<Elem>::setPos(int pos)
{
	if((pos < 0) || (pos > rightcnt + leftcnt)) 
	{
		return false;
	}
	fence = head;
	for(int i = 0; i < pos; i++)
	{
		fence = fence->next;
	}
	return true;
}

template<class Elem>
void LList<Elem>::print() const
{
	Link<Elem>* temp = head;
	cout << "< ";
	while(temp != fence)
	{
		cout << temp->next->element << " ";
		temp = temp->next;
	}
	cout << "| ";
	while(temp->next != NULL)
	{
		cout << temp->next->element << " ";
		temp = temp->next;
	}
	cout << ">\n ";
}

测试:

#include "stdafx.h"
#include <iostream>
#include "LList.h"
using namespace std;

int _tmain(int argc, _TCHAR* argv[])
{
        int max = 0;
	cout << "链表容量:\n";
	cin >> max;
	LList<int> myList;
	for(int i = 0; i < max; i++)
	{
		myList.append(i);
	}
	myList.print();

	cout << endl;
	return 0;
}



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