参考连接:https://www.learnopencv.com/speeding-up-dlib-facial-landmark-detector/
1.编译dlib的时候选择ss2,ss4,和asx的选项。
2.在release的模式下编译。
3.修改dlib/image_processing/frontal_face_detector.h中的一个数值,最小为2,数值越小,识别的到的脸也就越大。
4.通过小图像来进行人脸的检测。
5.每过几帧再进行图像的人脸检测, SKIP_FRAMES修改这个参数
#define FACE_DOWNSAMPLE_RATIO 2
#define SKIP_FRAMES 2
#include <dlib/opencv.h>
#include <opencv/cv.h>
#include <opencv/highgui.h>
#include <opencv2/opencv.hpp>
#include <opencv2/highgui/highgui.hpp>
#include <dlib/image_processing/frontal_face_detector.h>
#include <dlib/image_processing/render_face_detections.h>
#include <dlib/image_processing.h>
#include <dlib/gui_widgets.h>
#include <time.h>
using namespace dlib;
using namespace std;
//using namespace cv;
int main()
{
try
{
cv::VideoCapture cap(0);
cap.set(CV_CAP_PROP_FRAME_WIDTH, 1920);
cap.set(CV_CAP_PROP_FRAME_HEIGHT, 1080);
if (!cap.isOpened())
{
cerr << "Unable to connect to camera" << endl;
return 1;
}
image_window win;
int count = 0;
// Load face detection and pose estimation models.
frontal_face_detector detector = get_frontal_face_detector();
shape_predictor pose_model;
deserialize("shape_predictor_68_face_landmarks.dat") >> pose_model;
// Grab and process frames until the main window is closed by the user.
while(!win.is_closed())
{
// Grab a frame
std::vector<rectangle> faces;
cv::Mat temp;
cv::Mat temp_small, temp_display;
if (!cap.read(temp))
{
break;
}
// Turn OpenCV's Mat into something dlib can deal with. Note that this just
// wraps the Mat object, it doesn't copy anything. So cimg is only valid as
// long as temp is valid. Also don't do anything to temp that would cause it
// to reallocate the memory which stores the image as that will make cimg
// contain dangling pointers. This basically means you shouldn't modify temp
// while using cimg.
cv::resize(temp, temp_small, cv::Size(), 1.0 / FACE_DOWNSAMPLE_RATIO, 1.0 / FACE_DOWNSAMPLE_RATIO);
// Change to dlib's image format. No memory is copied.
cv_image<bgr_pixel> cimg_small(temp_small);
cv_image<bgr_pixel> cimg(temp);
// Detect faces
clock_t start, finish;
start = clock();
//if ( count % SKIP_FRAMES == 0 )
//{
faces = detector(cimg_small);
//}
finish = clock();
printf("%f seconds\n", (double)(finish - start) / CLOCKS_PER_SEC);
// Find the pose of each face.
std::vector<full_object_detection> shapes;
for (unsigned long i = 0; i < faces.size(); ++i)
{
rectangle r(
(long)(faces[i].left() * FACE_DOWNSAMPLE_RATIO),
(long)(faces[i].top() * FACE_DOWNSAMPLE_RATIO),
(long)(faces[i].right() * FACE_DOWNSAMPLE_RATIO),
(long)(faces[i].bottom() * FACE_DOWNSAMPLE_RATIO)
);
;
shapes.push_back(pose_model(cimg, r));
}
// Display it all on the screen
win.clear_overlay();
win.set_image(cimg);
win.add_overlay(render_face_detections(shapes));
count++;
}
}
catch(serialization_error& e)
{
cout << "You need dlib's default face landmarking model file to run this example." << endl;
cout << "You can get it from the following URL: " << endl;
cout << " http://dlib.net/files/shape_predictor_68_face_landmarks.dat.bz2" << endl;
cout << endl << e.what() << endl;
}
catch(exception& e)
{
cout << e.what() << endl;
}
}